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  1. Yesterday
  2. Legate of Mineta

    What Triggers are for Y2?

    Rhialto; As a prerequisite? Yes.
  3. Legate of Mineta

    A few in game questions

    Rhi; They could be made, and you would not necessarily need to use Mastery. But by far it would be easiest with Mastery.
  4. Rhialto

    What Triggers are for Y2?

    @Legate of Mineta: Would it be possible in Y2 to have a an item that can be used in certain ways only if the PC has a given emotion (such as affection for X)?
  5. Rhialto

    A few in game questions

    @Legate of Mineta: Would magical items that only work for people with certain feelings (such as love or patriotism) be possible to make? Would such enchantments involve mastery?
  6. Käpt'n Korky

    The Daily Song Thread - Post Your Day's Tunes!

    They're at it again.
  7. Last week
  8. Legate of Mineta

    Major bug in Luti Jaconelli's Adventure

    Rhi; I would think all 4, depending!
  9. Legate of Mineta

    How goes the Progress for Y2?

    Free; That would be worth it.
  10. Rhialto

    Major bug in Luti Jaconelli's Adventure

    So what issues could be fixed in a final Content Patch? Any of the four issues that I mentioned above?
  11. freespace2dotcom

    How goes the Progress for Y2?

    What about if a solution is (miraculously) found for the vista save corruption bug?
  12. Legate of Mineta

    How goes the Progress for Y2?

    S; That's sadly what I meant- there will be some it's unlikely they'll tackle, because it's engine related.
  13. Schwarzbart

    How goes the Progress for Y2?

    Not even for the infamous adventure bug? At last to me it sound like something that have to be fixed on the engine side.
  14. Legate of Mineta

    How goes the Progress for Y2?

    Rhi; Essentially true- but we aren't really discussing a code fix, only a content fix. I doubt they'd do another code patch.
  15. Rhialto

    How goes the Progress for Y2?

    Is this true, @Legate of Mineta?
  16. Legate of Mineta

    Major bug in Luti Jaconelli's Adventure

    CP's don't take very much time, but it's still impactful. We shall see.
  17. Metis

    Major bug in Luti Jaconelli's Adventure

    IIRC the relevant Y2 code got backported and BCS has fixed mod tools that work for Y1 as well as Y2. I don't think pushing out a fix should take more than a day at most, but there's probably factors in play that I'm not aware of.
  18. Schwarzbart

    Major bug in Luti Jaconelli's Adventure

    The biggest problem I think is that for a new patch BCS will have to take the year 2 engine and have it make again working with year 1 before the year 2 engine is complete finished. SO its probably best to finish year 2 before going back to fix the remaining bugs in year 1. (At last my understanding is that the Steam release versions are actual using the year 2 engine at last partial and the biggest slowdown BCS current face for year 2 is the codding part. That means if BCS now bring out a code fix for year 1 it ultimate will delay year 2 by the full time the programmer need to fix the code issues in year 1)
  19. Rhialto

    Major bug in Luti Jaconelli's Adventure

    @Legate of Mineta: Would such a patch delay Y2 by over a year? half a year? how long?
  20. freespace2dotcom

    Major bug in Luti Jaconelli's Adventure

    That's unfortunate. I'm kind of surprised that managed to slip through the cracks. On one hand, I'd want that fixed, but on the other, I feel it can wait until Y2 finally crosses the finish line. I don't mean to sound callous, but I think another unscheduled patch at this point might delay Y2 by over a year, especially if the amount of content in it kind of snowballs to take advantage of the fact that there will be one. Just promise us it gets put on the back burner, please.
  21. TwoHeavens

    The Daily Song Thread - Post Your Day's Tunes!

    An evil campaign option for VB would be awesome. Some people just want to watch the universe burn.
  22. Legate of Mineta

    Major bug in Luti Jaconelli's Adventure

    Please do! You never know.
  23. Rhialto

    Major bug in Luti Jaconelli's Adventure

    @Legate of Mineta: Fair enough. But the 4 issues that I have noted are very serious in term of cut content/notability. I hope that they and others can be fixed. If you will release a new content patch, may I begin recording typos? Let me and other fans of the game know, if you please.
  24. Legate of Mineta

    Major bug in Luti Jaconelli's Adventure

    Rhi; I think we'd try to get through just as much as we could if we do another.
  25. Rhialto

    Major bug in Luti Jaconelli's Adventure

    @Legate of Mineta: If the team decide to release a new content Patch, I reckon that it should have the following three features (and possibly a fourth!). 1. Fixing this bug that prevents characters from completing Luti Jaconelli's adventure. 2. Changing the Prodigy: Incantation background to at minimum inform characters about Theory of Incantation, so that the background's increased maximum for Theory of Incantation works. 3. restoring the Research topics The Obranabú Library and The Great Lecture Hall at Schohanwicht and their accompanying lores and rewards (4. creating an object for characters to receive as a reward for helping the graduating student during Kaliri).
  26. Legate of Mineta

    Major bug in Luti Jaconelli's Adventure

    Hmmm, thank you! Although there is no current plan for a Content Patch, this may end up warranting one...
  27. When playing Luti Jaconelli's Adventure, I discovered the following serious error: Stage 4: The Ruins, has only one option visible (the Insects option). After failing this option, the story text does not suggest that the PC succeeded in resolving the issue, and the player is prompted to choose another option. However, no other options are visible. Yet the confirm choice button may be pressed, causing a new screen of text to appear with no text, followed by the next adventure/event or summary of the day's happenings. After this it is impossible to continue Luti's adventure, although other adventures may be followed without problems. For what it is worth, according to the Wiki, Stage 4: The Ruins should by default have an insects option (that if successful unlocks a Poisons Option) and an Incantation Phemes option.
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