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Showing most liked content on 05/11/2017 in all areas

  1. 1 like
    I've been having a bad art block lately, here's a quick D'Aosta:
  2. 1 like
    Is it just me or do a lot of stories cut off before the ending? You make your selection, expect to see your reward or failure and nothing. It is the end of the day and you are reading the history of that day
  3. 1 like
    I really think that the team need to be pleaded with on the class list. It's important that we get access to it before long. That isn't something that should be released in the last second. The class information will be important for our choices going forward, and the longer we have to wait the less time we have to set up final saves. Yes, we have pretty good saves, BUT they all were made with Y1 in context, As far as Y2 was concerned if we did something useful, it's more of a coincidence than any great planning..
  4. 1 like
    On the topic of the class-skipping bug, I feel like this has definitely become an area where the playerbase likes both the intended behavior and the bugged behavior. Maybe a character creation option could be added - "strict or lax discipline?" - which would allow anyone to play under the rules they prefer. Certainly I like being able to skip classes - it fits with Orso's rather lax attitude toward rules and preference for students learning through exploration, independent study, and adventure - but I could see why someone would prefer an Academagia more along the lines of a Hogwarts-esque high school rather than a magic college, too. I raise this mostly because a lot of games - I'm thinking of Crusader Kings 2 in particular - have been pretty successful lately experimenting with changeable rulesets.