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amacphee

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  1. @Schwarzbart When the book first got released, I tried to play through it, and just found that all of my time was spent figuring out claw, and looking up numbers, applying effects and keeping track of hitpoints, and not actually reading and enjoying the book. I said at the time that I would wait for the app, and so I am frustrated that TMG has taken this long to get where we are. I've said as much to them, and they have their reasons, but I'm still not particularly convinced. I feel that there could be a way to partially automate the character sheet and combat system that would speed up how combat works for simple minds like my own. But longer term, I imagine a full app is the way to go. @Legate I've checked back through my email, and what I'd asked about is in the setting guide, I believe, so I'm sorted on that front. Thank you.
  2. Hmm. Echoing my comment on the kickstarter thread, how deeply irritating this is (although not really with BCS - but with TMG). At least some sort of combat-automating tool, even an Excel sheet, would be preferable to this situation. A fully kitted out CoG app would be better, clearly. On a side note, did the annotated artwork and maps ever go out? I can't remember seeing those, although it's been a while since I checked on this.
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