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Klldarkness

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  1. Is it possible that in the next release, we could get a new cheat option: Using the cheat increase subskill x1, or x5, takes forever, if we where to use it to increase all of the possible subskills. So, is it possible to get an option that increases all of them? Or atleast the ones that are directly related to the actual classes, like negation, incantation, zoology, ect ect? Basically, all of the ones that have all of different subskills automatically unlocked? It would seriously make it so much easier to do that on your first free period, spend the next two getting your study in each class up to 10 or so, so we can spend the rest of the time exploring, and adventuring. As another possible option, a receive random legendary object option that isn't just a background. x1, and x5? It'd also help me make a god character.
  2. Just a quick heads up, but, the item Wyrmmuffin, while being one of the coolest items i have ever come across in this game, doesn't have an item picture. It shows as a white spot in your inventory. If it's the last item you have, you might not even see that it's there, item wise.
  3. Awesome. I'll get right on to writing it. I'll try and get it to be as equal as possible, without making them all the same. EXPECT ME BACK IN A WEEK!
  4. I might not be able to create the mod itself, but i can surely write it, and then get someone else to make it, and publish it. My computer is single core, and after ten hours, was still only at 45%. And that was a simple cheat mod. Dx
  5. Seeing as how most adventures have 3 to 5 choices, would 3 adventure lines, with 3 to 5 different choices/wands, be sufficient? That would be 9 to 15 Wands and Stave's. Say, 7 special ones(not counting current ones already in game), and 2 to 8 normal wands/Stave's, but made from different woods thus giving them different abilities? If this is sufficient, then i would gladly write the entire adventure line for all of them(Perhaps with a bit of help from some other people? ). I would think that with the new wands and stuff, and the adventures, that would be enough content for a DLC, right? Let me know what you think, and i shall get to writing asap.
  6. I just wanted to say, that this is easily the best game in the world. Not only is every single play through different, with each DLC, and patch, it gets better, and adds things to the game. Plus, this game is literally built from the ground up, by the fans. I have not once seen a game actually take forum suggestions, and add them into a game the next month. You just don't see that. Ever. EA literally spends more time messing the sims up, then adding what the fans would like to see in the game. But here, at Academagia, i can see that it's different. So, without further blathering from me, i would like to say thank you. This game, forum, and actual user friendly forum/game, is literally a pc gamers dream. Suggestions: WARNING!!! There are spoilers below here!! Wands and Staffs: In one of my games, i managed to find a Dragon-Bone Wand. My first thought was "HELL YEAH! This thing is going to cause some damage!!!"....Yet i later found out that it didn't really do anything, which was more surprising then anything. So, my suggestions is, to take the wands in the game that aren't just normal wands(Like the aforementioned Dragon-Bone Wand), and perhaps add extra effects to them? Like: Dragon-Bone Wand +1 to agility +1 to all Fire related spells. +1 to 3 Random subskills under Gates(Or Mastery) Breath Of Fire spell learned. These would of course be equip bonus's. Meaning, as long as you have it in your hand, it gives these bonus's. My reasoning behind it is, is that Dragons are clearly feared in the world of Academagia, so having a wand made from a Magical Creatures Bones would naturally give some sort of bonus to a persons magic. Being evil Dragons, well, i naturally think the bonus's should be geared towards dark spells and such. ----------------------------- A quest to get a Wand/Stave. Seeing as how their are clearly alot of magical creatures out there in the world, i would think that an Adventure to make a wand would be fun, and interesting. I'm not very good at writing adventures and stuff yet, as i am still working out the whole exit thing, but i will have one for this idea in a day or so, once i feel that it sounds appropriate.
  7. 0.0? I'm gone for a couple days, and we're already up to like version ten? Zelefis, you have done an amazing job on this mod. It went from a simple cheat mod, to this thing that gives you whatever you want. Keep up the good work my friend. I'm downloading right now to give it a try. Nyaa, you have some major organization skills. I would never manage to sit still long enough to keep track of all the things you do. xD
  8. That was the problem. xD I had it above, them. Lol. It works for me now. Thanks! I would suggest an increase of 5 subskills at a time, if you were to add that option. That way, you could max out all your skills in less then a week. That leaves alot of time for exploration, and adventuring. And everything else. Oh, and might i ask for an option to increase your current level of study? That way near the midterms you could just study once, and BOOM! Instant 5's in each. Then near finals, BOOM! Instant ten. That would make the game perfect to do some exploring, and would allow me to compile a walk-through of sorts, or whatever else i might like to do.
  9. I tried using it, but i didn't get either of them to pop up. D: I'm running the latest version, with DLC 5.
  10. Legate of Mineta, would it be possible, that with one of the future DLC's, that we could get a Lore Manual in PDF format? If needed, if you could send me the pictures, and texts, i could make it into a pdf, and organize it, and make it look spiffy.
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