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Dreamweaver

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Everything posted by Dreamweaver

  1. Back in the founding days of the Avilla College, were women also allowed in the other colleges?
  2. Sure, but maintenance wouldn't be such an issue with good enchants that lasts decades (centuries?). Probably still too expensive to put on everyone, but on an elite guard or officers perhaps. Making armor tougher than the material would suggest can mean a lot of different things though. Twice the strength of normal clothing won't stop a knife. Something like transforming your cloth into spider silk, however... It's elastic and tougher than kevlar. Theoretically you could use magic for the fabrication process, so it wouldn't expire like an enchantment might. Basically use magic to guide and modify spiders to produce lots and lots of silk and weave a nice bullet-proof vest. Perhaps with an enchantment on afterwards for good measure. It makes one wonder how powerful a trained assassin garbed in magical artifacts could be.
  3. This talk of hiding armor under your clothing got me curious. It seems even chainmail is sort of noisy although apparently the japanese used a method with patches of chainmail sewn in between two layers of clothing which could be rather silent. This got me thinking about our fair world of Academagia. Enchanting weaponry and armor would be a way to make an army more effective without requiring costly wizards on the direct payroll. So: 1. Would enchanting clothing to be about as impenetrable as chainmail or even platemail be doable? Very difficult? Costly? 2. Does the material used have a large impact on what's possible to add in magical protectiveness? 3. Do armies make use of enchanted weapons or armor on a wide scale or is it too expensive/rare?
  4. Wait, the girls and boys live in separate dorms? I could swear my Aranaz character was woken up several times by shenanigans from students of both genders. So basically Aranaz is all about ambition, and probably comes closest to a "dark wizard" college, Morvidus only contends because some might be creeped out by them aside from the two bullies who are more individuals than college material. Vernin has Rui da Casga and Cordelia Troublepot along with several other non-snobby characters. One of the hard things about playing them is that my Aranaz days makes me read their name as "Vermin" because I always imagined that would be their callname from rivals.
  5. Just started playing again, the new interface is awesome. On the subject of luck. 3. Is it rare for someone to be lucky enough for it to be noticeable? 4. Does "normal" people sometimes exhibit unusual luck or does it mostly cling to wizards? 5. The pure luck skill seems magical in nature, is it considered to be such by wizards? And if so, has it been studied as a magical discipline? 6. Could an untrained person teach himself to be lucky (as per the pure luck skill) or is that mostly viable for people who are already "chosen" or some such (like the player character). 7. Can a very lucky person be measured to be that, sort of like the aura practicing wizards develop?
  6. Wait the Steam version is censored? Won't that remove something the producers thought was important for the story?
  7. Right, but if the mechanic itself is fixed then it means it's possible for an ability to grant "x random skill step" without having a possibility of getting Gates/Mastery/Synchronicity. Right?
  8. So you are saying killing them is okay because they suck a bit of blood like an overgrown mosquito? It sounds like they lead to fewer casualties than lions/tigers/hippos.
  9. I always feel bad when exotic animals are killed because they kill a few people now and again. If dragons hadn't been so intelligent and a genuine threat to mankind I'd probably also be opposed to killing them..
  10. @1)Surely animals are allowed to use the forbidden arts. What about that poor Mastery lizard are they just going to kill it?!?!? If by related you mean just summoned, like the Platypus then they definitely should be legal. I mean Gates-related artefacts are perfectly legal, so long as they were registered as being pre-ban. @4) The event certainly suggests as much. It'd be pretty crazy to have a professor actually show up angry at having his time wasted collecting a lost student. I wonder what the punishment for the pirates would be?
  11. Isn't Calligraphy a misnomer? Surely it's Orthography? Or is it Calligraphy due to the illustrations?
  12. Yes I wonder what criteria the gods use for their favour, if indeed they are responsible for luck. People getting blessed with luck seems unfair, but it's even worse to be cursed with bad luck! Maybe they foresaw that you deserved it, but it still seems a bit unfair. I tend to play my characters a-religiously but I guess someone who has been blessed with unusual luck all her life would be cautious about outright offending the gods, just in case.
  13. What if the spell loses a key ingredient but the ingredients fulfil the requirement for another spell? Does that spell then happen?
  14. Sounds logical given that you are completely dominating a fight if you can both destroy his spell AND throw a spell at him. You can essentially shut him down completely, though I guess you still have to be better than him comparatively speaking. Still it's probably the best school for magic duels. Incantation is referred to as the school for war-mages but I think that's more for it's usefulness against non-magician combatants.
  15. You mean does it turn into a regular fireball or fizzle because it was a key component of the desired spell? I guess that relates to this: If you remove a pheme from the spell and that makes the ingredients fit another spell does that spell then happen instead of the whole thing fizzling?
  16. Has anyone who was really lucky ever lost it due to disrespecting the gods?
  17. If you absorb phemes from a spell cast on you, what happens to the spell? Does it fail or change? Or work normally and you just absorb the energy after?
  18. Isn't it just a limit on allowance, not the approval itself? If it's all rolled into one it should be renamed to allowance instead. I remember it as supposed to be a multiplier (maybe with a max) based on station/wealth onto your approval rating. I could be wrong I guess.
  19. I spend my favor roughly every 3 weeks, I'm of the opinion Page and Elegant Service is one of the best backgrounds. Favor is easily gained so if I need it in the future I can always regain it. I tend to maintain high favor with Sixt von Rupprecht as I read it protected against detentions a bit. Not sure if that's actually true though.
  20. Right, so non-humans can then. What about regular animals though?
  21. Thanks Legate, that's very interesting. 1. Is luck as common amongst non-magicians as magicians? 2. I know familiars can be lucky, but what about other non-humans? 3. Would a lucky person be seen as favoured by the gods and worthy of a degree of respect for that alone? 4. If a bond starts unusually strongly would it typically be because you were somehow more fitted to that particular being or because you were unusually lucky/magical or just completely random?
  22. Thanks. 1. Is it feasible for a brilliant child to have learned simple magic from self-studying magic books without a teacher? 2. Can magic linger in a family line, causing a familiar to bond with you? 3. A familiar with an unusually strong bond (as per character creation), is it permanently stronger than other bonds or do normal familiars catch up later? 4. If all glass and mirrors shattered at your birth would that be considered somewhat unusual or a spectacular occurrence? And would it be considered a magical event or an unexplained mystery? 5. When a person is unusually lucky can it be measured magically? 6. Is luck studied by mages, and is it considered somewhat superstitious or commonly accepted as a real phenomenon?
  23. 1. How easy is it for a wizard to determine if an animal is a familiar at a glance? Do they vibrate magic or is some kind of testing required? 2. And how much magic do you need to do before a familiar might bond with you? It occurred to me that most students has a familiar before they show up, so can familiars actually bond with you before you've even begun to use magic? 3. Do some people exhibit the ability to use minor bits of magic as children or only after study and use of a wand?
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