sonic-nancy-fan

Members
  • Content count

    74
  • Joined

  • Last visited

  • Days Won

    7

sonic-nancy-fan last won the day on August 25

sonic-nancy-fan had the most liked content!

Community Reputation

17 Good

1 Follower

About sonic-nancy-fan

  • Rank
    Advanced Member
  • Birthday July 17

Contact Methods

  • Website URL
    http://sonicnancyfan.blog.fc2.com/

Profile Information

  • Gender
    Female
  • Interests
    I enjoy writing trans-lyrics, playing visual novels, and I love Nancy Drew.

    I am also an admin on the Scheherazade wiki, so if you have any questions or have a suggestion as to what you would like to see on the wiki, feel free to message me~
    http://applesauce.wikia.com

Recent Profile Visitors

209 profile views
  1. Thank you so much~ I could be missing points somewhere, but four seems like an awful lot to be overlooking for the romance option with the fewest capers, you know? XD I'd appreciate it if you would let me know their response so I'll know if I just completely overlooked something. It has been bothering me for months.
  2. September 21, 2017 edit (already added to the list): (Still not sure if double posting is allowed or not...) Bonded with Ahmose. At this point, I am almost 100% certain that there are 4 Relationship with Ahmose points missing in the game. Ahmose is literally only in 7 capers (and The Kheper Conversations). I can't imagine I'm missing 4 points somewhere. If I am, it is most likely in New Orleans or his main Adventure I would bet. This would be too big to put in the main post, so I'll say it here. Here are my 'Ahmose relationship points' tallys in case that helps: main adventure none ahmose main 10 christmas 5 easter 4 egypt 13 aus 12 ind 12 per 11 no 12 tur 15 kheper conversations 2 total=96
  3. I start The Evelyn Adventure, The Book form the Low Countries Adventure, The Anna Adventure, and The Ebbets Field Frame-Up Adventure, but leave the last 'section' of them for later so I can get an easy card. The Evelyn Adventure's last section has such low requirements, by the time you need the card for it, you should just be able to breeze through the final obstacle. The Book form the Low Countries Adventure's last section has no obstacles. The Anna Adventure's final section will probably require one or two inspirations, but it isn't hard by any means, especially later in the game, and it may cause this fun glitch lol: The The Ebbets Field Frame-Up Adventure's final section will probably require one or two inspirations like Anna's Adventure, but they aren't hard either. Another good tip is unless you're going for an achievement, avoid doing The Third Eye Gang Adventure of The Golden Scarab Adventure. They are easily some of the hardest capers due to how they don't have breaks (unless you fail something, but then you can't get the big inspiration card at the end, making finishing them almost pointless anyway).
  4. August 28, 2017 edit (already added to the list): A lot of the time, in the code, if you raise 'empathy', it is classified as a 'dream' skill instead of a 'relationship' skill. This happens in Egypt, Australia if you choose 'Play Poker', and India. All other locations empathy is correctly labeled as relationship. Needless to say, this makes raising empathy really confusing, especially for new players as it only impacts the early locations.
  5. Spoilers for side capers will be mentioned. You have been warned. A lot of the time, the side capers in the game get overshadowed by the guy-specifc capers. So, I thought it would be interesting to discuss what our favorite side capers and side caper moments were. I like most of them so...I'll probably just gush about most of them XD. The Adventure Upstate: I love how much Sadie's and Johnny's relationship develops over the caper. By the end, especially if Sadie verbally shocks Johnny out of possession, they have gotten mutual respect for each other, and it is precious. I love how the dialogue options lets Sadie include Johnny in things ('Johnny and I aren't letting you out of our sights'). The Albino Alligator Adventure: Steven moaning on the ship to attract the attention of the criminals will always be hilarious. The Anna Adventure: The pigeon gauntlet. But specifically, how much Roland enjoys leading people through it. You really get to see a more childish side of Roland in this caper. The Evelyn Adventure: Roland's reaction to Sadie just bluntly asking for the sheikh's headwear is beautiful. The Golden Scarab Adventure: Drunk Evelyn. Plus, when talking tot he thugs at the end, you get the option to have Sadie say something about her being an innocent damsel, and the thug responds with 'An innocent damsel? I don't see one around here', which makes Sadie really annoyed. Evelyn's drink concoctions at the end are great as well. The Platypus Adventure: Zul getting excited over Sadie punching thugs and getting excited over fighting a shark with a bowie knife. The Quickfinger Adventure: Summoning Mr. Saturday was really cool, and I could totally kind of see him and Sadie together in a weird sort of way? The Royal Family Adventure: Rashad beating up Thomas Blake, and the dialogue choice something like 'Dear lord, just don't let Aunt Evelyn see' make me incredibly giddy each time I play. The Third Eye Gang Adventure: Sadie pretending to have violent fits and Felix going along with it. One of my favorite scenes in the game. The Zul in New York Adventure: Zul's casual flirting the entire caper. Plus, having the option to have Sadie tell the guard that Zul's name is Mr. Tootles, he was given an STD, and he can no longer speak because of it. Another of my favorite scenes in the game. So much goodness in this caper. Two Adventures Together: Sadie and Zul working together and then not working together, but always with belligerent romantic tension XD.
  6. Oh, you misunderstood (due to my lack of explanation lol). I meant all stats that weren't 'type' stats (athletics, wits, charm, and knowledge). You can't get 100 of all type stats in one playthrough. I always raise everything under them to 100 though (aside from animal handling, riding, poker and stress things), as well as all relationship and dream stats. Sorry for the confusion; I assumed people would know I didn't mean type stats. As for how I raise them all that fast, I guess it boils down to I can get through capers really efficiently since I've done them a lot, and then I have like...15+ days per location to just raise stats. Also, a tip for raising dream stats, raise them A LOT right before Christmas since if you're going on a romance route, your dream drops to 0. Admittedly, I very seldom re-roll inspiration draws, so Poker could work to my advantage XD. I could see the early stress strategy working for romance. Though, it could easily backfire. To raise stress skills, having stress helps, and usually if you have a lot of stress, you won't pass all obstacles in challenges. The early capers are easy '70+ skill point inspiration card' getters, and once you start the dream route and your dream hits 0, Peru capers can be difficult without many '70+ skill point inspiration cards', which you might not have if you have high stress. There are a whole lot of 'ifs' in there, but I can see it being a problem unless managed really well. Also, another thing I tend to do is leave some capers in New York unfinished. That way, I can go back later and finish them whenever I need the '70+ skill point inspiration cards'.
  7. When I play entering all capers with 0 stress, by New Orleans, all of my stats except Poker, Animal Handling, Riding, and the stress stats are all usually 100. I think the problem with raising stress skills is you have to go on capers/see and event to raise stress, but with a lot of stress during capers, it makes them extremely hard. I suppose it comes down to play styles, but I have never had any problems just ignoring stress skills. Last of the Keatings would be the easiest 100 ending to get on hard mode, by far. So I'd recommend that or just doing a playthrough solely to get the hard achievement, not caring what ending you get. Warning though, the main adventure in Peru doesn't have any breaks, so that one will be a challenge. Yeah, that's where the unattainable endings come from. I suppose technically, the final endings for Ahmose and Sterling would be considered unattainable at this point, but I never changed the number from 15 to 17 due to wishful thinking XD.
  8. OOOOH~ I didn't notice there was a tips thread on here due to its age. Well, I posted this on tumblr a few weeks ago, but I'll post it here too: · Play the game on easy mode unless you’re going after the normal and hard difficulty achievements. Save yourself the pain · Sterling’s route is by far the hardest, so I recommend not playing his route first. Relationships and Endings · You have to have at least 30 relationship points with a guy by Christmas to be able to activate his Dream route · You don’t start going out with Nigel or Sterling until after Christmas · Don’t worry if Felix’s dream route doesn’t feel like a dream route, it’s intentional · The 0-9, 10-19, and 20-29 relationship endings cannot be viewed in-game due to needing 30 relationship points to activate the friendship event during Christmas · There are actually 121 endings · The 100 dream endings are drastically different from the others · Approximately, the 0-50ish endings are similar and the 51-99 endings are similar Skills You Should Ignore · Poker is never used. EVER. Just ignore it unless you’re going after achievements · Riding is only used three times, two of which you can use Animal Handling instead. Just ignore it unless you’re going after achievements · Animal handling is only used seven times (which sounds like a lot, but it isn’t), and most of those you can use another skill. Just ignore it unless you’re going after achievements · Since you want your stress to be 0 almost constantly, ignore raising the stress skills and instead use inspiration cards for obstacles where stress skills are the only option Skills You Should Raise · Raise perception, deduction, and problem solving early on in the game. The best way to do this is to choose ‘Look out over the City’ in New York as it raises perception and deduction. There isn’t a good way to raise problem solving in New York until after you beat The Serpent Empire Adventure, which unlocks ‘Search for Other Raeks Artifacts’, which raises problem solving and occult lore Stress · ALWAYS start your caper with 0 stress. Always continue capers with 0 stress. Stress impacts obstacle skills drastically, especially on higher difficulty modes. · For example, if the easy obstacle should need 10 to pass it, but you have 2 stress going in, now it will take 11 to pass it. On normal mode, if it took 25 to pass it, but you have 2 stress going in, it will instead take 27. On hard mode, if it took 60 to pass it, but you have 2 stress going in, it will instead take 63. · Since you want your stress to be 0 almost constantly, ignore raising the stress skills and instead use inspiration cards for obstacles where stress skills are the only option · If you really want to raise stress skills, I’d raise awareness the most and fisticuffs the least Capers · An obstacle being ‘red’ on the caper requirements list in-game doesn’t always mean that you have to pass it. Sometimes if you fail it it just moves on, sometimes it makes you rest and retry, and sometimes the obstacles are perfectly normal and the game is just showing it in red due to an error. · You have to beat The Main Adventure in Peru for The Albino Alligator Adventure to unlock · You DO NOT have to do all of a guy’s capers to get their capers to activate. You just have to follow along with their main adventure. For example, you can view Roland’s main adventure events in Egypt, not do his Egypt caper, view his main adventure events in New York, and then do his Australian caper even though you didn’t do his Egyptian one. HOWEVER, Sterling is the exemption to this (Sterling is usually the exemption to rules). You must finish his Egyptian adventure to unlock some of his main adventure events, you must finish his Indian adventure to unlock some of his main adventure events, and you must finish his Peruvian adventure to unlock some of his main adventure events.
  9. August 11, 2017 edit (already added to the list): In Sterling: The Australian Adventure, if you pass the 3rd obstacle using Magic Tricks, it says +1 Stress even though it's really +1 Wits. In The Anna Adventure, if you pass the 3rd obstacle using Dodge, it says +1 Resolve, but it's really +1 Athletics
  10. Thank you so much~ I plan on doing Gwynhwfara's Zul story as well, but considering how this Ahmose story took me like, 3 hours to do and it's 1/3ish the length of the Zul story...it will take me a while XD. Hopefully, more people write some fanfiction.
  11. To try and raise awareness of the game (and because I really like Gwynhwfara's stories), I programmed her alternate Ahmose Dream ending into the game and recorded it. The video looks a lot better in 720p+, so try to watch it in that if you can. Also, though this is a fan video, it does have mild spoilers for Ahmose's real dream ending (namely some Ahmose sprites), so watch at your own risk. Here is Gwynhwfara's original post: http://ohlookashinysquirrel.tumblr.com/post/137730882267/1931-scheherazade-at-the-library-of-pergamum I also posted this on tumblr and plan on posting other Scheherazade related things here: https://scheherazade-keating.tumblr.com/ Fun fact: I temporarily wrote over The Bigglesworth Adventure to make this.
  12. I knew Desura went away, but I thought maybe Black Chicken Studios themselves had plans to host the demo. Regardless, if anyone wants it, here's my upload of it: Scheherazade Demo (On the off chance Adfly pops up, I don't make any profit. Mediafire just shoves ads onto my uploads sometimes and I don't know how to make it stop XD).
  13. As the title says, all links to the demo seem to not work anymore. They lead to http://www.desura.com/. I checked the steam link and the official website link (there could be more links I don't know about though). I was recommending the game to someone and wound up having to upload the demo to mediafire myself so they could get it XD.
  14. Yep, I completely misread what you said. My bad XD. I think one of the problems is that the fanbase is split in two. There are those who played the game when it first came out and those who started playing once it got on Steam. There was several years in-between the original release and Steam release. Instead of the fanbase being 50% old fans and 50% Steam fans, some of the old fans probably moved on so it's like 20% old and 50% new, so there's a gap of 30% of players missing (though this entire statement is basically baseless and is just a theory, so take it for a grain of salt). However, Academagia is older and only just got a Steam release so...I guess it boils down to market. Scheherazade is an otome game that can appeal to other audiences with the adventure/stat-raising aspect while Academagia starts out as a stat-raiser that is probably the closest way to playing as Harry Potter people have ever gotten, so it appeals to more people to start. The stat-raising aspect of Scheherazade is also a big deterrent for some people, and we can't deny it has a big learning curve. Plus, in recent years WAY more otome games have been released in English, so there are way more games to turn too. Don't mind me, just rambling lol. We need to like, start some 'Scheherazade Fans Unite' initiative or something XD. Not sure what it would be though. I was considering if people wrote fanfiction/stories, programming it into the game and recording it (so the authors could see their stories in-game with animations and characters and stuff) to try to promote people writing Scheherazade stories, but I'm not sure if people would be interested in that or not, plus that probably wouldn't help gain many new fans, just keep old ones.
  15. I'm not sure if this is exactly what you mean or not, but if you mean 'nitpicking' as in 'pointing out bugs/errors/problems', I made two lists. This is a list of bugs and potential bugs in the game. I tried to make it very extensive and include things that others have mentioned as problems and potential problems though I haven't experienced the problems myself: And this is a list of those 'text appears behind the characters' glitches though I don't update it as often as if you use the skip read text option, a lot of the time the text appears behind the characters when it wouldn't if you weren't skipping text, and I usually skip read text so...: I HIGHLY encourage people adding to both lists. Any information added is appreciated, even if it is a glitch you are unsure about or just something you think is off/wrong.