So I just bought the game on steam. I can't put into words how much I love it! There are a few things that bothered me - none were game-breaking, most of them are nitpicky, but I figured hey, there's a thread for it, I'll add to it. I did post this on Steam, but this seems to be more active than the steam forums. Forgive me if some (or all) of these have been mentioned already; if they have, ignore and just consider them +1 on other suggestions of the same sort. I probably only noticed these issues because I'm a little too fond of this game and think about it probably more than I should.
1) Stories occasionally integrate weirdly
It wasn't game-breaking, but in a game that puts emphesis on observing clues and solving mysteries, it's frustrating to have clues that aren't arranged well. 3) Some endings seemed to go a little too quickly (for example, for all of the drawn-out quests in Ahmose's story, the climax-resolution is suprisingly quick and glossed-over, and it felt like too many "reveals" were crammed into his post-climax/pre-end scene without being explained. Otherwise known as:
4) Character interactions were involved so well, such as an additional comment to one character based off a caper you might have just done with them
that it's kind of glaring when they don't integrate, like
5) Soundtrack availability. I say this because I would love to be able to play the music while I write or study or work. The main theme especially is very catchy, and I really love it. 6) Diary (bugs?) - I really enjoyed going back to read the diary entries - they really were written in a slightly-naive-18-year-old's voice, which made them very interesting - but they didn't always update? I have more than a few empty days that I know weren't entirely "plot days", and even then, it seems sporadic which plot days are written out and which ones aren't. Why, for example, do I get an entry for
but there's no entry at all for Christmas? I get that there are quite a few choices you can make for each Christmas plot, but I still would have liked to see it mentioned in the diary. 7) CLIFFHANGERS. This is a 50/50 thing for me. I've seen on the forums that there's discussion about a 1932 follow-up game, and if this happens, I will be very happy. If it doesn't, though, it's going to take a lot of the enjoyment out of several endings
I prefer the style of cliffhanger like is in Felix's and Ahmose's endings, where you can still assume everyone is happy even if it's not followed-up upon. Tl;dr - This game is probably one of the best games I've played in a long, long time, and is already at the top of my list of all my favourite games. It's so endearing and pulls you in so well that I would be more than happy to read a set of novels based off each different route. These little things are so small, but I think that if there is a 1932 game, could make the game just that much better. Some could even be addressed now (gimmmmeeeeee the music!) All-in-all, thank you, BCS. I bought this game on a whim and came away with one of my top 5 games of all time.