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FrozenAoD

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  1. Hey Legate, just for curiosities sake...is there going to be any more plans for the chibis (of the belles) that were drawn for the Kickstarter(in the main game hopefully!)? Because it would be pretty cool to see them in battle or as icons or such.. (and they are just too adorable to forget about...)
  2. Gah, that means I must wait to see if glorious Hipper gets to make an appearance in '39!
  3. Oh Canada our friendly but often forgotten about neighbors up north.
  4. Well, Stalins love of the Occult/Curses could rival the Nazis...
  5. Are there going to be any heterochromia Belles? Because Ive always been a sucker for any character that had two different eye colors... And is there going to be any mechanics around remodeling/upgrading Belles? Sorry if this was asked but as I started to think about how with how many differing ships got upgrades to match how the war was going, is this going to to affect the Belles and if they do will they change the Belles looks/art? (This is more of a question about upgrades the Belles may receive throughout the war since remodels I believe would get different art so that brings up the question would upgrades be through equipment?)
  6. Just ram 'em! Nel- Glad Im not the only one planning on rolling with a super heavy fleet!
  7. Why use battlecruisers when you can have fast battleships?
  8. I guess the point of contention is that at the times the ships were built they were not bad investments, in fact they were the best investments at the times when they were built. And by that point where they were no longer the best the resources were already invested into the Battleships. Most navies attempted to put more resources into carriers but by that point it was a day late and a dollar short. Like what happened to poor Shinano... In a sense it is making a bad investment. You see what did successfully and you invest your resources thinking it will continue being successful, however it ends up being a dud and you lose your investment. There is nothing you can really do but see what you lost and try save whats left but that initial investment is still lost.
  9. But at the same time, you have to remember that new weapons arent really important until they prove their worth. So, by the time the carriers have proven their worth in comparison to battleships the war was in full swing. The military always prefers more reliable weapons than new ones. As well as the fact that battleships were a point of pride for a country so that cant really be overlooked either.
  10. Awhhh, You guys beat me to the punch about Lady Lex and The Blue Ghost... However there is always all this talk about Yamato, Yamato, Yamato. Did you guys ever think about how Musashi feels? Doesnt she also deserve love?
  11. I wouldnt worry too much, by the looks of it (so far, feel free to correct me if I am wrong Legate) but for players that like the more technical/gameplay aspects have a system that is very deep and has a lot to explore, learn and perfect their own gaming styles. But for those that want to experience the story and more narrative driven players the more technical aspects can be kinda glanced over and ignored so they can enjoy the story.
  12. Well, that settles the Doctrinal love I have in a lot of my Strategy games...Which also kinda explains why Im going to be a Kriegsmarine player...
  13. I had a two part question involving the the players Captain and crews though they kinda blend into each other. First question is are crews going to treated just like equipment? That for the ships you will have (for simplification sake in the example I only put two), an officer and a Chief slot and each will dictate certain stats. Like you can have an officer that is exceptionally good at artillery so in turn the Belles get a boost? Second is that will our Captain be able to have their own progression? Or barring that having abilities(Doctrines) able to work in conjunction with the Naval Flag Commands or emphasizing certain Divisions? So on top of having the Flag Commands in which dictate how your ships fight, having certain doctrines to help certain playing styles such as having an Artillery Doctrine(for the battleship lovers) or Carrier Doctrines(for air superiority lovers)? And I guess kinda looping it up with the question above being able to place our captain with our flagship (though thinking about how I worded it...why wouldnt our Captain be on the Flagship...) ?
  14. An ojou-sama-esque character? Haughty or Arrogant Front nature due to her pride in her specs, however she is hiding having a fear of being thrown away, discarded or being viewed as useless. Or on the other hand have a yandere-esque character who latches on to the captain due to fear of mentioned above.
  15. On the other end she could have a bit of an impatient personality to, due to her constant delays and wanting to see action.
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