Tested Shadows of Forbidden Gods now for a few hours, but so far I not really got into the game mechanics.
The biggest problem I have so far is that I didn't find a way to direct jump to my agents and so have to memorise where they are on the map.
This game clearly need more then just a few hours to get into it and given all the RPGs I'm early in the game currently I doubt I will give it this time for now.
So what you saying is that we have to hope there is a follow up adventure in Y2 to salvage the Red Ship to have a chance at all to rebuild it during the 5 years?
If we include magic then there should be many things that could be build in the past but no longer today as the Magic level have declined, even if just for the missing of gates and mastery, from my understanding
https://store.steampowered.com/app/1876890/Wandering_Sword/
Wandering Sword left early access, It might be interesting for some of the people here who love Wuxia games.
Are material components general a thing for high level magic to supplement it with extra energy?
Anyway that still quite the info we got here, that some high level Astrology actual also need Alchemy knowledge.
Will we encounter receipt that need extract something from living creatures or even human while the extraction is painful for the creature and it become severely damaged or even killed? Like the still beating heart of a human.
Still who would do something if it turns out that one student is clearly placed in the wrong college and never would grasp the core skill of this college while it looks like (s)he will be suitable for the core skill of a other college?