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Command

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  1. https://www.dropbox.com/s/pvtb3caz9y53cyh/Academagia_Patch_3.0.22.zip?dl=0 In this Content Patch... "Bitter Stalks" duration error finally corrected Background conflicts (or lack of appropriate conflicts) resolved Multiple Item categories altered for usability Minor Item Ability corrections Some minor Skill revisions, with at least one new Ability added Minor Location Ability revisions Missing Adventure Exit names (and in a few really galling instances Exit text) restored Minor Ability/Action prereq revisions Multiple Lores rewritten for clarity (and editorial sanity) An Adventure and an RE from Rhialto added 500++ typos corrected Instructions: Copy all files and place into your Academagia install folder (same folder as Academagia.exe). For example: C:\Program Files\Academagia\Mods\Content.mdm (Please overwrite all files.)
  2. Yep: http://steamcommunity.com/games/533480/announcements/detail/1290688764978297963
  3. @BlueWinds - In the new version, we no longer officially support XP. I believe the reasoning was they had to update some components to support different resolutions, etc., and only Win 7+ supported it.
  4. If you have Windows 10, you may need to verify that you have the taskbar set on auto-hide https://www.howtogeek.com/howto/31779/fixing-when-the-windows-taskbar-refuses-to-auto-hide-correctly/ My new computer was doing the same (although it didn't bother me), so I checked and sure enough auto-hide was off.
  5. @Cyx - does disabling the overlay for the game solve any of the problems you mention?
  6. @freespace2dotcom Looks like it's going to be a busy week! Btw, we made the top seller list on Steam - that is unexpected and incredible - thank you to all who repurchased, left a good review, assisted, and/or welcomed new players.
  7. No, thank you Thomas! <3
  8. Pushed it out a little early http://store.steampowered.com/app/533480 BMT updated with new install as well.
  9. Hello all, Here's some info on the new version of Academagia: The Making of Mages, which is now available! 1) WHERE TO DOWNLOAD - This is a major revamp, so you will need to download the entire game again from BMT, if you do not want a STEAM key. Please note the new system specifications as we no longer offer official support for Vista. Minimum: OS: 7, 8, 10 (x64 OS) Processor: 1 GHz Memory: 3 GB RAM Graphics: DirectX 9 or later with 1 GB RAM Storage: 400 MB available space Additional Notes: .NET 4.0 Framework Recommended: OS: 10 Processor: 2 GHz Memory: 4 GB RAM 2) REQUESTING A STEAM KEY - If you purchased this game via any vendor besides Steam and GamersGate, and have retained email proof/confirmation, please email academagia @ gmail.com with Subject "Academagia: Steam Key Request" to get your Steam key. If you do not have email verification, we will do our best to verify with the reporting available to us, but there are no guarantees. You will need to provide email address you used to purchase Academagia (if different from the email you are currently using) date of purchase, and vendor additionally we may need your full name if we cannot verify the above GamersGate customers - Your Steam key should be accessible via your account and you should not have to email us. If you have problems accessing your account, please contact GamersGate support. In order to ensure that each customer only gets 1 key, we cannot grant you a code if you are having GG account issues and emailing us instead. We apologize for this, but we have no access to customer order details on GG. 3) SAVES COMPATIBILITY - We've done our best to make sure saves from the old Academagia work in this latest version, however, due to the complexity of the modding system, we cannot guarantee that your old save will work. There may be some data loss during the conversion to the newer format, specifically: These students will have one less spell: Aveline Aranaz Grainne Aranaz Raoul Aranaz Malacresta Aranaz Rikildis Aranaz Cinzia Avila Olivia Avila Neso Godina Isabeau Hedi Ausdauer Hedi Leopold Hedi Reitz Hedi Girars Morvidus Joana Morvidus Philippe Morvidus Hector Morvidus Mairgrete Morvidus Rixenda Vernin If you are trying to load an old game that used mods and encounter an error, please try: Starting a new game with all the mods selected that were used by your old game (this builds the cache) Once your cache has been built, now try loading your old game For example, if I have an old save called "OldSchool.ams" which used "Mod 1" and "Mod 2", I would start/save a new game "Temp.ams" which used "Mod 1" and "Mod 2". Finally, I would load "OldSchool.ams". If the above does not work, you may need to verify that you have a clean install of Academagia before trying the above steps again (making sure to delete old version completely vs overwriting files, and to clear out cache, etc.). Just make sure to retain your saves and mods so you can carry them over. 4) WHAT'S NEW? - List does not include everything, but here's the major stuff: DLC 17 - The First Touch of Summer UI now scales to different resolutions UI layout can now be changed according to user's preferences (many components can be repositioned, resized, etc.) Text font size is now adjustable in major areas of the UI Scroll bar added to many components for quicker browsing Enabled up/down arrows for scrolling in major areas (Steam only) 8 Achievements (Steam only) Trading Cards Over 200+ content issues resolved That is it for now. To view the product page on Steam, click here. Thank you!
  10. Academagia is now on Greenlight for voting! We have some special upgrades planned if it gets greenlit so please vote 'Yes'. ;) To assist in this matter, go here: Greenlight Academagia on Steam And...if you've already bought the game, you'll get a code once it launches on Steam (with proof of purchase of course). Cheers!
  11. If you own 1931 Scheherazade on Desura, we highly recommend you get in contact with academaga @ gmail.com to get your free Steam code (given the uncertainty of what will happen with the Desura bankruptcy). Right now we still have access to their system to validate purchases and to issue Steam codes, but since it cannot be relied upon, we want to make sure everyone who wants a Steam copy, gets a Steam copy while we are able to issue them.
  12. That's correct, uninstalling will not remove the *old* Renpy *saves*. If you want to get rid of your old saves, following Zoo's instructions should work fine.
  13. Bingo! @Zoo, alerts are being shown but get cut off due to quick transition to the map. Will fix this in a future patch.
  14. I suspect it is an IE problem .... On Chrome it downloads as .crdownload and converts to .exe ok. Checking firefox...
  15. LOL @Zoo! We knew you would like that
  16. Thanks for your help Zoo. Updated with links to support for BMT and Desura. Schwarzbart, the .exe showed up for me. I'll try again but if anybody else has this problem, please let us know. @Zoo...I'm beginning to think some points are auto-awarded, vs "earned", and those may not have alerts...will speak with devs.
  17. Version 1.1 of Scheherazade is now available on BMT and Desura. It will be available on Steam as of March 26, 2015. Since there are some significant updates as compared to past updates, you will need to do a complete redownload from where you purchased it. Version 1.1 includes: UI bug fixes and enhancements New Adventure with one of the most popular characters New character art Minor spelling/grammar/and other fixes Upgraded to new version of Ren'py For Steam users, the addition of 90+ achievements available via Steam Saves from previous versions of Scheherazade *may* not work in version 1.1. Please uninstall old version and then install new version (due to new version of Ren'py and different file structure). As soon as we are able to update on Gamer's Gate, we will notify everyone. Support email for BMT if you lost your info/password: cservice@bmtmicro.com Support contact for Desura: http://www.desura.com/contact
  18. Command

    Demo Questions

    The demo is a limited version, with most of the content/stories stripped out post New York You only have the ability to try capers while in New York and will not be able to continue those that carry over to other countries The demo allows you to play up to Egypt (to be exact, you get to take a look at the Egypt map and try out one simple action; no Egypt capers) The current version of the Demo does not contain the latest patch (the patch for the Full Game will not work with the Demo, and will likely break your Demo)
  19. There are 4 different types of Actions you can take in Scheherazade. They are: 1. Increase your Skills 2. Acquire Inspirations 3. Relieve Stress (you can view Sadie’s current Stress level easily by hovering over her portrait on each map) 4. Go on Capers The first 3 actions prepare you for Sadie’s Capers. The more Skills you have, the better Inspirations you acquire, and the less Stress you have, the better your Caper will be! That’s because the first 3 types of Actions help you to prepare and overcome Obstacles during your Capers. There’s no way to fail when you initiate any of the first 3 types of Actions. * Pick Skills and train them - the points you gained will display in the cloud. * Pick types of Inspiration you want - you can see what you received in the cloud. Rollover the Inspiration name to see details on the Skills it gives temporary bonuses to. When you have maxed your number of slots, make sure to exchange for cards which give better bonuses. * Pick any Action that has the purple icon next to it - this will decrease your Stress. Your Stress points are added to Obstacle difficulty levels, so you want to keep this at 0 or very low! There’s no single right way to do the above, and there is no wrong way. It’s up to you and how you want to roleplay as Sadie. The actions above are intended to prepare you for the Capers you want to take. If you want to Win Obstacles, It boils down to this: Your Choice Points + Inspiration Bonuses >= Obstacle Difficulty + Stress But remember: * You can use as many Inspiration cards as you like. * Each Choice corresponds to a specific Skill. The higher your Skill points are, the higher the corresponding Choice points will be (for each 10 Skill points, you get 1 Choice point). Let’s talk about the different types of Capers that you can go on. They are: * The Main Caper - this is required and if you don’t initiate it, it will force initiate. You can continue the Main Caper even if you don’t win any Obstacles. * Character-Specific or Standalone Capers - these Capers revolve around one or more of the main characters and they are optional. Because they are optional in nature, some of them require that you beat Obstacles in order to progress further with a particular Caper. Think of these as extra-curricular activities or ways to increase friendship/romance with certain characters. * Day Events - these everyone must do and are forced at specific dates during the game. They may consist of Sadie traveling, taking exams, having brief conversations, etc. So now you know the basic elements of the game design, let’s talk about strategy. After all, Sadie’s adventures are only limited to a year! There are three available actions a day (morning, afternoon, and evening), minus those already reserved for Day Events. You’ll have to schedule your Actions/Capers according to your goals. In addition, Sadie spends about one month (or more) in each location at any given time. Keep this in mind if you want to finish an Egypt or Peru standalone Caper! You can refer to the Journal screen to plan ahead and see what dates Sadie will be traveling. It’s just like planning for a trip in real life without the pesky relatives! Ok, let’s do this. So you’ve finished the in-game tutorial, and you are on the New York map. Now is a good time to explore before you have to start making choices. Train a Skill or take an Action that sounds interesting to you and check out the results. Shortly, you’ll see a series of Day Events (over the course of a week or so) introducing you to the other main characters besides Sadie’s family. After this, you’ll notice while hovering over different locations on the New York map, that Capers have appeared. Makes sense, right? For example, the option to Adventure with Sterling only shows up after you’ve met him. Now it’s about picking what Capers you go on. Here’s what we recommend: * You want to befriend/romance a character - look for Capers with that character’s face icon and make sure to complete them and beat as many Obstacles as you can. You’ll need to raise your Relationship with them up to at least 30 by late December to get a friendship/romance ending. Conquering Obstacles are a good way to raise Relationship scores! Sometimes characters have more than two Capers on a map- be sure to complete them all, if you are trying for the friendship or romance! * No romance please - look for Capers with *any* face icon. Beating Obstacles will increase your stats and ensure a better ending overall. However, if your Relationship score with a character is high enough, and you choose to romance them in December, your Dream of Family is no more... At this point, you’ll want to know how best to prepare for and overcome Obstacles. You’ll notice that when rolling over a Caper Action, a tooltip will sometimes appear. It lists, in sequential order, the Skills required to beat Obstacles in that adventure. Green text signifies a possible rest period in the Caper - time for you to decrease Stress, train, and gain more Inspirations. Red text signifies a CRITICAL Obstacle, one that you must win in order to continue said Caper. Most of the time, you’ll have your pick between two or more Skills for each Obstacle. This means you should either train Skill A or Skill B. Often times, a character will be associated with a set of Skills, making it easier for you to train. For example, Awareness shows up a lot in Roland’s Capers, therefore spending more time to increase that would be very wise if you want to take his path. Observing the tooltip that is shown when rolling over a Caper Action, you can later find the particular Skill or Skills you wish to train via the Skills screen. Clicking on the Skill will show you where you can train it and where you can gain related Inspirations. You can also click on Sadie’s portrait on each map, after a simple action, to repeat that Action (and thus train quicker). Applesauce, that’s the end of the quick tutorial! For other guides, please check out: Nina de Boo's Intro/Guide
  20. Command

    Tips

    Easy level is definitely the way to go if you want to see more of the story in one shot - you most likely will be able to play through 2 character storylines (not in full obviously) and have your pick when the major decision points come.
  21. Command

    Tips

    To check your exact stress level, you can rollover Sadie's Portrait. The Portrait also changes depending on your Stress Level. To repeat a simple action like increasing your Skills or gaining Inspirations, you can click on the Portrait.
  22. Make sure to check our "Updates" forum for the latest patches/dlcs. Information for most recent update will be pinned. http://academagia.invisionzone.com/index.php?showforum=13
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