I was wondering if the following triggers could be used to permit players to begin adventures or encounter random events during Y2:
1. Whether a PC or NPC has passed and/or failed a Y1 course.
2. Whether a PC and an NPC have Affection (and/or Love) between each other.
3. Whether the PC and a professor or Regent have a given relationship value.
Similarly, I wonder whether the presence of Affection (and/or Love) between the PC and and NPC and the presence of a relationship of varying strengths between the PC and professor or Regent could be used as the basis for certain choices within random events or adventures.