Search the Community

Showing results for tags 'familiar'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Academagia
    • Gaming FAQ
    • General Discussion
    • Support
    • Writer's Corner
  • Victory Belles
    • General
    • Writer's Corner
    • Ships, Belles, & History
  • Holdfast: Record of the Dwarven Kingdoms
    • General
  • Scheherazade
    • Gaming FAQ
    • General Discussion
    • Support
  • Black Chicken Studios
    • Announcements
    • Affiliates
  • City of Ivory & Jade: an Ars Magica Forum Game
    • General Discussion
    • The Library

Found 3 results

  1. I never really bother with familiars in my games, except for when I will occasionally play Mr. Pebble's adventure. But in all of my playthroughs with Mr. Pebbles, at the end of the school year, he wanders off, and the Player resolves not to look for him (or it). But my question is whether this is avoidable if the player build a strong bond with the rock familiar. Even if it is unavoidable to lose one's rock familiar at the end of the year, what sorts of consequences will this have in Y2?
  2. I want my snake to be strong and fitt so I can bond her/him to me efficently, Is there any way I can cast a spell on her/him with the phemes I need? Edit: I Just discoverd "the Familiars's Gift" on the Wiki, I guess that answers my question. Edit the second: But now I can't find the familiar pheme, where are you.
  3. Any reson not to use "Gift of the Familiar"? Well I do kill "it", but I can a New? and I dont realy find a familiar all that useful. But then I havent played that much