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  1. A strange question for me to ask after almost 7 years of playing this game off and on, getting better all the while. But these are my general strategies: I focus primarily upon study-level raising, then upon raising skill levels in my PC's subjects, then in Research/Revision (or both; in any case, this is not difficult, since all of my PCs use and have access to the Venalicium, the Library of Stars, and the Library of Mantale), and then a few other skills that are appropriate for my character. This leaves me with little time to do many adventures or build up a clique; I consider my game to be very full if I can complete more than 8 adventures: The Main Adventure, a class-mate's adventure, Scenes from Dialectic Class, Oan's Adventure, The Thing about the Venalicium Library, the Edge of Nowhere, and A Day in Mineta are the core adventures that I finish. I really enjoy the adventures, so I have some questions: 1. Will this type of playstyle pay dividends in Y2 in so far as it will allow for greater competence in subjects and accordingly more time for adventuring? 2. Will the class mates' adventures have sequels in Y2? if any will not, which ones (so that I can avoid them)? 3. Will building up a research level to 10 in Y1 have benefits in Y2? 4. Will the Southside Pitts Gang (if that be the correct gang name) have a roll in Y2? I find the adventures with that gang to be interesting, and criminal gangs can spawn so many stories. Finally, if you think that I am not playing the game correctly, please feel free to tell me.