I think it's all wrapped up in the Clique bug, although I could have sworn I was added to a Clique in this version.
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Posted 25 April 2017 - 10:20 AM
Hopefully It's not too late, but I would recommend against adding the UI lock in the Clock portion of the UI. For UI consistency it would make a lot more sense to add it as a check box along with the other options under the Menu section. (Besides then you don't have to add new graphics for it.)
I also have a suggestion that would be very helpful for people who have multiple save files during a play-through: Please add the in-game calendar date to the save file listing.
Posted 25 April 2017 - 06:01 PM
Thanks! Yeah, the clique bug is a show stopper for sure. Been waiting for that one to be fixed before investing time in a serious run through. Also if there's content fixes, starting a new game is probably going to be required to get the changes.
Posted 25 April 2017 - 06:16 PM
One question: I zoomed the text out quite a bit, but every time when more text is supposed to appear (for example when reading the tutorial letter on every new chapter), it looks like it redraws the texts, and the pages dont seem to contain the same text as before. So everything moves around, and I have to search again on where to start reading on. Any idea why this is?
Also not so much a suggestion as a Well done! for the devs. Playing on the steam release now, and I remember posting in 2011 about the game being kinda small on big screens. I am totally loving the scalabitily, and the ability to move things around. very very nice. Also give props to whoever designed the music (I especially love the more quiet chill ones). hearing the soundtrack come on took me back years
Posted Yesterday, 06:08 PM
I think it has to do with the text filling all available space- if you are on a page other than 1, the text will fill the previous pages to capacity first.
Otherwise, glad you are enjoying!