Just starting a topic to list whatever bugs I might find, which may or may not be related to DLC 16 and which I may or may not actually find. To start with:
-Family: Sports is bugged and does not start the PC with the maximum vitality the PC will have from the trait's own +1 Fitness.
-Station: Well-to-Do should not be allowed to roll +2 Gates Methods, of all things, on the +2 to 3 random skills roll.
-Deed: A Singer's Gift does not properly capitalize "By selecting this background".
-History: Descendent from Heroes has the same issue.
-Apprenticeship: The Pie Kitchen as well.
-Typo during A Day In Incantation - Sleeping In Class - : "...with her jar dropped...". Incidentally, that typo exists in the version I send in, so you can blame me for that one.
-Typo during A Day In Incantation - The Slippery Grade: "...re-freeze the water your standing on...". Again, that typo is my fault.
-CE: Signum Viridis IIII (which, BTW, should be IV) claims to "set your command of the Negation Parent Skill at 7.", but it instead appears to increase it by 7. My character now (temporarily) has 18 Negation.
-Typo in A Walk Along the Lake - The Crypt of Broken Ivory is noted as unusual since mausoleums are generally not build underground. Incidentally, I think I intended for the mausoleum to have originally been constructed aboveground, only to later either sink or be buried. What calls it a crypt is an old engraving that existed before the building sank/was buried, so it wouldn't have been underground at that point. That might be misremembering though because that's one adventure that wasn't written recently.
-Said crypt is also later called a Palace, and later still a Mausoleum. I am confused as to what that place is .
Will rapport more as I manage to get the stars to align and actually roll stuff in my favour.