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Albert

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About Albert

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  1. Spoiler. When I did her adventure with her she decided she didn't want/need it in the end. Least not for now. Probably best that way.
  2. I'm just guessing here, but certain friendships and doing their friendship quests might also be a way. Maybe a quest where a friend in that college is getting a second familiar, or wants help with getting a second familiar accepted as a familiar. If it's a skill then perhaps doing the quest gives you the primer for the otherwise college specific skill. Then you just have to put some additional work and research into it maybe. It's one way of addign long term rewards to friendships, getting involved in stuff that usualy remains either a tradition or secret of another college.
  3. 1. So we can keep our Year 1 familiars I assume? And they might have new year 2 quests? If you put some work into training them t odo stuff it would be crazy to just ditch them all of a sudden. 2. Will we be able to learn that skill to add an additional familiar in year 2? If we put some extra effort into it. Or is that year 3? 3. I wonder what the dynamic would be between two familiars both bonded to the same wizard.... Maybe a lore entry on that?
  4. A glimpse of the Future! Earth 2 approximately 5 billion AD.... Reporter: Thank you for allowing us this interview, most revered elder. "*Albert*": I thought it might be interesting if I'm lucky, I've done everything else there is to do, maybe you will surprise me. That would be gold! Reporter: You probably know what our next question will be, what is it like to live that long? What kind of ambition or was it possibly a strong fear of death which drove you to become the first ever and oldest known immortal? "*Albert*": I was so worrried about not getting to play the final game of my "favrite" game series, the development of each game took roughly a decade! And there was supposed to be at least 5 of them. Reporter: I'm not sure what type of game you're refering to, probably something pre-historic, before our time. Want to tell us more? "*Albert*":For certain, there have been several mass extinctions and civilisations since... This isn't even our first planet even if most people seem to think so... Reporter: Earth isn't our home? "*Albert*": Earth was... This is Earth 2, most knowledge of our history prior to this planet got lost in the fifth great war of this world when 99.9% of the population and most tech got wiped out by nuclear and bioweapons, millions of years later what had been left had eroded away or been recycled. Reporter: So, what is your greatest regret in all this time? Not being able to save the world? "*Albert*": I never got to play the fifth game, it was never made to the best of my knowledge, the studio just dissapeared. *a Long silence followed*
  5. I do hope I get to keep the familiar I got at the end of Year 1 unless I somehow exchange it later.... Getting a second one later seems like a better idea.
  6. There is a lot to like about the Academagia storytelling.
  7. This probably isn't the place, but I have a feeling that the reason Gates magic has become so chaotic is because it's tied to Dragons and other creatures like Wyverns that are tied to the magic. and each magic pillar is tied to magical creatures aroudn the world and as they die off magic weakens. Those mages that sacrifised.. what was it a unicorn? to give birth to a Wyvern, might have been trying to bring gates magic back and stabilise it in their own way. Sacrifising one rare magical creature to bring back another that might have been more or less extinct. And as humans keep slaying dragons or they die off, their magic fades.
  8. There were descriptions of potent ways for good arithmancy spell use, where arithmancy could be used to help control, pause, and store magical spells before unleashing them. There was that Lore story of a wizard that had been casting what seemed liek failed fizzlign spells before the battle began, then when the enemy arrived he finnished off his spells and unleashed a massive barrage of "stored".magic. That had been accomplished throught the use of arthmatics skills applied to spell casting. It can also be used for the economy skills I believe, least to a certain degree. Knowing at least basic mathematics seems liek a good idea.
  9. Still alive and waiting for Year 2! Might have to start investing in eternal life research of this keeps up ! (seriously 5 games and this long a wait between each ) I just hate leaving things unfinnished!
  10. I guess there should be write letters, skills, where the first most basic skill allows you to write one letter, where as the more advanced sones that might requier you to have certain skills might allow you to write two or three letters... Perhaps wit a rhetoric roll or something for the third one... or fourth.. While it helps if a letter is person it also helps you write the next telling them about the same things you've been doing by just writing pretty much the same thing on all the letter just adjusting it slightly to fit the recipient, adding a personal touch to the letter.. Journalism could also be a good skill for writing letters quickly and telling/informing people about things. And one that the school doesn't really reward... Seeing as that's the case, maybe it should have a really nice letter writing skill. Maybe an adventure or event, or a special day during your summer on which it's traditional to send letters to lovedones and friends who can't be there with you... Maybe put your familiar to work helping you add that extra thoughtful touch to each letter while you work on the next one... Assuming your familiar got an appropriate skill to give it an extra flourish, otherwise it might endup a disaster. Dissasters can also be fun.
  11. Also, I noticed that you could spend stress points on different actions. I'm not sure what effect that's supposed to have, is it supposed to increase the likelyhood of success or the power of the action. For example, burning stresspoints on studying or training skills doesn't seem to increase the payout. So, what's it supposed to do? What's the point of spending stresspoints while Researching? Does that really work as intended or is it broken?
  12. If it's that imporant in Year 2.... could we then break things for year 2 by researching lvl 10 on an important topic in year 1? Is it dangerous to research your favrite topics in advance?(year 1) Secondly.. Will research knowledge in some cases be needed rather than pure skill in something? Researching/having researched the background and previous generations experience in something, could possibly help you decipher a situation or find and help you recognize a certain ritual reference or something else. Perhaps you find some enchanted stones with ancient writing. Having researched Gates"something" might help you recognise what they are allowing you to proceed directly rather than canceling your adventure to put in some extra research at the school library's or ask for help. thirdly Possibly gaining additional research levels from adventures where you learn new useful stuff and lore.
  13. Eagerly awaiting Y2!
  14. I would like there to be challenges associated with the classes, or sometimes tutoring, with a mixture of results. Perhaps some experimentation depending on what the Professor had planned for the day. Where you can earn academic points in lab/demo sessions, friendship points in others, or learn something new on another subject, perhaps get an idea for out of class research or adventures. Perhaps allow you to use your skills in class to "accomplish" or fail whatever your goal is. It would probably take a lot of work to make classes more interesting and interactive. Perhaps choose how your character spends the time, excel, study, sneak about, bully, prank, make friends etz...
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