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Everything posted by Gwynhwyfara

  1. Well, Zul al Zan hijacked a story idea that was supposed to involve all the guys, so here's a Zul x Sadie story.
  2. I've been playing around with the ideas for some full-length fic, but I'll probably be spending most of my time writing short drabbles (time and motivation and all that). If you've got any ideas for prompts feel free to message me or throw them my way; I can't promise I'll get to them, but more prompts = more inspiration. Here's a little drabble, an expanded ending for Sadie and Ahmose.
  3. Thanks for the response! Honestly, even if you didn't change any of these issues, I'd still be head-over-heels in love with the game. And it's good to know that 1932 is still in the works; I hate waiting, but am glad to. The only reason I would be frustrated with the cliffhangers would be if, for some unforeseen reason, 1932 ended up not coming to fruition. Anyhow, thanks, and thanks for the link to the youtube theme; I really do love the music.
  4. I just got Scheherazade last week and I've played through all the guys' routes so far, and I'm just 100% head-over-heels in love with the game. The steam forum is pretty dead, and I've noticed that there's not a lot of activity here, either... and none of my friends are really into it like I am, although I've been sending them copies of the game. Is there any interest or a forum for fanart (especially fanfiction?) I write, and I've started writing some stuff, but so far there's nowhere really to share it except with myself, so I wasn't sure if there was even any interest. If this is something the devs discourage, also, please let me know! I have all sorts of things I want to write - I really love this game - but I respect creator and developer preference.
  5. So I just bought the game on steam. I can't put into words how much I love it! There are a few things that bothered me - none were game-breaking, most of them are nitpicky, but I figured hey, there's a thread for it, I'll add to it. I did post this on Steam, but this seems to be more active than the steam forums. Forgive me if some (or all) of these have been mentioned already; if they have, ignore and just consider them +1 on other suggestions of the same sort. I probably only noticed these issues because I'm a little too fond of this game and think about it probably more than I should. 1) Stories occasionally integrate weirdly It wasn't game-breaking, but in a game that puts emphesis on observing clues and solving mysteries, it's frustrating to have clues that aren't arranged well. 3) Some endings seemed to go a little too quickly (for example, for all of the drawn-out quests in Ahmose's story, the climax-resolution is suprisingly quick and glossed-over, and it felt like too many "reveals" were crammed into his post-climax/pre-end scene without being explained. Otherwise known as: 4) Character interactions were involved so well, such as an additional comment to one character based off a caper you might have just done with them that it's kind of glaring when they don't integrate, like 5) Soundtrack availability. I say this because I would love to be able to play the music while I write or study or work. The main theme especially is very catchy, and I really love it. 6) Diary (bugs?) - I really enjoyed going back to read the diary entries - they really were written in a slightly-naive-18-year-old's voice, which made them very interesting - but they didn't always update? I have more than a few empty days that I know weren't entirely "plot days", and even then, it seems sporadic which plot days are written out and which ones aren't. Why, for example, do I get an entry for but there's no entry at all for Christmas? I get that there are quite a few choices you can make for each Christmas plot, but I still would have liked to see it mentioned in the diary. 7) CLIFFHANGERS. This is a 50/50 thing for me. I've seen on the forums that there's discussion about a 1932 follow-up game, and if this happens, I will be very happy. If it doesn't, though, it's going to take a lot of the enjoyment out of several endings I prefer the style of cliffhanger like is in Felix's and Ahmose's endings, where you can still assume everyone is happy even if it's not followed-up upon. Tl;dr - This game is probably one of the best games I've played in a long, long time, and is already at the top of my list of all my favourite games. It's so endearing and pulls you in so well that I would be more than happy to read a set of novels based off each different route. These little things are so small, but I think that if there is a 1932 game, could make the game just that much better. Some could even be addressed now (gimmmmeeeeee the music!) All-in-all, thank you, BCS. I bought this game on a whim and came away with one of my top 5 games of all time.
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