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Schwarzbart

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Posts posted by Schwarzbart


  1. 2) How complicated are the Mercenary contracts in the world of Academagia in the recent years? (Watched a TV show today that told that the mercenary contracts in the Italy city states did become more complicated over time and at some point advocates where needed on both sides)


  2. 8 hours ago, freespace2dotcom said:

    5. Out of curiousity, is there even a single pheme in Y1's repertoire that Orso would admit to not knowing how to draw? I think given the history of some of them, the odds are that there might be a few, though as experienced as he is, I'm sure he would probably have heard of them all, right? (Let's keep the illegal stuff out of this discussion for obvious reasons. Yes, including sync related stuff, too.)

    I supect the biggest chance is with the Pheme you can only learn from a Professor via Favor. 


  3. So are the Dawn Games something that is planed for the player to help bringing back? (As Mahouka reader I love the 9 School competition there and so a big intra-school or inter-school competition where the player can join would be a nice thing)


  4. It sound like Negation magic will need to know the Magic Theory of all other schools of magic to be good at it so I wonder:

    Will later years allow to focus on the theory of the different magic schools?

    (For me in year 1 it is nearly as easy to become a generalist as it is to focus on all the theories because there is no action / ability to exclusive focus on learning the theory .. to my knowledge ^^)


  5. So even someone who have the dual focus Engineering and Enchantment still need extra study time to become a master airshipwright?

    I suspect that people planning to work in the Weather office (or how it is called again) need some extra incantation training before working there?! Otherwise the regulations around weather magic make little sense when the strong spells are not limited to people working in that field.


  6. 1 hour ago, Legate of Mineta said:

    Rhi;

    "Yes.  It didn't rise to the level of scandal, but it was the subject of her first (of many) heated conversation with von Rupprecht."

    It is kind of sad that such info isn't transmitted to the player when creating a character. I.e. I had not to few character that only have Enchant or Calligraphy as "magic" class skills.

    Would student who can craft magic item by the end of year 1 also stopped to move on to year 2 if they  can't demonstrate a normal spell?


  7. but if you focus exclusive on familiar I don't think you can stay long in Academagia, even if your a Morvidus student. You might manage to get past year 2 with be great in handling your familiar and some non / not so magical subjects but I doubt they let you pass year 3.

    Hmm wait Aranaz have with history a pure non magic main subject now ... that make me wonder if there was someone already who managed to go through 4 or 5 years who can't handle the Palette - Pheme casting? (don't think it possible for the player as each skill have spells and pheme in Y1)


  8. 50 minutes ago, Legate of Mineta said:

    Rhi;

    ""Machines" in the sense of complex clockworks or automata, no.  Or at least they're not publicly known.

    Airships and the like, though?  There have been a few, and most of them haven't been healthy for their pilots in the long run - and they're extremely likely to end up haunted, as it happens.  That said, it's not illegal, any more than enchanted rings that respond to their wearers' wishes are illegal.  It's just one of those grey areas of enchantment magic that doesn't get heavily policed since consent seems inherent in basic function."

    let me guess there also some human piloted golem that use this method of control?


  9. We forum reader still need to remind us that there is still a lot of time before the release of a Y2 where even already announced things could be kicked out of the game again because they are no fun or not important enough for the still needed development time. (Like Alchemy was dropped pretty late from the Y1 development)


  10. ohh so the game use a uncompiled db? I found it actual a good idea to have to "compile" the db before it can use in the game not to bad although it took quite the time to do so. By going with a different db format between edit and use for the game one can use one optimized for edit and search while the other for fast execution and reduced space use.

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