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Posts posted by Schwarzbart

  1. Today somehow I managed the sewing choice of the "Dance of Fools" Holiday witout even have this skill.

    I only managed it because I first did the planing choice and then haved big RL Luck.

    I think it would be a good idea to give at last access to the skill if one take this option and either manage it or not.

    (Patch 4 SP1)



    I think it would be nice if there would be at last 2 differnt events per Holyday and its be chosen per random witch of the events come up or none at all. At last I think this will increase the replayability.

  2. In my curent game startet with Patch 4 i got (if I didnt miscount) 27 Research Topics by week 3! Because I dont know what I did to get all this Research Topics I think its strange.

    I will make a backup save now in chase the Team whant to have a look at it.


    Other Question is the slow down of events in the start already implemnted in Patch 4 because this time I got nearly no events in the start.

  3. Yes I think so that I encounterd at last 1 complet week without event (and without actual needing to reload because of something other) in the last 2 games I started. I also think both times it was in the second Month I encounterd this. (I played both games on diverent computers because my main computer haved heat problems)

    Because I reload most of the time when a bad event hits me I have no prove of this.

  4. In all the games I played so fare I expirieced a very, very high chance of random events in the first 2 weeks but after this I have even sometimes 1-2 week without a single event.

    Is this just me who is this kind of unlucky geting flooded with events right at the start or is it even intended?

    So fare especial in the 1st day I didnt mange to have it without a event, most of them school related, and you just arived on this sunday.

    As long the Events have fixed dificultys I think the chance of events sould start at 0% for the first day and slowly go up to the normal rate during the first month to reduce the necarity of relead each day a vew times just because of the events.

  5. From the Description of "Positive Alteration of Organic Matter" the caster sould be able to select a target that is damaged and get the +5 Skill to him self. Sadly the Field where you sould be able to selcet the target for the damagepart is fixed for the caster.

    Also casting the spell in the text in Resoults of the Day says "You damage Yourself for 5" but my Vitality didnt drop.

    (Patch 3/3a CP1)

  6. Could you please teach the NPCs that they have to study/learn a bit more the skills thy will tested in? In my curent patch 3/3a CP 1 game in the end exam there are a loot of Students that only have a score betwean 50 and 80.


    A other thing that would be a interesting feature if you dont manage the required scores you have to retake the year. (Because in year 1 the Examen Scores dont mater this sugestion is for year 2 and later)

  7. I personal must disgree to the 1. point of oneman because from my view point is that more then a vew games messed up just because they added "minigames "that didnt follow the main game theme (like action in turnbased games) and force the player through them.

    For point 3 yes the you will be able to import your chars to the next year when it is released.

  8. Advocate at Daribus Conley's Court the Money Reward isnt up to what is sayed in the text. I got only 10 Money but the text say I get at last 50. My Skills/Atributes are Criminal Law 9/10 (pushed it to 10 in the timeslot bevore) Int 5 but Cleanse and Remake is active.


    Btw. Cleanse and Remake works now in 3a but there is nothing about the negativ part in the resoult of the day.

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