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Everything posted by Schwarzbart

  1. Haha how do you think we feeling about Year 2? Edit: The Demo of Golden Treasure: The Great Green looks promising.
  2. I didn't play / buy it so far but the last reviews at steam suggest that the team still have some way to go (random mess up the game and despite that each game feel nearly the same what for me sound really bad for a game that the developer say its a roguelike). Edit: Also it looks like they mostly got positive reviews from people getting the game for free or who like the concept. https://store.steampowered.com/app/956060/Mittelborg_City_of_Mages/ (I probably keep an eye on it but for sure won't buy it before it leave early access and given that they declared the early access release end of 2018 as alpha I think there is no final before 2020 probably even some more years later)
  3. 1) Will there different pictures for Students depend if their magic skill is good enough to alter their looks and / or a adventure chain related to them got to a certain point?
  4. 1) Is it planed that in the next years sometimes there is no class because the professor is sick or not at school while no immediate replacement is there? (I know we have this already in adventures or events but that is quite different from actual having a replacement teacher or no class at all)
  5. 2) Where there tournaments outside of rimbal between different magical schools in the past years and when was the last? 2a) If so what kind of competition was it?
  6. Although the story is told in a Visual Novel style I personal wouldn't consider Magical Diary as Visual Novel because one/the main part of the game is the decision what classes and other action you take each week. (Its long ago when I played it the last time so I no longer full remember the gameplay)
  7. using an investigation as middle step even year 1 could do (condition 1 and condition 2) or condition 3
  8. If you don't want to give a school report in the the hand of the students how about a pinwand where the professor put on a list of all exam results and who ranked at what place for each exam. This lists could be placed in a window that is scrollable so that the player can search her / him self for the results (s)he want to know. Edit: Maybe without the score it could work also like: Calligraphy Passed 1 Philip Hauk Vernin 2 Emilia Picotti Avila …. Failed …. 29 Carmine Sturzo Aranza
  9. I would suggest to change this as a comprehensive list of the exam results at the end of a year is something needed to get the feeling this year have really ended. Or do your team really want the people to wait 5 RL years+ to get a acceptable ending for year 2 also? One of the big complains over at steam is the combination that BCS need way to long for get year 2 done together with the issue that year 1 have nothing that feel as good ending for this year. I know you want people to buy the next year but refusing to give a good ending point at each year can actual have the opposite effect.
  10. Actual I suspect that for some student it would give them a better ending if the player not mix with their lives
  11. Although I don't think it ever will be changed but my personal biggest remaining wish for year 1 would be a school report, with the real exam scores, maybe even with some notes form the professor / legate, at the end so that this year really can be handled a stand alone.
  12. A spell and / or enchantment that prevent materials from be cut, together with a function that allow to remove a random item from the knapsack unless it is protected by such a spell / enchantment could make an interesting combination for random events and certain students.
  13. Its usual in game development to have the art created in way higher resolution then what is then used in the game it self. So no the old game version didn't have this pictures in bigger resolution but the artist and/or BCS them self should have it in their backups … but apparently this backup was made on a HD and this HD didn't survive.
  14. 1) Any Professor position vacant at the end of year 1 according to the knowledge of our character or Oan?
  15. If I don't remember wrong the difficulty is also based on the Befriend score of the one you want to recruit.
  16. I suspect the Steam Launcher is needed for the Steam version because Academagia have some Steam functions integrated i.e. the collecting cards.
  17. I think the forced event / adventure system also need to handling for when the player fail to attend the event/adventure i.e. because (s)he is sick, have hall sessions or decided to spend the timeslot on something else. So I think it would be good if in the editor there 3 exception handlings (1. sick 2. detention / hall session 3. set something else in the timeslot in case it need the full timeslot) to set what penalty the player get and if there is a try again/ continue in how many timeslot
  18. @Rhialto from my understanding is it planed that year 2 have the ability to make a forced continue after a set number of days for events and adventures (and probably action & ability as well)
  19. If year 2 keep the timed function it should be possible to make a simple simulation of the growth of plant & animal in the game. Especial if you have something to do for the healthy growth, without costing a new timeslot, every few days / week it might add a new aspect to the game.
  20. Yes it is planed that player that start with year 2 only play from the day they arrive at the Academy and so skip the summer break.
  21. A long time ago the Legate revealed to us that there will be a small bonus in year 2 if you had perfect attendance in year 1 and that is all that we know.
  22. yes no sick days allowed for the perfect attendance bonus
  23. @Legate of MinetaIdea for the Botany Extra Credit Part: (not sure if I already made some ideas regarding this) I think it could be ok to extend the "land" rent for year 2 also but beside the rent there should be a difficult double roll Agriculture and Roots to see how long the plant survive. If both roll are passed then the plant survive the full year if one fails and the other passed then the weed only survive till winter-break. Although if there is a new plant growing system that allow to grow specific plants then it would be ok to just give out something that could use as seed after the summer break as last reward from the rented land. But if the player grow the plant on his own the difficulty should extrem difficult for year 2 as the field was just a lucky case where the living conditions where right for the Schwarzbart Weed also depend on the success the plant need 3-6 month before the player can start farming it.
  24. 2. are there people / fey / creatures that prefer to use living plants / animals to make their items instead of dead / killed ones? 3. Are there "golem" made out of still alive plants / animals i.e. to get around the mastery ban? 4. Are magical modified animals used to replace the lost workforce / combat potential golem had? 5. is there a well known fugitive who use undead? (Maybe even a pirate with an undead ship crew) 6. Are items made out still living plants or animals known / traded in Mineta? 7. Are there laws against creating items from something still alive?
  25. yes was a typo by me sorry I meant 60 MB ^^
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