freespace2dotcom

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freespace2dotcom last won the day on December 16 2017

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About freespace2dotcom

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  • Interests
    Negation, Incantation, Gates, Revision, Glamour, Astrology, Enchant, and Mastery, in that order!

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  1. Sadly, though [redacted] officially, After reading the invitation one can acquire in Y1, I have a pretty good idea as to how the school makes examples. Not very pretty, but, with so much at stake I can't fault them. How often does the dome contract? And by how much? Since the school is at least a few centuries old I imagine you can see traces of how warped the dome is from contracting, unless it was designed that way...?
  2. Crafting in Y1 is, well, difficult. Long story short, it's really not worth doing. It's one of the areas that will get a lot more love come Y2.
  3. 1. Since the staff and students always wear long cloaks to hide their faces and probably also their general forms from identification, because sometimes powerful mages find their way to the school and would be a great threat. I was wondering how often that happens. Does it happen at all during the time the player might be a student there? And what might actually happen if a curious exploring student just happens to discover Schohanwicht, and gets caught? 2. Exactly how large is the dome, in which Schohanwicht is encased? Would I be correct in guessing that it gives maybe half the space as the Academagia's Campus has? 3. Can you talk about the intelligence that the plants seem to have? At least from the perspective of the casual observer. As we are talking about Gates here, it wouldn't be surprised if spirits found a way into the plants due to the heavy presence of Gates, but... I am thinking more on the level like seen here: at 31 seconds in on the top left side of the screen. The plant shields itself from the sun but isn't really sentient. Although some plants at the Academagia seem to have that level of intelligence too, so I am curious if there is a difference worth noting
  4. mmm, So, Gates wizards traditionally were more of a rear formation, then? Did the ancient armies use Gates monsters all the time, or only during battle?
  5. 6. How does one defend themselves against a Gates mage? It seems to me that getting hit by a Gates spell is like a 1 hit KO, or worse. Not saying it would necessarily be different from getting hit from an incantor wielding superheated plasma balls, but at least heat is probably easier to counter due to opposites being easier to visualize. Can general negation spells, (Or failing that, dodging like a champ) really protect against a spell designed to rend you in a million pieces spread out over 100 miles?
  6. There is no DLC 18. The last update was more of a patch. (usually they don't give a new title for those but there was a reason for that this time.)
  7. I doubt Y2 will, but if my Y2 gradebook does well, I'm sure the team will notice, and may consider it for future years beyond.
  8. I can't wait until Y2 comes out so I can work on the next gradebook. Seeing someone show off a completed character after Y5 with the data from 5 gradebooks will be awesome.
  9. I just checked to make sure the link is still working. It still is. 42 downloads. Awesome number. You guys really do care~! :sadface:
  10. Typically you don't get enough extra credit to influence your exams much. All it does is add the stated amount (usually if not always +2) and it directly adds that amount to your mid and final exam scores. As finals are usually around 110-120 points on the high end, it might influence your grade by around 1 per cent. If you want to learn more about exam grades, you can look up my gradebook thread. (shameless plug, haha)
  11. failing that, You can look up the students on the wiki. There are some nice abilities there for the taking if you can keep the clique together.
  12. Some of them probably still do. It assuredly is redacted from the record if they get caught.
  13. I agree with Schwarzbart. Even in setting 9 out of 10 mages agree that illegal magic is not a casual thing. When you know what you're doing, go for it, but theres no shame in knowing a little incantation and negation to deal with gates and mastery gone wrong.
  14. The current modbase expects current modtools, which the Team won't be able to release until Y2 due to licensing issues.
  15. I agree. Don't waste time screwing with Y1 anymore if it's not going to be an easy fix. Just focus on Y2. and when the new modtools can finally be released, we'll scour through 17's modbase then. (Just don't release the Y2 modbase too quickly!)