Jump to content
Black Chicken Studios Forums

Search the Community

Showing results for tags 'bugs'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Academagia
    • Gaming FAQ
    • General Discussion
    • Support
    • Writer's Corner
  • Victory Belles
    • General
    • Writer's Corner
    • Ships, Belles, & History
  • Holdfast: Record of the Dwarven Kingdoms
    • General
  • Scheherazade
    • Gaming FAQ
    • General Discussion
    • Support
  • Black Chicken Studios
    • Announcements
    • Affiliates
  • City of Ivory & Jade: an Ars Magica Forum Game
    • General Discussion
    • The Library

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. MegaDissu

    Force quit loading bug.

    This is the part of the forum for reporting bugs, yes? Well, here's one of the more annoying ones I found in the steam version, which happens 1/3 of the time when loading a save, and causes the game to crash. I'm sorry, but an uncaught exception occurred. While running game code: File "game/valentine.rpy", line 759, in script call File "renpy/common/00start.rpy", line 67, in script label _after_load: File "renpy/common/000window.rpy", line 76, in _window_auto_callback if not store._window_auto: NameError: global name 'store' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\bootstrap.py", line 289, in bootstrap renpy.main.main() File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\main.py", line 357, in main run(restart) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\main.py", line 77, in run renpy.execution.run_context(True) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\execution.py", line 598, in run_context context.run() File "game/valentine.rpy", line 759, in script call File "renpy/common/00start.rpy", line 67, in script label _after_load: File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\ast.py", line 728, in execute statement_name("label") File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\ast.py", line 41, in statement_name i(name) File "renpy/common/000window.rpy", line 76, in _window_auto_callback if not store._window_auto: NameError: global name 'store' is not defined Windows-post2008Server-6.2.9200 Ren'Py 6.18.3.761
  2. So, I've found a few bugs while playing the steam version of this game, and most have been minor so far. Except this most recent one I've found prevents me from saving the game! I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 261, in __call__ renpy.save(fn, extra_info=save_name) PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\python.py", line 1382, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\ui.py", line 247, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\core.py", line 2149, in interact repeat, rv = self.interact_core(preloads=preloads, **kwargs) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\core.py", line 2750, in interact_core rv = root_widget.event(ev, x, y, 0) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 846, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 846, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 846, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\screen.py", line 626, in event rv = self.child.event(ev, x, y, st) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 846, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 183, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 846, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\layout.py", line 183, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\behavior.py", line 762, in event return handle_click(self.clicked) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\behavior.py", line 705, in handle_click rv = run(action) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\display\behavior.py", line 274, in run return var(*args, **kwargs) File "renpy/common/00action_file.rpy", line 261, in __call__ renpy.save(fn, extra_info=save_name) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\loadsave.py", line 275, in save dump((roots, renpy.game.log), logf) File "C:\Program Files (x86)\Steam\steamapps\common\Scheherazade\renpy\loadsave.py", line 43, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed Windows-post2008Server-6.2.9200 Ren'Py 6.18.3.761
×