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Found 3 results

  1. By my own standards, I consider the following achievements to mark my most successful game yet: Fitness 9; Finesse 7; Charm 5 (7 with emotional bonuses); Strength 3; Intelligence 16; Insight 11; Luck 2 College Morvidus Subjects: In every Course that my PC took, my PC apparently got the highest marks in the year end exams. Athletics 15; Glamour 13; Grammar 13; Negation 14; Revision 16; Zoology 12 Other Topics: Gates 10; Research 16; Natural Philosophy 10; Befriend 10; History 11; Incantation 11 Social Achievements: Cliquemates: Isabeau Glorieaux; Affection: Beatrix von Wetgen; Close Friendship (12): with Zoe Melis; Teachers: 10 relationship with Legate Orso Orsi, Regent Oliver Storey Adventuring Achievements: Completed Oan's Quest, A Door in the Bad Part of Town, All Morvidus Adventures, the main adventure as helper to the Guard Captain, Zoe Melis's Adventure, the Senior Student Adventure, Beatrix von Wetgan's Adventure, the Wandering in the Corridors, The Snappy Baguette, Just Going About Your Business, Just Another Day in Mineta, and Naming Beasts. So, I have some questions about these achievements: 1. Will my PC's combination of highest marks in final exams, excellent relationships with the Legate of Academagia and the Regent of the PC's college, and successful completion of both the Mentor-meeting adventure and the Senior Student helping adventure guarantee that my PC will be able to be a mentor to first year students during Y1 and/or access Academagian programs that might otherwise be unaccessible to Morvidus students with my PC's course load? 2. Is Rexus planned to return during any future game? 3. Is Beatrix von Wetgen planned to be revealing her true heritage in a future game?
  2. As the title says. Must one research something? or is the wiki incorrect when it says that all gates subskills have a cap at 11?
  3. Could it be that they got a skill that allows them to percieve other planes and the Leylines in ways that others can't? Which allows them to somehow compensate for certain factors that only they can see. This might also make them appear mad to other people if they are talking to or reacting to events and beings others can't see because they are on other planes.. Ducking without reason, laughing to a joke relayed in Another plane or someone elses missfortune that the people around them can't see. Worst case, adressing someone who isn't even in the same plane. That would make sense, then they wouldn't actualy be mad, just percieved as mad to the uninformed. In that case, maybe, willpower could help you focus on your reality, Dispassion Control emotional outbursts that would be socially inappropriate. Composure could help you retain your dignified movements and avoiding to react to every extra planar event around you. It would probably be as extreme a skill set as Synchronicity and maybe as rare or even more so. Planarphysics Subskills Planar (alternate realms/planes) Spiritual (spirits, Ghosts etz...) Demonic (Demonic knowledge, for using and/or avoiding demonic involvement) Leylines (the magic field that crosses all the realms and planes....) Something like that maybe? Possibly related to geometry just as economics/accounting is related to Arithmetics. The Leylines could certainly be somewhat geometric, aswell as possibly planes of existance... A dragon might be used to it and therefor would be able to handle it, a person might break if they arn't extremely strongwilled and able to dismiss that which isn't relevant to them. Dispassion/Composure. Once you learn that skill set the World will never look the same to you... Thinking of one of those SG1 episodes where they start seeing centipedes and other creatures that arn't there as they use an experimental cloak that partialy shifts them into Another dimention... Couldn't find the video on Youtube... Kind of disconcerting seeing such things every day...