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By my own standards, I consider the following achievements to mark my most successful game yet: Fitness 9; Finesse 7; Charm 5 (7 with emotional bonuses); Strength 3; Intelligence 16; Insight 11; Luck 2 College Morvidus Subjects: In every Course that my PC took, my PC apparently got the highest marks in the year end exams. Athletics 15; Glamour 13; Grammar 13; Negation 14; Revision 16; Zoology 12 Other Topics: Gates 10; Research 16; Natural Philosophy 10; Befriend 10; History 11; Incantation 11 Social Achievements: Cliquemates: Isabeau Glorieaux; Affection: Beatrix von Wetgen; Close Friendship (12): with Zoe Melis; Teachers: 10 relationship with Legate Orso Orsi, Regent Oliver Storey Adventuring Achievements: Completed Oan's Quest, A Door in the Bad Part of Town, All Morvidus Adventures, the main adventure as helper to the Guard Captain, Zoe Melis's Adventure, the Senior Student Adventure, Beatrix von Wetgan's Adventure, the Wandering in the Corridors, The Snappy Baguette, Just Going About Your Business, Just Another Day in Mineta, and Naming Beasts. So, I have some questions about these achievements: 1. Will my PC's combination of highest marks in final exams, excellent relationships with the Legate of Academagia and the Regent of the PC's college, and successful completion of both the Mentor-meeting adventure and the Senior Student helping adventure guarantee that my PC will be able to be a mentor to first year students during Y1 and/or access Academagian programs that might otherwise be unaccessible to Morvidus students with my PC's course load? 2. Is Rexus planned to return during any future game? 3. Is Beatrix von Wetgen planned to be revealing her true heritage in a future game?
I understand that during the summer, players receive marks, choose courses for Y2, return home, and can interact with school friends in various ways. But the following questions arise for me. Will players be able to train characters in skills during the summer? Will there be any libraries that can be used for training during the summer? When will the students set forth for home? Kapsus 1? Later? While travelling home, will characters be able to do anything, even in a more restricted sense (such as explore the airship, gamble with crew-members, etc.)? How long will it take for students to travel home, on average? Will there be adventures specific to vacation times and places? Will players be able to use catalogues to order equipment and use it before the end of their summer vacations? Will players be able to post unsent letters retrieved from mysterious bounty hunters during the summer so that they can gain the benefits of sending such letters in the Y2 school year proper? Will players have to choose Y2 courses before or after they learn their Y1 marks?