Mikka Posted August 27, 2011 Author Report Share Posted August 27, 2011 Arrive at the Storeroom- an option (action-wise) on the first day as a Durand student who chose every background that gave stat points (the Insight choice for birthsign), Exotic Familiar, and Traitors, Negated, and Bitter Hatred. I have no idea what that means or is talking about, but I have a feeling it shouldn't be there, as my character was not searching out a storeroom and the rolls were all 20-some and involved candy. Random Event Disgusise/Infilitration... oh geez, I forgot to record the number. The one when you're friend is absent because Phillipe ran off with their notes and is a jerkface... if you chose the don’t do anything, the second paragraph, second sentence (third overall) has improper gender if it’s a female (Mairgrate in my case). The Idle Day 01... sounds like a new adventure! /notes this Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 27, 2011 Report Share Posted August 27, 2011 Schwarzbart; Hmm- that's definitely an issue, along with Ennui- it looks like in correcting the one, the others were not update. Alright, that's for 55 then. Mikka; Thanks! I will send these along for DLC 13. Link to comment Share on other sites More sharing options...
cymrean Posted August 28, 2011 Report Share Posted August 28, 2011 Neta Xemutre Adventure 02 - Plot option - failure The first sentence begins with "You and put your.." should be "You and Neta put your.." The 2nd sentence is missing a word at the very begining. Starts with "has already..." it probably should be: "She has already..." Game SS Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 28, 2011 Report Share Posted August 28, 2011 Cymrean; Excellent, thank you! We'll close these in DLC 13. Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 28, 2011 Report Share Posted August 28, 2011 Patch 54 Durand College Adventure 1 Exit 1 I didn't get any report in my Dayreport of the Benefit (Selection of Skill/Dialectic (Skill)) I sould have gained acording to ModBase 3 Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 28, 2011 Report Share Posted August 28, 2011 Schwarzbart; Thanks! I'll pass it along. Link to comment Share on other sites More sharing options...
cymrean Posted August 29, 2011 Report Share Posted August 29, 2011 Narrow Focus: Mathematics action has a difference between description and actual effect. The desription says it increases one subskill from Arithmetics and one subskill from Geometry, but the selection menu only asks for a choice of Arithmetics subskill and nothing else. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 29, 2011 Report Share Posted August 29, 2011 Cymrean; Hmm- thanks! We'll get this one looked at in DLC 13. Link to comment Share on other sites More sharing options...
cymrean Posted August 29, 2011 Report Share Posted August 29, 2011 1). Random Event - The Changing Tree - inscribe the name of your college - success The resulting text says i wrote Mordivus on the tree. But my colllege's name is Morvidus. Two letters switched places. 2). Student Adventure Neta 04 - Introductory text The first hyperlinked "she" should be "her". screenshot Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 29, 2011 Report Share Posted August 29, 2011 Cymrean; Thanks! We'll review in DLC 13. Link to comment Share on other sites More sharing options...
cymrean Posted August 29, 2011 Report Share Posted August 29, 2011 Research Cryptology level 7 - Mechanical Cyphers lore Two typos that I found: "See how each rung on the cylinder moves?" should be "See how each ring on the cylinder moves?". "You line up the correct work, number or in some cases pattern..." should be "You line up the correct word, number or in some cases pattern..." Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 29, 2011 Report Share Posted August 29, 2011 Cymrean; Much appreciated- both will be corrected in DLC 13. Link to comment Share on other sites More sharing options...
cymrean Posted August 30, 2011 Report Share Posted August 30, 2011 Advacing Research Cryptology to level 9 doesn't seem to give anything. Or at least it doesn't report what it gave. As with all levels less then 10 it should be a lore, but good luck finding it in the list if it was given. So worth a look. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 30, 2011 Report Share Posted August 30, 2011 Cymrean; Fair enough, we'll peer into it. Thanks! Link to comment Share on other sites More sharing options...
cymrean Posted August 30, 2011 Report Share Posted August 30, 2011 Random Event - Animal Pen 6 - Zoology choice - success Last sentence of the first paragraph shoul be "litle kid" not "little kids". ("And what does a little kids want...") Screenshot Dog Adventure 2 - introductory text. The hyperlinked "His" should be "Him". Screenshot Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 30, 2011 Report Share Posted August 30, 2011 Cymrean; Excellent, thank you! Link to comment Share on other sites More sharing options...
Draigh Posted August 30, 2011 Report Share Posted August 30, 2011 According to the Mod Tools the location "The Slipped Crown" opens up the "Mastery Spells" research topic. This one does not have a level 10 bonus. This is correct? There are others with only lores (The Schohanwicht School locations). Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 30, 2011 Report Share Posted August 30, 2011 Draigh; It may be- some only have a few levels of Research, but most go to 10. I'll send it for review, thanks! Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 31, 2011 Report Share Posted August 31, 2011 Patch 54/55 Game International Gourmand dont give me Cooking +1 I didnt have Cooking bevore I got this Ability and thats maybe the reason why its broken. I still got the Recipes +1 and the Antropology +1. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 31, 2011 Report Share Posted August 31, 2011 Schwarzbart; Yes- unfortunately that's exactly the reason. I can't say if we will address this in Year 1, but we have some ideas about turning the bonus 'on' after you gain the Skill. Not sure yet, though. Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 31, 2011 Report Share Posted August 31, 2011 In this case have you tested to give Cooking after Recipes? Maybe it works then! Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 31, 2011 Report Share Posted August 31, 2011 Schwarzbart; Not this exact case, but we've seen the issue where if given a bonus without the Skill, it will not succeed. Usually, the Skill Perks line up so this is pretty rare, but sometimes... Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 31, 2011 Report Share Posted August 31, 2011 If there is no normal workaround how about giving a unlook to the SS bevore handing out this Perks? Its what they do anyway so from the player view it wouldnt hurt if the SS are unlooked right bevore. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 31, 2011 Report Share Posted August 31, 2011 Schwarzbart; Not a bad idea! I'll see if we can squeeze it into DLC 13. Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 31, 2011 Report Share Posted August 31, 2011 RE Pirate 2 from the Concentration Exit (Exit 1) I got some Pim but it wasn't reported in the dayreport. Link to comment Share on other sites More sharing options...
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