Jump to content
Black Chicken Studios Forums
Dano

General Victory Belles Questions Thread

Recommended Posts

Fabric disintegration beams...why, that sounds like the Black Chicken itself. :)

Add that to the list of special Academagia-inspired events.

Share this post


Link to post
Share on other sites

Schwarzbart;

 

Well, [redacted] and [redacted] so draw from that your own conclusions. :)

Lol the second redacted answer from you in this thread? So its just us Academagia player who know how to trigger this response from you so far? ;)

Share this post


Link to post
Share on other sites

Are you allowed to tell us how belles will be released, Legate? Specifically, will we get them as they're commissioned, or in large updates? All the '39 belles are coming out with the release, this we know. However, will Willie Dee, for example be released in January 2021 (in-game July 1943, if my math is correct) and New Jersey in November 2020, or will all the 1943 belles be released at once to be acquired at the players leisure?

Share this post


Link to post
Share on other sites

Are there going to be any heterochromia Belles? Because Ive always been a sucker for any character that had two different eye colors...

 

And is there going to be any mechanics around remodeling/upgrading Belles? Sorry if this was asked but as I started to think about how with how many differing ships got upgrades to match how the war was going, is this going to to affect the Belles and if they do will they change the Belles looks/art? (This is more of a question about upgrades the Belles may receive throughout the war since remodels I believe would get different art so that brings up the question would upgrades be through equipment?)

Share this post


Link to post
Share on other sites

FAoD;

 

I have no idea about that- but it is pretty cool to have different eye colors. :)

 

Yes, you can Upgrade your Belles, although we haven't had an Update to explain how you do that yet. I don't think they will change art, although I suppose they could if they wanted to set it up that way.

 

The remodels would definitely be prime candidates for alternate costumes, yes. :)

Share this post


Link to post
Share on other sites

I have partial heterochromia, and I love full heterochromia. I find it quite enticing.

Share this post


Link to post
Share on other sites

Preferences aside, I think that might be a cool way to represent the red and green running/right-of-way lights, or else might be good for a Belle representing a ship that was asymmetrical (more guns on one side or something like that).

Share this post


Link to post
Share on other sites

Given that some nations where special unlocked as higher backer tier rewards are there already plans how they will be handled for the free to play user?

Are they cash shop items or are they unlocked playing the game and to use them the player have to start over after unlocking to play them? Maybe even both?

Share this post


Link to post
Share on other sites

Schwarzbart;

 

I don't think it's settled. We know for certain that those Minors will be available in the game somehow, but it's not sure whether it will be cash shop exclusive, or available through normal gameplay.

 

The Belles will be available through gameplay, though.

Share this post


Link to post
Share on other sites

Hey Legate,

 

Not sure if this has been answered, though it probably has, but how much voice acting is involved for each character? I imagine that it is mainly the 'battle lines', maybe some lines in the menu etc but not all of their dialogue? Assuming this is the case, how will longer dialogue pieces (if any) be handled? Is it going to be silent? Or is it going to involve like maybe short words, or vocal sounds like laughter, grumbling, anger, shocked noises etc .The only example that pops to my mind is Fire Emblem, but I know it has been done like this in many older games due to system space limitations.

Share this post


Link to post
Share on other sites

Misekato;

 

They have Battle Lines, at rest lines, and some situational comments. Dialogue is waayyyyy too much to record (and download), but there may be standard verbal/non-verbal 'responses' like you see in some J games.

Share this post


Link to post
Share on other sites

If, and let's say this is a big if, this gets big enough for an eventual console release. Will the team aim to get full dialogue there?

Share this post


Link to post
Share on other sites

Nel;

 

Well, I think in general it wouldn't matter console or web- it would be great to have every line spoken. But when you are dealing with, ultimately, ~10k words on a single path in '39...it just seems wildly improbable. :)

Share this post


Link to post
Share on other sites

Nel;

 

Well, I think in general it wouldn't matter console or web- it would be great to have every line spoken. But when you are dealing with, ultimately, ~10k words on a single path in '39...it just seems wildly improbable. :)

 

Maybe we could run a second kickstarter after launch for full voiceover on PC/consoles?

Share this post


Link to post
Share on other sites

I assume the Team miscounted, because unless I'm messing up that would mean that according to my (brief) research, at minimum, VB would ultimately have 10K words per path ×2 paths ×120 Belles = 2.4 million words. Or, about twice the word count of One Thousand and One Nights.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...