Ascartand 3 Report post Posted April 21, 2017 Oh yes they are. I remember when majority of the options were purple. Did not end well Share this post Link to post Share on other sites
dyrhet 5 Report post Posted April 21, 2017 Based on steam guides I've seen before, I'm wondering if a better approach wouldn't be a "Your first month in Academagia" type thing, where it gives you guidance on some helpful stuff to do, easy adventures, etc, for the month of Athonos. Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 21, 2017 The problem with that is that what adventures are open and/or constitute as "easy" is going to vary wildly depending on College, class load, attribute spread and so on. The only adventure that's universally easy (and even that is, frankly, debatable) is Oan's tutorial, which I usually don't get to finishing up until Pramidi. Heck, I personally don't tend to get heavily into adventures until Cheimare or so. Share this post Link to post Share on other sites
Schwarzbart 1,063 Report post Posted April 21, 2017 I do early adventures but the problem is that I check them out each time again when I can get trough each step of them and also I get lot of extra learning thanks to class skipping. Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 21, 2017 Eh, do you just straight-up skip classes or does the class skipping bug still exist? Share this post Link to post Share on other sites
Schwarzbart 1,063 Report post Posted April 21, 2017 During Beta I did manage to get till at last mid term with skipping the class timeslot where nothing is thought. During the exam I had to limit my self to 2-4 timeslot per week that I skipped. But at some point even reload a few time no longer work to get a skipping day trough and even not skipping for 2 week no longer really help then. (As you can read I not straight skip all class what natural increase the number of reloads by 1 per day and so is nothing I would suggest for a normal player) Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 21, 2017 *Sigh*, missing the class skipping bug already . So DLC 17 really doesn't work with the old client, huh? Share this post Link to post Share on other sites
Schwarzbart 1,063 Report post Posted April 21, 2017 never tested that Share this post Link to post Share on other sites
freespace2dotcom 1,029 Report post Posted April 21, 2017 Shadow Yukiko. Ah, Memories. Â And the class skipping bug had better been fixed by now, lol. Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 21, 2017 It is. Â Sadly. Share this post Link to post Share on other sites
freespace2dotcom 1,029 Report post Posted April 21, 2017 While I can sympathize. (A little.) Â I'm not exactly choked up over it though. Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 21, 2017 And we are taking notes on UI improvements, so thank you! Add an option to lock the UI setting. I've lost count of how often I slipped and ended up punting a window into the next town over! Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted April 21, 2017 That's a good suggestion! I'll forward that to the Team. Share this post Link to post Share on other sites
Jazerus 3 Report post Posted April 21, 2017 On the topic of the class-skipping bug, I feel like this has definitely become an area where the playerbase likes both the intended behavior and the bugged behavior. Maybe a character creation option could be added - "strict or lax discipline?" - which would allow anyone to play under the rules they prefer. Certainly I like being able to skip classes - it fits with Orso's rather lax attitude toward rules and preference for students learning through exploration, independent study, and adventure - but I could see why someone would prefer an Academagia more along the lines of a Hogwarts-esque high school rather than a magic college, too. Â I raise this mostly because a lot of games - I'm thinking of Crusader Kings 2 in particular - have been pretty successful lately experimenting with changeable rulesets. 1 Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted April 21, 2017 Jazerus; Â That is a great idea. Of course CK2 built a framework to do that, and we'd need to do something similar to implement such an idea, but...it would be really cool. Â That may be something more for Y2 than Y1, though. Share this post Link to post Share on other sites
freespace2dotcom 1,029 Report post Posted April 22, 2017 Heh, Year 2 will indeed be pretty incredible, when it does come. It reminds me more than a little bit of Michael Angelo and the Sistine Chapel. Especially the "when it's ready" remarks. Share this post Link to post Share on other sites
dyrhet 5 Report post Posted April 22, 2017 Looks like the game is getting a pretty polarizing reception on steam. Pretty even mix of strongly positive and negative reviews. Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted April 22, 2017 dyrhet; Â Yep, it's that kind of game alright. Share this post Link to post Share on other sites
Jazerus 3 Report post Posted April 22, 2017 Jazerus; Â That is a great idea. Of course CK2 built a framework to do that, and we'd need to do something similar to implement such an idea, but...it would be really cool. Â That may be something more for Y2 than Y1, though. Â Thank you! Â In a Y1 context, I was envisioning it as a 1 point background trait - perhaps along the lines of "Apprenticeship: Explorer's Guild" or "Prodigy: Self-Tutor" - that gives you special dispensation to skip afternoon classes (presumably by suppressing the discipline event for that timeslot). Share this post Link to post Share on other sites
freespace2dotcom 1,029 Report post Posted April 22, 2017 Well, most of the complaints are fair, even with the negative reviews. I'd have thought that the type of game it is was pretty obvious from the start. Â To be fair, I still really like the old UI, and when the new modbase comes out I might attempt to create a mod of DLC17 for that version of the game. Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 23, 2017 Surprised to see that some non-English Steam reviews are coming in, considering that the game very much requires fluency in English. One Chinese, one Russian, and one Turkish (if Google Translate is to be believed). Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted April 23, 2017 That's kind of awesome, actually. I guess it's one way to practice your English! Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 23, 2017 Legate, even I am not sadistic enough to classify Academagia as "practice". It's the reward you get from repeatedly banging your head against a wall because people believe where you live is called "Mainland Great Britain". Share this post Link to post Share on other sites
ronikai 0 Report post Posted April 23, 2017 Iono, sometimes people like to practice languages by reading difficult things for the sake of learning new words. Back when I took French I was slowly going through the Count of Monte Cristo to "hone my abilities". It was hard but it did work somewhat Share this post Link to post Share on other sites
freespace2dotcom 1,029 Report post Posted April 24, 2017 I have fun trying to watch raw Japanese anime sometimes. It's not the same as reading, but it really helps being able to speak it before you get too far trying to reed.. Otherwise you feel like committing suicide, lol. Share this post Link to post Share on other sites