Rhialto 20 Report post Posted December 17, 2017 I was wondering if the following triggers could be used to permit players to begin adventures or encounter random events during Y2: 1. Whether a PC or NPC has passed and/or failed a Y1 course. 2. Whether a PC and an NPC have Affection (and/or Love) between each other. 3. Whether the PC and a professor or Regent have a given relationship value. Similarly, I wonder whether the presence of Affection (and/or Love) between the PC and and NPC and the presence of a relationship of varying strengths between the PC and professor or Regent could be used as the basis for certain choices within random events or adventures. Quote Share this post Link to post Share on other sites
Metis 1,117 Report post Posted December 17, 2017 The second and third are possible in Y1, I'd be very surprised if Y2 took a step backwards with not making it possible. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 17, 2017 Yes to all of your questions. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted March 1, 2018 Would it be possible to use a character's familiarity research level as a trigger? That, is, either by unlocking additional texts/options in an adventure if a character has a given research level (say, Wit 10) or even unlocking new adventures at such levels? This would certainly make Research more rewarding. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted March 1, 2018 Rhialto; Yep, it's possible. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted March 1, 2018 @Legate of Mineta Great news. Now I can finally complete an adventure for Y2 that I have been planning for months! Any chance of the Team posting within the next few days or weeks a comprehensive list of Y2 improvements/new features? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted March 1, 2018 Never say never, but...I'm no longer allowed to share. Quote Share this post Link to post Share on other sites
freespace2dotcom 1,030 Report post Posted March 2, 2018 Quote I'm no longer allowed to share. Ooh, you'd better not be teasing us with news that it's close. This wait has been like a roller coaster. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted March 2, 2018 Not teasing- just I can't say. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted March 3, 2018 Is it possible to trigger a choice in an adventure based upon whether the PC is informed of a location? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted March 3, 2018 Hmmmm. I don't believe so, no. But it may be that type of information is just not enabled. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted March 3, 2018 @Legate of Mineta: And here I was thinking that I was asking a stupid question. I am glad that I have an answer, at least. Quote Share this post Link to post Share on other sites
Metis 1,117 Report post Posted March 3, 2018 Y1 has at least one adventure that does exactly that (the Dream Theory adventure, depends on whether you're informed about the Dimmae Theater), so I'd assume that Y2 could accomplish at least as much... Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted March 3, 2018 @Metis: In fairness, I am not asking in terms of unlocking an adventure, but rather unlocking an option within an adventure. Quote Share this post Link to post Share on other sites
Metis 1,117 Report post Posted March 3, 2018 As far as mechanics are concerned they're actually the same thing. Well, in Y1 they are. Y2 might be a completely different story, of course. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted March 4, 2018 Metis; This kind of prerequisite can be done, I'm just not sure if the type is enabled. But if it is in Y1, then it is by default in Y2. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted March 27, 2018 @Legate of Mineta: Can knowledge of a spell or ability (such as Disorder the Heavens) be used as a trigger for adventures or options in adventures? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted March 27, 2018 Yes. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted April 5, 2018 Can the presence of two students in the same clique be a trigger? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted April 5, 2018 Rhialto; Yes. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted May 19, 2018 Is it possible to trigger a choice in an adventure based upon whether the PC is informed of another character? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted May 19, 2018 Yes. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted May 19, 2018 Thank you for the answer. A major problem in writing a story is resolved now. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted May 19, 2018 Anything that can be Information can used, actually. Quote Share this post Link to post Share on other sites
Rhialto 20 Report post Posted August 1, 2018 @Legate of Mineta: Is there a memory associated with meeting a certain woman in a swamp and tricking her about a certain book? If so, may I know the name of this memory for writing my Y2 adventure? Is there a memory associated with merely meeting this woman in a swamp (not to be confused with Euneycia who lives in a bog)? Quote Share this post Link to post Share on other sites