Legate of Mineta 0 Report post Posted December 17, 2018 Rhialto; As a prerequisite? Yes. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted December 21, 2018 @Legate of Mineta: Is there a memory associated with meeting the queen of fays/successfully completing the Dance of Fools event? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 21, 2018 Not a memory, but yes, the game 'knows' if you have done this. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted December 21, 2018 @Legate of Mineta: could whether a player could, during Y1, use the ability “Hang out with Oan” be used as a trigger? I am asking because that ability is tied to Oan's seeing the PC as a friend rather than as merely a mentee. Quote Share this post Link to post Share on other sites
Metis 1,117 Report post Posted December 21, 2018 Getting the ability is tied to successfully completing Oan's adventure, so if not directly I'm sure it could be used indirectly. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 22, 2018 In Y1 you'd have to approach it as Metis suggests. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted February 15, 2019 @Legate of Mineta: Would it be possible in Y2 to write an adventure in which there would be a stage that only comes up with certain conditions? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted February 15, 2019 Rhi; Yes. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted February 15, 2019 @Legate of Mineta: Would it be possible to have an adventure with multiple possible ways to access its climactic/important parts, with each way having its own set of stages? Something similar was done with Y1's main adventure (Ilaro's adventure could lead the PC to Orsi's adventure if the PC made a certain choice), if I understand right. Quote Share this post Link to post Share on other sites
Schwarzbart 1,063 Report post Posted February 16, 2019 I think its possible in year 2 because the team already managed to split the wand-crafting adventure for year 1 so that people that have the weed be able to join it in a later stage. Initial only people in the botany class could do it. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted February 16, 2019 9 hours ago, Schwarzbart said: I think its possible in year 2 because the team already managed to split the wand-crafting adventure for year 1 so that people that have the weed be able to join it in a later stage. Initial only people in the botany class could do it. @Legate of Mineta: Is this true? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted February 16, 2019 Yep. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted February 17, 2019 @Legate of Mineta: Would it be possible to have, as a trigger for an adventure to be playable, the requirement that the PC have a certain item equipped? What about for a form of an adventure stage? Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted April 27, 2019 42 minutes ago, Metis said: Can Y2 adventure requirements parse (A AND B) OR C or can it only handle either one of AND/OR at once? @Legate of Mineta: I also am interested in this. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted April 27, 2019 It can, yes. Quote Share this post Link to post Share on other sites
Schwarzbart 1,063 Report post Posted April 27, 2019 using an investigation as middle step even year 1 could do (condition 1 and condition 2) or condition 3 Quote Share this post Link to post Share on other sites
Metis 1,117 Report post Posted April 27, 2019 What Y1 can't do is have that on stage 0 of an adventure, though. Well, not gracefully at least. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted June 22, 2019 @Legate of Mineta: I am thinking of writing a scene that would auto-trigger if the PC has a memory and reaches a certain relationship level with a character. Would this be possible? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted June 22, 2019 Auto-trigger? Yes, but it's pretty difficult to accomplish. Very manual. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted June 22, 2019 1 hour ago, Legate of Mineta said: Auto-trigger? Yes, but it's pretty difficult to accomplish. Very manual. Well then, all the more reason for me to make the writing for the event really good. Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted November 9, 2019 @Legate of Mineta: Is it possible to have an adventure that can only occur in a certain time slot during a day (such as during the evening)? Quote Share this post Link to post Share on other sites
Rhialto 19 Report post Posted November 15, 2020 @Legate of Mineta: Is it possible to have the fact that the PC's Birthday is earlier or later than an NPC student's birthday as a variable? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted November 15, 2020 Rhi; 1) Yes, on the time of day. 2) No. At least, I couldn't think of way to do it. Quote Share this post Link to post Share on other sites