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That *would* be a nice function to use in conjunction with a certain gradebook...

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@Legate of Mineta: An idea: Pelia could have various people trying to adopt her (or claiming to be her relatives) because they want access to her alchemical knowledge (and her father's), and she could face litigation about how old she really is. Much struggle to raise money for legal bills or deal with skulduggery (involving the PC, obviously!) could follow.

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Someone put up some suggestions at Steam



1. The character creation is really great you could even add more options :D but even on a 40" tv screen all the scriptures are too small, it's a real pain to see what it's write, how can guys on 15" screens can see anything i wonder ?! I'm considering buying a 65" in order to easily read all 😛

2. please, no more column in text !!! i know you want to put an effect like it's a book, but it's a pain to read, or at least put that as an option in the menu pretty please !!!

3. desciption of skills, locations, abilities, spells ...etc are cool, but they are NOT when we are planning the next action to do on the calendar, simplify the text like if you choose thoughtful study, no more chat, just put "+1 chosen SS / +1 random SS" it's REALLLLLLLY hard to find witch action or abilities can make what we really want when you have 48 sentences to read before you understand what it do, or at least put that as an option in the menu please ;)

4. also in the planning, make it more user friendly, it's, at the moment and in my opinion, a total mess. You could easily clear that. You click on a box, "what do you want to do" -> a list with simple words, no more complicated and intricate description like "study" "study battles" "thougtful study" "work unitl you drop" it's ALLLLLLL the same ! The first simple words could be "move to" / "study" / "use" / "talk to" ...etc, then if you choose "study" there is an expand and you see ALL the choices you have unlock for ONLY the study part, and with the complaint number 3 i have ask it's way lot easier to sort all the studies you can make for this exemple. And to do that with ALL actions and abilities would make the game a lot more friendly to us, the players, as for now even with 60 hours i spend too much time in this menu to find a new action to do each week that start, it's a real pain.

5. always in planning you could add a search box, where you can put word like "durability" and it will show all abilities/actions/spell that increase/decrease durability for example, also for the use of a spell, when you have a GREAT number of pheme you don't really know what you can add, so if you select a spell it could be good to instead have only show the best pheme you can use to upgrade it.

6. now for the calendar part, a copy/past thing could be great, or a drop down menu to replace all "rest" by something we choose, then, after we choose what to fill in all the boxes, we can put one or two rest, or anything else, in the week manually, would be great to and we can spare a few time clicking and putting same options again and again and aaaaaaaaaaaaaagainnnnnnnnnnnnnnnn.

7. i'm moving on the inventory part, maybe cool to freely resize it too ... why can't we see ALL items equipped at the same time ? why put a "next/previous page" ? there is enough place to put all ... and that a right click can REplace an item already equipped, not just place it... oh and when we move over an item in the inventory that not just the description on the item can be shown but also the description of the item already equipped on character like we can compare the two items then we can swap it with a right click. Oh and last for inventory, a possibility to destroy/trash an item we will never use, because i don't like to loose time to go to a shop and sell it :P

8. we need reminder too, ok we have a calendar, but what does it mean ? "anedius 14" ? What is this thing ? When will i have my exams ? In how many days ? What will the exam be ? Must i work on this or that to make a top grade ? ^-^"

9. i love classic musics, could you add more of them, after 10 hours a day it become a bit ... tiresome that it's always the same that repeat.

10. the last, i'm trying hard to find something else to add in order to make this game reeeeeeally great ... i have find my 10 ! In random events, when we have the options to do this or that, put in ( ) the level we have in this options, like Obersvation (7) / Hunting (10) it's a way lot easier than go to the skill & research tab and spend 5 minutes to find where is this sub-skill

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