hdghg Posted October 7, 2013 Report Share Posted October 7, 2013 The House on the Bog adventure involves a discussion about the "mother of monsters" in which her name is spoken, and adds some lores. Her name includes an unusual letter which I believe is "Thorn" (pronounced "th" and used in old English in words like "the"). According to wikipedia Icelandic is the only modern language that still uses this letter so I imagine most players won't be familiar with it. Given that the PC has heard it pronounced by Euneycia and clearly uses the modern English alphabet in other writing, why not put a line in the lore which gives how it should be pronounced? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 7, 2013 Report Share Posted October 7, 2013 Schwarzbart; I wonder about that Event- I'll ask. Albert; Thanks! We'll review it in 16. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 7, 2013 Report Share Posted October 7, 2013 Legate its a Adventure not a event, but the mention that the char go there because of the Festival means it actual should autostarted at the day of the festival Limiting the time it is aviable would sound like a other realistic option but at last to me the engine we have for year 1 is to limited to have adventures that are aviable for less then a vew month. The problem is that we have listed way to many adventures to even realise that there is something new even if we do a adventure trough the time. (Especial the overwelming list of Student Adventures should have theyr own tab in year 2) Beside you saw hdghg's suggestion and that Albert not just haved one posting? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 7, 2013 Report Share Posted October 7, 2013 Thanks! I thnk hdghg posted at the same time I did. For Albert, your home in Mineta is a townhome, I believe. I think only a few Mastery choices in Y1 harm you...but I cannot tell you which. For hdghg, not a bad idea! I do think your pronunciation is intended to be correct, though. Your holiday idea is a good one, though they may prefer it limited . I'll check, either way! Legate its a Adventure not a event, but the mentione that you go there beacuse of the Festival means it actual should autostarted at the day of the festival Limiting the time it is aviable would sound like a other realistic option but at last to me the engine we have for year 1 is to limited to have adventures that are aviable for less then a vew month. The problem is that we have listed way to many adventures to even realise that there is something new even if we do a adventure trough the time. (Especial the overwelming list of Student Adventures should have theyr own tab in year 2) Beside you saw hdghg's suggestion and that Albert not just haved one posting? Quote Link to comment Share on other sites More sharing options...
Svinik Posted October 7, 2013 Report Share Posted October 7, 2013 Cante Chavils student Adventure, A Girthy problem or whatever it was doesn't seem to work the way it should. I created the potion in the quest before and Iget the option to levitate the potion up to Cante, it works he drinks it and is restored and walks off hapily... But then the Adventure jumps back to the beginning and gives me the option of not helping him and walk of or get a professor for help. It seems liek the exit didn't exit properly or something. If a fix for this could make it into the last DLC it would be great, thanks. The adventure is a bit wierd as it loops, you basically do the same stage 3 times (for 3 actions, ouch) and each time its an automatic check - very odd and I don't recall any other like it. Ideally they'd make stage that a closing phase after each "action stage" to set up to the next "action phase" cutting the wasted action cost. A partial write up is on the wiki showing the issue. Quote Link to comment Share on other sites More sharing options...
Nodergak Posted October 7, 2013 Report Share Posted October 7, 2013 Hey, so for those who are interested in playing random builds: I've tried that a few times, using a text file listing all of the backgrounds with numbered markers (the numbers correspond to the line directly after it, so, for example, #11 is Astrology--the Comet) along the way. It's kind of fun, though you'll occasionally wind up with weird things like kids with multiple points in familiar-related backgrounds and...no familiar. I've included it (under a spoiler tag so that it doesn't take up the whole page.) I use random.org and roll about 15 (I include a few extra to account for backgrounds that give extra points and backgrounds that exclude others that may have been rolled) numbers from 1-138. Then 1-7 for a house, and 3x 15 (or 2x 14 for Hedi and Godina) for classes. 12.1 Points for Fitness2.2 Points for Insight2.3 Points for Intelligence2.4 Points for Finesse2.5 Points for Charm2.6 Points for Luck2.7 Points for Strength1.1 Astrology: Dawn1.2 Astrology: Midnight1.3 Astrology: Noon111.4 Astrology: The Comet1.5 Astrology: The Eclipse2.1 Heritage: Auncish2.2 Heritage: Merilien2.3 Heritage: Renaglian2.4 Heritage: Staadan2.5 Heritage: Strozzan3.1 Omen: Bloodmoon3.2 Omen: Flight of Birds3.3 Omen: Island Lights213.4 Omen: Islandquake3.5 Omen: Shattered Mirrors3.6 Omen: The Storm1.1 Family: Black Sheep (+1 point)1.2 Family: Favored Child1.3 Family: Graverobbers1.4 Family: Helpful and Attentive1.5 Familly: Religious1.6 Family: Sky Pirates1.7 Family: Sports311.8 Family: The Secret Heritage1.9 Family: Wizards2.1 History: Artisans of Skill2.2 History: Descended from Heroes2.3 History: Descended of Royalty2.4 History: Descended of Traitors (+1 point)2.5 History: Famous Campaigners2.6 History: Locally Notable3.1 Station: Merchant3.2 Station: Nobility413.3 Station: Up from Destitution3.4 Station: Wealthy3.5 Station: Well-to-Do1.1 Aptitude: Cooking1.2 Aptitude: Figures1.3 Aptitude: Hunting1.4 Aptitude: Scholarship1.5 Aptitude: Trickery2.1 Deed: A Column of March2.2 Deed: A Singer's Gift512.3 Deed: Bane of Bakeries2.4 Deed: Lonely Sentinel2.5 Deed: Midnight Explorer2.6 Deed: Negated (+1 Point)2.7 Deed: The Town's Pageant2.8 Deed: Tricks of the Wizards3.1 Prodigy: Bad Luck Magnet (+1 Pick)3.2 Prodigy: Center of Attention3.3 Prodigy: Curiosity3.4 Prodigy: Incantation61prodigy: life of avariceprodigy: mathematical genius3.5 Prodigy: Negationprodigy: on the prowl3.6 Prodigy: Physicalprodigy: secrets and silence3.7 Prodigy: Social3.8 Prodigy: Spiritual3.9 Prodigy: Vegetarian1.1 Academy: Baltagio711.2 Academy: Blackheath1.3 Academy: Chameil School1.4 Academy: Safaviore Officer's School1.5 Academy: Vihuela School of Music and Magic (costs 2 picks)2.1 Apprenticeship: Bookbinder's Guild2.2 Apprenticeship: Draper's Guild2.3 Apprenticeship: Local Wizard2.4 Apprenticeship: Page2.5 Apprenticeship: Spy2.6 Apprenticeship: Student at Arms812.7 Apprenticeship: The Pie Kitchen3.1 Tutoring: Combat3.2 Tutoring: Explorer3.3 Tutoring: Grifter3.4 Tutoring: Heraldry3.5 Tutoring: History3.6 Tutoring: Magic1 Familiar Bond: Cat2 Familiar Bond: Dog3 Familiar Bond: Exotic914 Familiar Bond: Owl5 Familiar Bond: Platypus6 Familiar Bond: Rat1.1 Inheritance: A Spy's Stealth1.2 Inheritance: Alchemist's Cousin1.3 Inheritance: Blacksmith's Apprentice1.4 Inheritance: Family Heirloom1.5 Inheritance: Mysterious Package1.6 Inheritance: Preservation of High Society1.7 Inheritance: Scholar's Insight1011.1 Discoveries: Courts1.2 Discoveries: Forges1.3 Discoveries: Libraries1.4 Discoveries: Nature1.5 Discoveries: Shops2.1 Exploits: Exotic Blackmail2.2 Exploits: Merchants of Ilice2.3 Exploits: Monteon Mercenaries2.4 Exploits: Shipwrecked!2.5 Exploits: The City of Mineta1112.6 Exploits: The Society of the West3.1 Familiar Escapade: Derelict Ship3.2 Familiar Escapade: Electrical Storm3.3 Familiar Escapade: Exploring Town3.4 Familiar Escapade: Facing Down the Bully3.5 Familiar Escapade: Monster Bashing3.6 Familiar Escapade: Nesting Instincts3.7 Familiar Escapade: The Crazed Elder3.8 Familiar Escapade: The Scavenger Hunt3.9 Familiar Escapade: Town and Familiar1214.1 Familiar Training: All Things Ancient4.2 Familiar Training: Athletics4.3 Familiar Training: Battle Angel (costs 2 points)4.4 Familiar Training: Bookworm4.5 Familiar Training: Charming and Sly4.6 Familiar Training: Cuteness4.7 Familiar Training: Enchanter Extraordinaire4.8 Familiar Training: Genius of Glamour4.9 Familiar Training: Helpful Spy (costs 2 points)familiar training: lucky brute1314.10 Familiar Training: Masterful Mind4.11 Familiar Training: Sports Enthusiast5.1 Friendships: Actually, Bitter Hatred (+1 points)5.2 Friendships: Female Students5.3 Friendships: Godina5.4 Friendships: Instructor5.5 Friendships: Male Students5.6 Friendships: Random Students Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 7, 2013 Report Share Posted October 7, 2013 Svinik; Thanks! Albert actually just reported that today. Nodergak; That's cool! I think I will try this in my next playthrough. Quote Link to comment Share on other sites More sharing options...
Albert Posted October 8, 2013 Report Share Posted October 8, 2013 I just Created the "True Holly Negation Wand" I think it was called. I loved the Adventure and the adventures leading up to it, with potion recipes for extending ones life and all that, but I think the Wand itself seems a bit underpowered. Several bought wands give 1 or 2 direct increases to a parrent skill. The Balanced wand adds one to each of the most common pillars of magic. The Air of illusion(Glamour shop) or whatever gives 2 to incantation and Glamour parrent skills. Therefor I think it needs a boost given it's otherwise impressive description describing how Awsoem and attuned it is to your wizard, never mind the work and possible cost and value of the wand. Not to mention it's kind of an epic personal achivement and shoudl be better than something bought in a supermarket equivalent. Least that's my thought on the that..... And I got the chance to run around with Ilaro in my last playthrough! It was interesting to see that side of the story. 1. Orsi's adventure. 2. Captain of the Guard's adventure. 3. Triplets adventure 4. Ilaro's adventure That should l account for all the possible versions.... I think... Quote Link to comment Share on other sites More sharing options...
Svinik Posted October 8, 2013 Report Share Posted October 8, 2013 Svinik; Thanks! Albert actually just reported that today. Nodergak; That's cool! I think I will try this in my next playthrough. I was responding to him - but I fouled up the quote test Quote Link to comment Share on other sites More sharing options...
hdghg Posted October 8, 2013 Report Share Posted October 8, 2013 I just Created the "True Holly Negation Wand" I think it was called. I loved the Adventure and the adventures leading up to it, with potion recipes for extending ones life and all that, but I think the Wand itself seems a bit underpowered. Several bought wands give 1 or 2 direct increases to a parrent skill. The Balanced wand adds one to each of the most common pillars of magic. The Air of illusion(Glamour shop) or whatever gives 2 to incantation and Glamour parrent skills. Therefor I think it needs a boost given it's otherwise impressive description describing how Awsoem and attuned it is to your wizard, never mind the work and possible cost and value of the wand. Not to mention it's kind of an epic personal achivement and shoudl be better than something bought in a supermarket equivalent. Least that's my thought on the that..... And I got the chance to run around with Ilaro in my last playthrough! It was interesting to see that side of the story. 1. Orsi's adventure. 2. Captain of the Guard's adventure. 3. Triplets adventure 4. Ilaro's adventure That should l account for all the possible versions.... I think... According to the wiki there's also a pirate version - starts with "in search of rumours of pirates". I've never done it though. As for the negation wand, I have the illegal version which means reload or lose it every time I get detention - I think holly is the right choice there. I agree that the wand isn't super strong, especially considering that it's in the hand slot which has a lot of good items. It is good enough to be one of my top-2 on stats alone, but only by a small margin and the others aren't illegal. It's also the main reward of a long and difficult adventure while my other hand items we mostly much easier to come by, so I agree it could use a bit of a buff. Either that or maybe there could be a follow-on quest in year 2 to improve it further. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 8, 2013 Report Share Posted October 8, 2013 "Either that or maybe there could be a follow-on quest in year 2 to improve it further." Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 9, 2013 Report Share Posted October 9, 2013 According to the wiki there's also a pirate version - starts with "in search of rumours of pirates". I've never done it though. As for the negation wand, I have the illegal version which means reload or lose it every time I get detention - I think holly is the right choice there. I agree that the wand isn't super strong, especially considering that it's in the hand slot which has a lot of good items. It is good enough to be one of my top-2 on stats alone, but only by a small margin and the others aren't illegal. It's also the main reward of a long and difficult adventure while my other hand items we mostly much easier to come by, so I agree it could use a bit of a buff. Either that or maybe there could be a follow-on quest in year 2 to improve it further. Sorry if you two think that the wand is underwelming, the team did make them how it was writen by me. The new Old Man Quest is just a bonus way to get to this adventure and should considered on its own. Btw. I can't thank the team enough to make it possible to start the Botany Extra Credit quest now via 2 different ways as it is something I would never be able to do on my own. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 9, 2013 Report Share Posted October 9, 2013 Schwarzbart; Our pleasure! It's great stuff. Quote Link to comment Share on other sites More sharing options...
Albert Posted October 9, 2013 Report Share Posted October 9, 2013 I like the idea of crafting stuff, most of my students are actualy Vernin students.Also I'm looking forward to the idea of improving a personal wand in the comming years.Also, for students who ended up with a somewhat bad crowd (Ilaro) will they have interesting continuations to their Adventures? Are other people aware of their brief association?Ilaro seems like a weird fellow, it would be interesting to know more about their relationship or past relationships (Orsi). Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 9, 2013 Report Share Posted October 9, 2013 albert; You'll see. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 10, 2013 Report Share Posted October 10, 2013 Something that would be great to get is some kind of color coding for the SS trained when I select the task for a timeslot. I.e. Green the next level of the SS wound be reached, Yellow the SS is trained but without geting to a new level, red the skill is maxed. Especial the red flaging in my example above would be very helpfull. For some side SS I'm usual not sure if I already have maxed them or not in this play trough especial if I haved longer breaks. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 10, 2013 Report Share Posted October 10, 2013 Schwarzbart; That's a really good idea. I can't say it will be in the release of Y2, but I'll at least take this to the Team. Quote Link to comment Share on other sites More sharing options...
Albert Posted October 10, 2013 Report Share Posted October 10, 2013 Schwarzbart; That's a really good idea. I can't say it will be in the release of Y2, but I'll at least take this to the Team. I've been thinking the same tihng but havn't said anything. I always have to go through each and every skill in the skill menue and add together the maximum skill level and skill steps to the bonus skill levels provided by items to determine if a skill is actualy maxed. A skill that maxes out at 13 might show as maxed at 14, but due to items addign to the skill your actual skill level might be 10 and you can train another 3 skill levels. A skill shouldn't show as maxed unless maxed before adding item bonuses and buffs. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 10, 2013 Report Share Posted October 10, 2013 @Albert Its long known that the displaying of the Skillmax in year 1 is kind of buged and it was already promised that year 2 will make this bether. My idea above is for when I select the actions & abilitys for the day to have some form of display if I still full gain from it and not have first to open the skills to have a look. Edit: I would also love to see the lunchbreak to get its own timeslot where some social interations in the school lunchroom are posible and alternative the choice to visit some outside places to eat there. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 10, 2013 Report Share Posted October 10, 2013 Schwarzbart; Unfortunately, no lunch hour in Y2 per se, although that, too, is a really cool idea. Quote Link to comment Share on other sites More sharing options...
Albert Posted October 10, 2013 Report Share Posted October 10, 2013 Schwarzbart; Unfortunately, no lunch hour in Y2 per se, although that, too, is a really cool idea. How about an option to use gates to summon better food! Then once in a while you can accidentaly summon a T-rex that rampages through the school corridors when you are thinking of insatable hunger instead of what you want... OR maybe just because gates are unstable. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 10, 2013 Report Share Posted October 10, 2013 Hahaha! The worthiest use of Gates. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 10, 2013 Report Share Posted October 10, 2013 Serious why would I use Gate for getting bether tasting food if Revision and Glamour are much bether suited for this? (Wow posted nearly simultan with the Legate ^^) Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 10, 2013 Report Share Posted October 10, 2013 Hahaha, there you go albert. You now have two options: Glass half full, and glass half empty. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 10, 2013 Report Share Posted October 10, 2013 Sorry dont look like I can use Rapidshare to upload new things Theyr new usermenue dont works on the upload part for me but maybe its the latest security patch from MS to blame. Quote Link to comment Share on other sites More sharing options...
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