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Showing content with the highest reputation since 11/04/2021 in all areas

  1. Personally I think that if you're asking for Y2 you're a real fan. Anyone else forgot about it years ago!
    2 points
  2. Hi, so obviously i'm new here, and this would be my first post. Ive had my eye on Academagia for a long while and just bought it...finally. And honestly, i am simply overwhelmed. I try to play games after looking up some guides or when it comes to rpg's, some character builds. But all i've found of the prior seem to be severely outdated, and i simply haven't found much of the latter, and what little i did, was again, outdated. The applicable information seems to be...scattered at best. NOW, coming to my questions. I've found new players posing these questions to you lovely people over the years (on the forums), and i shall keep up the tradition. 1) Since i want to play a success story, and experience as much and many of the events as i can in the first playthrough. (success being things like aceing the tests i guess??) What character building stats would you suggest? As in what do i pick while building my first character? (with the summers blush mod, which i assume is the latest and includes whatever is on first whatever of summer) 2) Who would be the best people to try and "clique" with in my ambitious first playthrough? 3) I saw in some video that someone uses the mod TOOLS, sans any actual modding to make their playthrough easy, how can i do that and if i can, where can i get the resources? All in all, how can i have an easy playthrough where i can learn the ropes without failing too much at everything and floundering. I love the concept of this game and am easily disenchanted by failure so i'd like for me to be able to push through enough to learn how to hold myself up in subsequent playthroughs. I know i'm asking a lot of people who probably only now play this game in passing, but obviously there isn't anywhere better where i can do so. So i would really appreciate your attention and help. Thanks in advance, and its good to be here.
    1 point
  3. Is the child of Sky Pirates likely to have at least visited Malkstrang?
    1 point
  4. For those who don't read KS Campaign page:
    1 point
  5. I plan to be fair and impartial with my aid. If I happen to aid one nation more than the others it is pure coincidence, I assure you. If I don't respond to a call for aid, all that means is that my comms are down. There is no conspiracy here. I swear. ... * I think they bought it... What do you mean the mic is still on?! Cut the feed!! Cut it!!! *
    1 point
  6. I was hoping to find some few Canadian 'Flower-Class Corvettes' because of their history & turret emblems on them. I hope in the '40 update we can at least get HMCS Sackville, HMCS Ville De Quebec, and a few others I made note of. They'd be interesting to have with how 'fancy' they would appear. Many nice 'Flower-Class Corvettes' to have fun with . Hoping similar would happen to other nations to have some 'escort' type assistance.
    1 point
  7. As long as the Belles are representative of the cultures they're depicted as appearing from, I wouldn't call it appropriation. I just hope the Belles shown in more regional or isolated ethnic dress are respective of their cultures. Otherwise the diversity so far claimed for the game would be illusory. That said, what I've seen gives me great hope. Otherwise I wouldn't have invested literally an entire weekend, three days, from morning to night on this thing. ^.^;
    1 point
  8. Romance better grow into something special with each passing major update. At first I'd expect it to be a simple KanColle ring feature, then special gifts you share & view in their room, to even much more. Not just following you faithfully, but even going off on their own to patrol the waters (in a safe manner) for you when you're AFK, & etc. Romancing a Belle is fine, just that if you want it to be something special it needs to have something special in return Again, the gift room of rewards & gifts, among other lovely traits. Something simple in '39, of course. Yet you should be able to expand that as time goes on. You teased a 'plausible' card game feature which could be gimmick-ed in. I wouldn't mind that. Whatever works in the end.
    1 point
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