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tiagocc0

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About tiagocc0

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  • Birthday 05/29/1984

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    Brazil
  1. That's a big plus, On my notebook it kinda get cut off just a little on the upper and bottom part of the screen. But it doesn't get in the way at all.
  2. No doubt about it, I hope these issues will be forever gone in the new Year 2 engine.
  3. What do you think about the current interface? My opinion is that it breaths magic, but there are a lot of things I would like to modify in it. If I had to choose between it being pretty and being easy to use, I would choose the latter.
  4. I see, I will wait and hope it will be great and let us play all year with the same character with a great detail of attention and detail to this matter. This has been always a great plus for me, I've always looked for games where I could export my character to next one. The only thing that keeps me down right now is that some UI issues seems to be addressed only in Year 2 as the developer team won't have time nor the budget to make it happens on Year 1.
  5. Yes, still the game play from Year 2 would differ from Year 1. Like when I played Baldur's Gate 1 and 2. The second game has more classes for you to choose from. But if you want to export it from the first game, you can only choose the most basic classes that were made available for Baldur's Gate 1 at the time of it's release. So I had two options, I could play a most common class and have it the entire game from Baldur's Gate 1 to Baldur's Gate 2, but if I wanted to try a new class I could only start a new game in Baldur's Gate 2. I think this is the point I'm afraid will likely happen to Academagia. Not that this is a problem, it's just something that made me feel sad about Baldur's Gate that I would like not to happen to Academagia as well.
  6. I was thinking that Year 2 would be built on the same engine as Year 1 but with added features. If it's a whole new engine then I guess it doesn't make sense to rebuild Year 1 on engine of Year 2 or improve Year 1 engine. It would be great to have a mod about Year 1, but I think this would take quite a while to be done and also a huge team of modders. For this case, it would be better if the engine remained almost the same for the entire 5 years to maintain replayability about having the same character going trough all years. But since we know Year 1 is great but have lots of issues to be resolved and that many features were left out or not considered due to costing\time constraints, we can't demand that Year 1 should be remade to maintain replayability at it's best.
  7. What I would like to know is after the game progress trough the years, what becomes of Year 1? Since we know Year 2 will have many more features than Year 1, and we can expect that when Year 5 is launched it will contain contless more features. After each year, Year 1 will drift apart from the other games, it will become much smaller in comparison. So my question is, will Year 1 be update to reflect features that were implemented on those other games or will it stop from being updated after Year 2 launches?
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