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Legate of Mineta

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Everything posted by Legate of Mineta

  1. Rhi; I believe it will essentially be any code fixes needed. But if there's content, I imagine yes.
  2. Rhi; "1. The obvious Glamour approach would be to surround the speakers with sounds of anything from running water to other conversations - it's actually relatively commonplace, and something a talented first-year student could probably pull off. 2. Yes! Though most casual observers would probably assume it's a dragon's tooth, given the size, and that could lead to some awkward conversations with local authorities. 3. Yes. It's unlikely that she would be used as a cassus belli, given the distances involved, but you never know."
  3. Rhi; "We would say it's extremely in-character for her to be aware of such things. Totally approved. :)"
  4. Rhi; 1) No comment. 2) I wouldn't say she's inconsistent at all, especially, as you note, given her interests... muahahaha 3) Sure.
  5. Progress is always being made. Hopefully everyone's characters will be able to be imported; we'll be asking for lots of characters when the time comes.
  6. Metis; "As a rule, it's much less frequent. The expense for a pursuit outside Mineta can be fairly terrifying (unless you've got really strong Astrological information about the target), and your average Minetan street hound is unlikely to know Merilien or Bassan, so they'll be at a huge disadvantage outside of the Renaglian sphere. If you're the Chards - or if you're the Minetan Guard - you can afford to spend a fortune on high-end thief-takers to make a point. But if you're a simple merchant who got hit by robbers who then tootled off to Malkstrang (not that you'd know for sure that that's where they went), you could bankrupt yourself hiring hunters with no guarantee of success. That said, it's worth noting that the Thieves' Guilds themselves sometimes offer services sort of like parts of thief-taking. That Minetan merchant might be able to pass a message along that Stolen Item X has profound sentimental value, and its return would be worth either a stack of cash or a favor down the line, and there's a decent chance that it would get returned; there are even local mediators outside the guilds that specialize in that kind of negotiation, for a cut. You probably won't get justice/revenge/deep psychological closure, but it probably won't cost more than you can afford and it'll come with a credible guarantee that you won't be robbed by the same people twice."
  7. Rhi; "In the Captain's day, it's more and more uncommon (though not unheard of) for the Guard to offer bounties. They've become more professionalized as a police force (as we'd understand the term) over the past couple of decades, and as a matter of policy and publicity they're not going to go out of their way to look like they need to rely on private citizens to keep peace. On the other hand, private citizens - victims of crimes - can and often do hire people to track down law-breakers and/or recover stolen goods. Some "street hounds" work very cheaply indeed. Incidentally, this ties into the old idea of "public law" versus "private law." In many criminal cases, the victims and their families are responsible for "prosecution" in court, and if they have the resources to gather evidence it's in their best interests to do so. Though, if they hire a street hound/thief-taker to get back what was stolen and beat the hell out of the thief, just skipping the court system altogether... well, that's almost preferred."
  8. Yes; it's now possible to constrain what skills can be gained from an Action/Ability.
  9. I couldn't say, but they'll drop in game via events after the first year, so.. eventually?
  10. I think Jazerus is asking if future development will go faster- the answer is we think so.
  11. M; "Yes, though they're not often heard from in non-fey realms; humans who regularly go back and forth are extremely rare."
  12. M; ""Not taken at all/thrown out on the spot" is probably the most likely option."
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