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Everything posted by Metis

  1. So, wait, Durand having Negation as a core class hasn't been locked in yet ?
  2. AI students don't respect such restrictions, remember? Like Cyrus flirting with boys, for example.
  3. Big Dreams of the Small Familiar, stage 14: And that, for now, is that. Why, yes, a Y3 continuation is already in the works. It'll be out hopefully sometime before I die of old age .
  4. Big Dreams of the Small Familiar, stage 13: Another one of my attempts at being subtle. "Attempts", key word .
  5. Big Dreams of the Small Familiar, stage 12: This stage and the next one were recently overhauled, so beware issues. This is why I usually "finish" an adventure before starting to post it, but things happened as they did.
  6. Big Dreams of the Small Familiar, stage 11: I really should stop trying to solve problems through Speaking Quietly of Riddles, because I have no idea how to make it work...
  7. AI in general can use another pass, if such a patch is ever made. For one thing Cyrus should maybe stop flirting with boys...
  8. Phases, not stages. Put another way: Can a Y2 RE have multiple, sequential exit options in one...well, technically multiple depending on how you look at it, but from the player's perspective can a single RE have multiple sequential exits? You know, without resorting to investigation options -> set memories -> unlocked exits shenanigans.
  9. Forget if I asked this before: Can Y2 random events have "phases", akin to Y1 adventures?
  10. Big Dreams of the Small Familiar, stage 10: Quick filler stage to help set up the next one, which is, eh...not finished yet. Honestly at this point we're reaching the part of the adventure that is, shall we say, not finalized yet, so updates may slow down at this point. (Also because I may or may not have internet/notes access next week, for Reasons, but...details...)
  11. Big Dreams of the Small Familiar, stage 9: There is a reason behind this stages, or at least an intended method behind the madness. Per usual we'll see if it works out .
  12. Big Dreams of the Small Familiar, stage 8: This stage was brought to you by at least four yawns. Yeah, I might need to reconsider my schedule a bit...
  13. Big Dreams of the Small Familiar, stage 7: If this adventure feels a little all over the place it's because it kinda is.
  14. Big Dreams of the Small Familiar, stage 6: I don't expect the details of this stage to ever come up again, mind. So given my track record it'll be about half a year to a year before I type out another entire adventure about it .
  15. Big Dreams of the Small Familiar, stage 5: I will never tire of pointing out Professor di Lucca Alazzo's lack of qualifications.
  16. Big Dreams of the Small Familiar, stage 4: Here's to hoping this attempt at foreshadowing without calling forth a total eclipse proves to be a bit more successful.
  17. Big Dreams of the Small Familiar, stage 3: Just for the record I haven't actually finished the back half of this adventure yet, at least to the extent that I usually do before I start posting stages, so if updates suddenly stop showing up chances are it's because I'm working on it. And yes, those latter stages at barren indeed. Lots of work to do...
  18. True. And even if not it's not like the adventure doesn't have a pretty clear hint of it's own, anyway.
  19. Big Dreams of the Small Familiar, stage 2: I've only just now realized that the adventure title might give away what Astrid is a little bit, huh? Whoops...
  20. Posting this here now in the hopes that it will maybe, possibly, potentially, probably not convince me to actually finish it. Big Dreams of the Small Familiar, stage 0: And Stage 1: This is one of those ideas that ended up picking up speed here and there until it shot off the rails and started flying off into the sunset. So...basically like all the others, really.
  21. That's the one. It even includes a bit of Gates-assisted framing, for what it's worth .
  22. I know the RE you're referring to, though I'm not able to find it. I was able to find Random Event Rumor 17, which has the PC accused of learning a "secret—and illegal for our age—levitation spell", so that's kinda close, I guess?
  23. One issue I foresee with that suggestion is that the other side of the fence would than feel like high Charm/Befriend (or other attributes/skills) is mandatory in order to not make unnecessary enemies, and Y2 is already going to have high Glory, high grades, college rivalries and a few other sources eating away at your relationships. It's a fair point that roleplaying as someone more socially stunted (or however you'd prefer to phrase it) is kinda difficult with all the build-in relationship gains, but it's not like that really amounts to much after the summer vacation wipes the slate clean.
  24. Is them joining or not dependant on PC actions in Y1, assuming a save is imported ?
  25. NPC students can indeed get stuff out of REs and adventure stages, good or bad, in Y1, so I assume the same is true for Y2.
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