A pleasant day to you, Legate.
Coding is a time-intensive endeavor and requires a skill-set that is often expensive to outsource. Based on your previous remarks, it would appear that is the primary hurdle hindering the release of Year 2. Logically, this would be overcome through the allocation of more time - unlikely, given that updates related to Victory Belles are regularly posted on Facebook - or of more programmers. Given that the community surrounding Academagia appears to be rather invested in the release of the next installment... would Mr. Sawh and the remainder of the team be amenable to the addition of a contracted - or volunteer - programmer for dedicated work on Year 2? Presuming that the contractual expense was offset by crowdfunding or voluntary man-hours, of course.
This would give the community an outlet through which they could directly affect the game's progress in a positive manner without BCS incurring significant expense or opportunity cost.