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About KieronGillen

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  1. To state the obvious, because colour coding isn't clear* how about just having a text statement ("Impossible", "Easy", "Average") after each option? (I admit, I wouldn't be adverse to having the actual percentage chance of failure/success there.) KG *In an MMO, I'd lean purple for hardest. For the rest of the world, red means "no". And I'm not even going near the perennial "What about colour blind gamers?" questions.
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