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Everything posted by Wits

  1. He was on duty and not expecting to go far, so nothing much.
  2. Schwarzbart: There are, essentially, three ways to learn that stuff. One is you don't have the gift, but have the virtue that gives the supernatural ability. Then you can learn the ability further as normal. The other way, if you have the gift, is to make a mystery cult. You proably know much more about how that works than I do. The third way is to try to integrate some aspect of it to Hermetic theory. For that you'd probably need more sources of insight, i.e. a relic [i.e. enchanted item] or another inscribed wall. You'd also need the source in question to use an effect that isn't normally within the bounds of hermetic theory, such as having a non-standard duration - alas, the invisibility effect detailed on the wall is "normal" in that respect, so would only help if you found another item with a non-standard effect on it. As for the teleportation, so that others don't wonder: I misunderstood the way in which Dirk intended to do the teleportation - the way he had in mind wasn't malleable like that.
  3. Some things I forgot to mention: The wall can be read as a source quality 9 Tractatus for the hymn Oai. If someone were to use in integration, the wall would give +1 to insight and the effect created would have to do with invisibility. The characters get 3 experience per session participated, so a maximum of 12 for the four sessions from the bar brawl to the catacomb massacre. Everyone also gets 1 confidence per participated session, i.e. max 4, and Dirk gets an additional one for reaching a personal goal. Confidence award pleading is also allowed.
  4. Heh, this went rather differently than I had planned it in pretty much all aspects. Some things all the characters come to know after discussing the adventure: The rebel group Bearers of the Lyre was hiding in the catacombs. Momo turned their leader and a captive of theirs into a mouse (see below). After this, the characters came to the scene. Ganasi the woodworker, whom you met twice earlier, turned invisible. Two of the rebels died by Dirk's spell, and the last one had his skin exploded by what seemed like a failed clawing attempt by Momo. You only have three bodies although there were five of the rebels plus one captiver when Momo charged in. The ones missing are Laibon the priest, Ganasi the woodworker, and Rahaf the captive woman. The wall of the room in which the rebels were hiding was inscribed with ancient secrets. It turns out the city flies because ancient Hyperborean magi led by the fabled Abaris Air Traveler lifted it to flee from the persecution of the Hermetic Order. This didn't work out so good, probably, because soon after this the magi had to retreat with their servants into the catacombs, into the very same rooms the rebels were using. One day, as the wall recounts, the Hyperborean magi simply stopped visiting their servants. Because of protective magics, the servants couldn't pass through the door to the quarters of the magi. The servants remained in the rooms you visited, however, until one day the ghost of Abaris Air Traveler appeared to them and told them to leave the place, never speak to anyone of it, and destroy any evidence of its existence. He swore he would not let the city fall, and swore that he would exact vengeance on the Order. Then he retreated back through the door that the servants couldn't open (and neither could Corbenik, despite his best attempts). So you suspect there might be a an ancient, vengeful ghost sitting in the city's basement, plotting the magi's doom, and he might be what is keeping the city aloft. Beyond that, if Dirk mentions it, you all know there's a Hyperborean hymn inscribed on the wall of the room. The details on those things are in the book Ancient Magic, if anyone else is interested. The hymn was slightly damaged by Dirk's spell, but still gives +1 to insight rolls for integration. (I'll work supernatural virtue stuff out later.) One more curious thing: The people who exit through the collapsed building notice that the stairs to the catacombs are covered in blood. There are footprints, as well. Schwarz: Yes, Dirk can up the spell's target to touch, right, and cast it several times to teleport them into his lab, correct? As you listen to Momo's story after you've teleported back to your lab, you realize Laibon might not be dead (see Momo's adventure below)! Do you wish to reconsider any of the above given this revelation? Other than anything you wish to change, everything you mentioned will be done. Momo, Mono and the Grey Men Momo bolts into a long, rectangular, fairly large room with a few torches held in sconces at each wall. The walls are chiseled full of small writing in a strange alphabet. On the left, there are large double doors made entirely of stone. On the right, a smaller doorway opens to an unlit space. At the other end of the room, about 10 meters from Momo, three men are sitting with their backs to Momo, listening to a fourth one who's talking on a pedestal in a tongue Momo doesn't understand (he doesn't speak Hyperborean, right?). The men stop, turn around, make alarmed noises, and pick up the spears each of them has next to himself. At the same moment, Momo notices a fifth, larger man in full scale armor and armed with a spear stepping in from behind him - the man must have been hiding in the tunnel that Momo came through. Momo comes to a screeching halt as he sees the men, surprised, and gains some composure. The man who was talking to the others - a skinny man with a white beard and furrowed brow - shouts to the large man behind Momo in latin: "What is this, Abood? A cat? Where did it come from?" (Momo have Faerie Speech minor virtue so it can understand and talk all language of the person he interact with, he also have lots of social skill to con these people if needed to) Momo silently listen and watch how this unfold. Showing them a wary looks. Abood responds: "It... it just jumped out of the dark, screeching like that! I didn't have time to do anything!" The men form a circle around Momo, looking more curious than threatened. Preacher: "Could it be a sign? How else could it have gotten past Kerberos? The cat isn't Apollo's favored animal. A warning, perhaps? Try to catch it, maybe it is marked, or perhaps I can divine more from its guts." The other men start closing in on Momo. Momo in his most kingly monotone speech giving voice say "Halt". He gives the surprised human a moment to register the situation and continue slowly. "I am the great disciple of Apollo, Mono the Cat messenger." He give it another short pause, for suspend and also stalling some time to think up a good lie. "The reason I am here today, mortal, beside the fact that the Great Swan of Apollo refuse to grace his presence upon this damp place where the lights of Apollo did not shine, is because I am tasked by the Great Swam of Apollo to bring forth a message of great importance to his follower within this City of Ivory and Jade. I, who is a cat, was chosen to become the messager is because my easy passage granted by the great hound Kerberos will be an easy prove of my credential of my true faith to the great Apollo." [Momo rolled 3 for leadership, 2 for Guile, 9 for folk ken, Libon rolled *censored*] The men stop, looking incredulous. The preacher eyes Momo, looking slightly scared (Momo thinks). "I... A messenger from Apollo? That would..." He thinks for a moment. "If you are sent by Apollo, as you claim, o Mono the Cat Messenger, surely you can prove this by a display of His divine favor? I ask that you not be offended by my request. As you surely know, we are beset by those traitorous and slotful Hermeticist wretches on all sides, and one cannot be too careful under such circumstances." "Breath easy, young initiatives." Momo said as he begin to slowly walks in circle around them pretending to be wise and actually scouting out possible exit or hole to hide into. "It's I who gather you all together to save me the time to explain my quest and to show thee all the glory my power that's a mere child-play in comparison to the might of the great and mighty Apollo." Momo have a short dramatic pause as if to consider something but actually trying to buy a bit more time. After a moment, Momo continue his circling and scouting, "However, mere child-play as it may be, my power would be considerably "deadly" to a youth initiate and too "crude" for any followers of the great Apollo." Momo stop and look at the preacher and ask, "Speaking of traitors, part of the news I bare does contain traitors within the context, so have you capture any traitor or prisoner in your jail recently? For I shall display my power upon the unfortunate fool that dares to revolt against the mighty Apollo and I shall release my wrath upon the unbeliever in the name of Apollo." Momo end this with a very intimidating tone and look. [Momo rolls 4 on guile and 18 on folk ken.] "A traitor? There is Rahaf, I presume. I felt I could no longer trust her, so we had to detain her. Get her, Ganasi." Libon looks uncomfortable about this. A lithe, bearded man wearing a small pendant puts down his spear and buckler and goes through the open door to the right. He returns almost immediately carrying a plump, small, elderly woman whose hands and feet are tied and mouth gagged. Her eyes widen in fear, but she seems otherwise unharmed. Ganasi puts her down next to Momo, then gently lets go, making sure she doesn't fall over. Momo feels a surprising bout of compassion for the woman, of vengefulness toward the men who would treat her like this, and sadness about the whole affair. [Momo gains the following personality traits: +2 compassion, +2 retribution, +2 sadness] All of the men look rather apprehensive about this, but they wait on Momo nonetheless. Momo slowly pace around the woman and say, "Hmm, you presume, Libon? It would be a sin for me to harm a follower of Apollo without full justification and proves..." Momo circle around the woman slowly to look her up and then look back at Libon and ask, "What lead you to the suspicion of her being a traitor?" [There are three ways out. One is behind the armored man, one is on the right where the woman was, and on the left there are big stone doors that, when you think about it, you realize you don't want to open for some reason] "I cannot say, I'm afraid. I cannot reveal too much without assurance of your divine favor, Mono. But surely you would know, being a messenger of the god of truth and prophesy?" He looks at you meaningfully. Momo make an annoyed look, "I'm afraid the title of the messenger of god belongs to the Great Swan alone, for I am merely a hand of the god, mostly dealing with executions rather than diving the truth from the false. My presence here as an impromptu messenger is merely as a favor to the Great Swan, but I understand your concern." After a moment of thinking, Momo say "Ah, I have an idea. I will turn her in for the Great Swan or even be judge by the mighty Apollo himself. For that, I shall use my lesser power of permanently turning her into a mouse for easy carriage. If Apollo judge her to be innocent, then I'm sure he can turn her back." Momo moves closer to the woman to catch the soon-to-be-mouse in case it tries to run away. Facing the woman face to face Momo's paw lay on the woman face and spoke, "Have no fear, young initiative, you have been granted a great honor by Mono the Cat, disciple of Apollo to personally bring you back to meet the great Apollo himself! If you are innocent, be joyous, if you are not, then I suggest you bite your own tongue and end your life to save us the trouble before the wrath of Apollo torment your pitiful soul for eternity!" Momo gives the woman a moment in case she choose suicide before using his power. [The woman turns into a mouse] The woman turns into a mouse and slips away from Momo, and makes a run for the door on the right [i.e. not the one you came through] Libon eyes you warily. "She's getting away, oh Mono. What is the meaning of this? Why a mouse?" "Haha, a mouse because this is the less damaging power at my disposal. In fact, it's the power for a quick lunch usually. Now that she is a mouse, my fellow servant will have her taken in the other room." He thinks for a bit. "Very well, Mono. Consider yourself proven - such powers certainly seem godlike. What is it, then that you were sent to inform us?" Momo looks at Libon with sharp eyes, "Hmm, I wonder. Could it be the reason Great Swan has an other reason for sending me here..." Momo said as he paw his chin looking at Libon He looks baffled. "I do not understand, o Mono. Are you here to help us with the door?" "Maybe, the Great Swan wishes for me to capture a hidden traitor within the rank before my message would be leaked to the enemy, and since we can't prove that woman is the traitor yet, I think I will retain the message for now until my servant return with the verdict." [Momo makes an average roll, Libon *censored*] "A hidden traitor, is it? I know my people well, o Mono, and am not known for carelessness. Please do not underestimate Apollo's faithful. Tell us now, I grow impatient." He grabs a tighter hold of his spear Libon continues: "Abood, go back to your post. You have left our back open." Momo use his power on Libon. He turns into a mouse, squals, and tries to run away. All the men standing around you attack you. <Momo> "I see. This fool is either the traitor or deserve such punishment for threatening me!" [Momo doesn’t roll enough on a guile roll] [Momo makes a lucky initiative roll] Momo decide to run back Elasus goes first and tries to stab Momo [Momo barely dodges Elasus’ spear and makes it away before the others get to act]
  5. Wits

    Plot Notes

    Courtesy of CJ: What Arabella finally tells you about Stephen of Jerbiton Arabella says she was originally from a French family, from Compiegne, near Paris. Her father is a knight and High Official at the French Court; she seems cagey about his name. He is known to be part of the Louis the Dauphin's party: there is according to Arabella some tension between Prince Louis and his father, King Phillipe Augustus. Prince Louis is keen to invade England however, as everybody knows. The Pope has forbidden it, and King Phillipe has forbidden it, but Phillipe probably does not mean it. The argument may just be for show. Arabella has no idea - her father put her in a nunnery when she was 12 years old, because of the strange things that happened around her. She saw visions, and had glimpses of secrets she should not know. She was only in the convent a few weeks, before she climbed over the wall and ran away. Finding her self in Paris, she was taken in by the mysterious King of the Beggars, Anacrôn the Grand Coësre. He taught her of the Order of Hermes, and revealed to her that she had The Gift. She was astonished to learn that he, the ruler of the Parisian slums and criminal classes was also a powerful magus, and she terrified of him, feared that he would take her as an apprentice. He did not, instead it seems negotiating with contacts the Royal Court (of France, not Anacrôn's beggars court). Eventually she was introduced to Brother Gui, a special agent for Archbishop Stephen Langton of Canterbury. Stephen Langton was educated at Paris University, and is a personal friend of both Luis the Dauphin and Phillipe Augustus. When he was appointed Archbishop of Canterbury King John went in to a rage, because firstly his preferred candidate for the position was not given it, and secondly because he felt the Pope had conferred a traitor and friend of his enemies upon him as Archbishop. Stephen Langton was forced to flee in to exile - it is after all only about forty years since St. Thomas Becket was murdered on behalf of King John's father, King Henry, no matter how inadvertently. Anyway Brother Gui was an agent of the Archbishop in exile, and was tasked with the special task of delivering a sealed letter from Archbishop stephen Langton to Archmagus Stephen Eruditus of Jerbiton, along with Arabella. He therefore crossed the English Channel and took Arabella to Libellus. On the way the couple became almost friends, though Arabella seems rather dismissive of Brother Gui who is clearly quite impressed by her. She also did not have much time for Edith, who she knew as the jumped up peasant daughter of the head of the guard, ie. a complete nobody of no manners and very plain looks. Arabella does like Anna, but Anna they only really got to know each other whileplotting their escape from Borley convent - an escape bid cut short by your rescue mission - they were going to sneak out the next week, using the secret passage that emerges under the Church. Brother Gui then went off to Bures to set up a chapel with two other monks in the spot where kIng Edmund was croned, and pray for that Saints blessing on behalf of Stephen Langton. Arabella spent seasons studying under Stephen Eruditus of Jerbiton. She was party to his researches of the burial places of the three crowns of Anglia, and knows that while the crowns are all in place no foreign army can ever invade England. She knows Stephen Langton ordered Stephen Eruditus to remove the crowns, all if possible, and that Brother Gui was to offset the Curse of Saint Edmund by building a chapel at Bures on his coronation site to appease the Saint. Stephen Eruditus did not tell her this, and Brother Gui did not even know - the letter was sealed. Now, she just happened to read the letter, ok, she stole it and read it! When Stephen found out, he dismissed her, and had her imprisoned in Borley Convent. She was actually surprised he did not kill her - she knows the archbishop is guilty of high treason! She has pieced the rest together from what Anna told her. Eventually Stephen Eruditus worked out that the Crown was guarded by a local family, and that his guard captain (Anna and Edith's father) was the custodian of the crown. Stephen knew where it was, but for some reason could not manage to dig it up! Eventually he used mental magic to persuade the old man to dig it up - and Anna was horrified and rushed off to join Borley Convent, to try and offset the curse her father had brought upon the family. Edith just got really angry, and her dad - well he was warped by the spells needed to make him comply with the request to dig up the crown, and changed... Arabella can not say how, but she shudders. Of course soon after he was killed by a drake. By that time Stephen Eruditus had travelled to the Stonehenge Tribunal meeting, taking the crown with him. And there Edith tried to make him carry out his promise to her father: that if the digging up of the crown brought ruin upon them, that he would rebury it. Of course Stephen turned Edith in to a mouse instead. And of course, I forgot to mention - Arabella is terrified of Taitale, and will not be in the same building as him if she can help it, and appears physically frightened of him. It's start to worry Brother Gui, who has mentioned that maybe folks should not trust Taitale, though he admits he can't get out of Arabella what is wrong - but something clearly is, very badly! The Statue To An Unknown Goddess In the Bazaar District the Alley of the Woven Reeds is a small back lane that suddenly opens in to a tiny yard, named Nine Eyes Court. The yard has a few small broken crates, some rotting fruits, rain barrel, the back door to a rather squalid perfumiers whose garbage oiled here gives the Courtyard a truly bizarre and overpowering if exotic stench, and finally the Statue of the Unknown Goddess The statue stands some six feet tall, and is on a simple plinth, and is made of black marble flecked with golden and green veins. It is the lifesize depiction of a woman with a peculiar headdress, clutching in one hang a flail, and in the other what appears to be a small shepherds crook. The statues arms are crossed, and the flail and shepherd's crook (each about 18" long) are likewise crossed. There are strange symbols in the base of the plinth, and a small fire pit in the centre of the courtyard before the statue, where the rubbish is burned when it builds up too much. The locals, indeed many through out the city call the figure the Unknown Goddess, and legend has it there were once four, one in each quarter. If so, you don't know where they are! It is however traditional for those performing any kind of new construction or renovation to come here, light a fire and burn some fruit or vegetables or bread or grain as as offering to the Unknown Goddess. Folklore says she must never be offered blood or animal sacrifice. Strangely enough the statue as not part of the Pre-Magi city religion once practised in the Temple in the Plaza. Taitale believes that in fact the statutes were destroyed by the priesthood of that old City religion. Momo has heard from the city cats that on certain nights the goddess leaves her plinth and walks... The Chariot of Calanthus The last High Priest of the City Cult, the old religion that was displaced by the magi's just and benevolent rule, was one Calanthus. He had curiously enough tried to institute Latin rather than Hyperborean as the ritual language, but had discovered a curious fact -- most citizens of the city could not learn Latin, nor any tongue but their own language. Where he learned Latin from is unclear, but it seems likely to have been from his predecessor but one, a High Priest called Baruch the Calculator. Baruch was responsible for the carving on the edges of the disk by each tower -- DCXCIV in large letters. This is simply the number "694" and according to Taitale was the height that the High Priest of the City Cult felt the city was designed to fly at, in feet. Taitale has no idea where Baruch the Calculator came from, but notes he spoke both Greek and Latin, which is very rare as no one born on the city seems to have any ability with languages. There was also in the Library of the Temple a book by Baruch, apparently in Greek, but that is missing, perhaps destroyed when the magi took over the city and purged the Cult. Baruch was High Priest for 143 years; he was followed by Jasaz, how was High Priest for 13 years, then Calanthus, and in the 25th year of Calanthus the magi captured the city. Calanthus apparently owned a fiery chariot, drawn by horses of burning fire, that flew upon the wind. It must have been large, for after the magi seized the Temple Calanthus left, his driver taking him and the last six priest of the city cult to survive in the fiery chariot as it drove off in to the sky. Many say that one day Calanthus will return and seek vengeance.
  6. Baruch practices his Trusty Windspell and masters it for fast-casting. He also corresponds with dirk about Magic Theory. Taitale practices flying his chair Arabella reads the magic theory summa
  7. Way to go with this, Adrian. It's a great guide.
  8. I don't see how this is different from our boat-finding thing - I couldn't find the discussions he referred to on the Atlas forum, but my vote would be "yes" just for consistency's sake.
  9. Schwarzbart: Vim spells of general base level can usually only affect spells that are at most of a certain level relative to the Vim spell's base effect. This is difficult to understand, so I'll give an example. Maintaining the Demanding Spell (ReVi general, core 162) says it can only affect spells of equal or lower level. So if you have invented a level 15 version, you can only maintain concentration on a spell of max level 15 with it. If you look at the ReVi guideline, however, you'll notice that it says you should be able to sustain or suppress your own spell of at most +2 magnitudes of the Vim spell's level. So you'd expect to be able to maintain a spell of level 25 with the aforementioned level 15 spell. Why the discrepancy? It's because Maintaining the Demanding Spell has +1 from touch and +1 from diameter! So the base level of Maintaining is always 2 magnitudes lower than the effective level, which is why you can only maintain a spell of equal level with it. This is the same reason why your Evil Eye level 5 can only work on level 10 spells: it's base level is 1, and if you add 5 magnitudes to that, you get level 10. Adrian: Yeah, if they can get through your resistance and so on and they have the appropriate spells, they should be able to do that I think.
  10. Schwarzbart: Failed apprentice, as I mentioned.
  11. Gather round, ye magi of all walks, to hear the tidings of Taitale wood-wing! Here's the deal, OOC; let's presume Taitale has told all the magi about this in prettyspeak: Taitale is a Failed Apprentice, hence can assist in the lab. He gives an assistant bonus of 8, or 9 for inventing spells. Usually, he has charged 2 vis of his choosing per season, which has limited the demand for his services. Now he's giving a temporary discount, though, since he needs to pay Baruch back for the chair (and maybe get himself a longevity ritual before he stumbles upon the white flower bouquet). 1 vis per season and the magus in question "owes him", whatever that means. So if you lust for them enigmatic (yet tasty) arcane mysteries beyond your control, just call Taitale!
  12. Yeah, ok, I think that's a good idea. I won't have time early this week, but I'll PM you the scenario once I get the chance. We can maybe share this with the others afterwards for laughs
  13. Yeah, I think the next session should be the last one (for the time being). After that, I'm game for downtime.
  14. Maybe PM - it seems some people have stuff on there that might be best left as a surprise unless needed. It's not much trouble to send it to the GM anyway after you've got the list made once.
  15. I think the point of the book trading would mostly be to get books on subjects we don't have but need - finesse being at the top of the list probably. This would be bargaining to the tune of "do you want a copy of one of our sound summae in exchange for a copy of your finesse summa?" Beyond that, it might be too much accounting to do it for vis.
  16. I think we'll have to ask CJ about this - the opinions of the senior magi would determine covenant policy, probably. My suggestion would be that each summa between 20 and, say, 33 is sound for these purposes. That means we have a few vain ones (bjornaer, covenant lore) and several excellent ones (penetration, magic theory...). If we follow by the Covenants book's dictum, then the excellent ones would be untradable as per oath, but most of the sound ones should be fair game.
  17. Ok. The questioning doesn't yield any results. "This is a tough one, sir. He's lying, that's for sure, but I can't make him budge an inch," says the guard. So you go to the collapsed building before you do the thing with letting Philippus free and following him? Unless someone wants to add something / do something first, then that's what we'll play next.
  18. Recap: You visited Libon's house, found and subdued his purported slave Philippus, found that there was a lot of food stored in the house, found that Libon had been searching for something in the catacombs and had been last looking into the catacombs under the collapsed building from Schwarzbart's story, didn't manage to catch Ganasi the woodworker who vanished into thin air as Bashir gave chase, the guard you posted to keep an eye on Philippus noticed him slip a cord out of the window, Dirk found out Philippus did it to warn Ganasi, but didn't manage to get any more info out of him. Finally, you posted guards at the house (and Dirk, unbeknownst to all others, discussed with someone who is now going to take over the shrine for worship purposes). What are you going to do? How are you going to interrogate Philippus?
  19. Mikka: Sure, just show up in #wizardbase at 12 gmt. We'll say Dirk asked around to join the investigation.
  20. It's always the same thing with rpgs - we'll just wave it off by saying they are the ones who responded to Taitale's call / who happen to be available etc.
  21. Oh yeah, are you going to visit Libon's all plastered, or are you going to rest the long term fatigue off first? Also: I would appreciate it if everyone could PM me any story and personality virtues/flaws that the character(s) they play with have, along with any abilities that I possibly should know about. Edit: Or would it be easier to just post them here on the forums? Since we are all going to GM at some point probably, it would be good to have a separate thread for them, maybe?
  22. Ok, I think we'll begin the session with a visit to Libon's, then, unless someone suggests something else. Nyaa: You can play both if you want.
  23. I'm not sure if I understand - as far as I'm concerned, you can decide which character you would rather play.
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