I noticed that, when you ask for a favor to a professor, he/she often gives +n Skill Steps in something (where n=relationship with the prof). However, the almost totality of the skills does not need more than 3 SS to increase a skill level, and considering that one cannot raise a skill more than 1 point at a time, professors' favors often get wasted. Perhaps, above a certain favor value, the favor tables could contain more interesting options, as for example raising two or three skills in a combination of the favor value (e.g. if I have a favor of 7, two skills could get +2 SS and one +3, or similar), or discovering a location (perhaps connected with the prof?), or opening an adventure...
Regarding skill values, is there a planning to unlock something at level 12, for year 1? It is rare and difficult to arrive at 12, one should be at least rewarded!