Heres one that was rattling around the old noggin. Please forgive the errors, got a case of insomnia. lol
A little knowledge
"You can run *first name*, but you can't hide forever!" Shouts Philippe.
He's never been this mad at you before, but then again, He's also never been Fluorescent pink either.
Serves him right for swiping carmels out of your wardrobe. He should have checked for traps too, not just wards.
What colour that scoundrel currently is dosent matter, its where your going to lay low untill this blows over that does.
Exit / No roll Slip behind the first door you find.
Exit Sucsess As you slide the lock home, you hear him pound on the door.
"I'll get you yet" Philippe roars.
Smugly, safe behind a sturdy door, you reply "I'ld like to see you try"
A tingle fills the air and numbness runs down your spine, YOU CAN'T MOVE!
"See him do what, now?" comes a voice from behind you. You recognize that voice... thats.. oh no...
"Students are not allowed in the Teachers lounge, *full Name*." chastised Orso Orsi.
"Oh, and Philippe Marchant, You were warned just earlier today about threatening a fellow student. Thats detention, for both of you" He continued.
Great... The only thing worse than detention, is being stuck in detention with Philippe.
Relationship with Philippe -2, Detention, Location discovered - Academagia: Professor's Lounge
Climb. The dry well by the stables.
The well by the stables has been dry since before your grandfather was born. Nobody will find you there!
Wow, that was trickier than you first thought. You nearly fell when that stone almost slid loose.
Hey, theres delicate engravings on the sides... looks like countless phemes, lost techniques, and even spells.
I guess the old well wasnt as empty as everybody thought.
Location discovered "Lost well of Knowledge"
Wow, this is trickier than you first thought. An odd shaped stone that looked like a good hand hold slides loose...
Ouch! Feels like your shoulder is dislocated (-4 vitality).
On a brighter note, that stone thad came loose looks to be an eye finely carved from Basalt, about the size of a lemon.
Perhaps you should check it with the registry, it may be valuable...
Well, at least you managed to escape Philippe... for now.
"Lost well of Knowledge"
You've heard fables about such wells all your life, who would have beleived it possable that *YOU* would actualy find one.
If you spend a decent amount of time studying the diagrams and notations carved into the very stones that make up the walls,
you may just come out of it with a new understanding of a pheme, skill or spell that had been previously unknown to you... or just a horrable headache (vitality -2).
The well's enchantments are ancient and powerfull, and atempting to glean wisdom from it proves to be a terrible strain on a young mind (stress +5),
and can only be risked once a week.
Its said that long ago a great man traded his right eye for a drink from the well of knowledge.
Nobody knows if this is truely his eye, or if it had been carved to honor his sacrifice.
Either way, it holds an ancient enchatment. When clutched against your right eye, It imparts a +2 bonus to the parent skills of your Courses.
This bonus can only be invoked only once a month, and lasts 48 hours before it fades.