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Boring Sermon


Nyaa
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Your parent either loved or hated you enough that they suggested STRONGLY for you go to the Temple of Iudocia over the weekend with your allowance at stake, for some good two hours long epically boring sermon talking about complicated genealogy of some long dead prophet mages. You took a seat at the corner furthest to the audience and make enough gesture for your parent's friends to know you are there.

 

Half an hour into the sermon where the preacher begin to retold the story of the savior Medeka, you become so dazed out that you fall off your seat! Everyone is wondering what is happening and are close to locating the source, what to do?

 

Unlock: Temple of Iudocia

 

Exit: Apologize and go back to your seat.

Success: How embarrassing! You heard some elderly murmur about how kids these days lack faith and discipline, which they are right because you fall asleep again within minutes. Snoring loudly enough to get booted out.

 

+1 Stress

-10 Parent Approval.

 

Failure: No failure.

 

Exit: Cleanse (Spell). Keep yourself awake with a spell.

Success: You apologize and go back to your seat, but you are still sleepy from the boring lecture, so you carefully cast the cleanse spell to refresh your mind long enough to survive the lecture.

 

Failure: You apologize and go back to your seat, but you are still sleepy from the boring lecture, so you quickly cast the cleanse spell to refresh your mind, but you messed up and your hand become very itchy. You spend the rest of the sermon rubbing your hand together and faking like you are praying when you make too much noise.

 

+2 Stress

 

Pray. Pray to god for guidance!

Success: You prayed with all your heart and within your faithful devoted heart, you can feel a beautiful motion of lines circulating and titillating in a structured yet unrestricted action.

 

Unlock Beseech

Unlock Beseech Option

+1 Pray

+1 Piety

 

Failure: You prayed half halfheartedly, worrying more about what the people will think when they see you pray on the floor like an idiot. You decide to stop and look for alternative with much less time to act.

 

-1 Piety

Success chance of all action reduced for this turn by 20%

 

Beseech (Pheme). Repeat the beautiful motions you witnessed in your heart.

Success: Lights of miraculous warm fiddle around your hand like fairies dancing to your orchestral of love. Just when the preacher is about to say that magical casting by non-personnel in temple is forbidden, grand light of warmness shot out of the statue of Medeka and enveloped you in the glow of caring love. You feel that you are ready to perform the final phase of the motion in your heart.

 

Remove all option

Unlock Remake

Unlock Remake Option

 

Failure: No failure.

 

Exit: Remake (Spell). Release your symphony of faith!

Success: Everyone is awe at the sight of your brilliant grow of light dancing around you and the gentle waves of your hand like it exist to be there to comfort their painful souls. You on the other hand, feel great power rise within you, your mind become sharp and powerful, your body can endure the pain of the world, and your soul and take on the sin of world. Suddenly, demon's arise from the ground and trying to strike at you! But within the moment of impact, you are transferred to the local forest and you heard a voice, "you are not ready, but we have brought you time by erasing everyone's memories. Become strong and stay faithful until the year of Miinera."

 

You make a promise in your heart that you will be ready for the ultimate crusade in year five.

 

-99 Stress

+ 1 Piety, Oratory, and Theology.

 

Failure: You tried to perform the final act of the motions, but demon's arise from the ground and trying to strike at you and within the moment of impact, you are transferred to the local forest. You heard a voice, "you are not ready, but we have brought you time by erasing everyone's memories. Become strong and stay faithful until the year of Miinera."

 

You make a promise in your heart that you will be ready for the ultimate crusade in year five.

 

-2 Stress

 

Exit: Etiquette. Stand up and apologize in the most courtly fashion possible.

Success: Your elegant display of body gesture is rewarded with forgiveness from everyone and you calmly sat down in style.

 

+5 Parental Approvals

+1 Etiquette

 

Failure: You made some exaggerating movement and make quite a few people uncomfortable, the preacher told you to stop playing and sit down.

 

-5 Parental Approvals

+1 Stress

 

Exit: Theology. Stand up and ask the preacher to let your preach the story of Medeka.

Success: Your motivation touched the preacher, and so he let you the honor of preacher after he assured that you know enough about the story.

 

Remove: All option

Unlock: Oratory option

 

+1 Theology

 

Failure: Your motivation touched the preacher, but you fail to proof that you can even recite a page of the story.

 

+1 Stress

 

Exit: Oratory. Recite the grand story of Medeka.

Success: Not only does you retold the story in great detail, you spoke in such an awe inspiring perspective like you are an angel sent from heaven. Everyone is so touched by your words that they give you a heartwarming applause and the preacher offer you to work as an orator of the temple.

 

-2 stress

+10 Parental Approvals

+1 Oratory

Unlock: Work as the Temple Orator

 

Failure: You tried your best, but you just can't muster the right tone to match the emotions of the story, but the preacher give you a pat at the back and say well done.

 

-1 Oratory

+5 Parental Approvals

 

Work as the Temple Orator

You impressed some temple authority enough to get a job as the orator with the benefit of 1 skill step expansion to Piety, Oratory, Theology, and some pims based on your performance.

 

Exit: Mimicry. Fake some animal noise.

Success: You made some chipping noise of the birds and everyone looked up for the source while you quickly sat back at your seat.

 

+1 Mimicry

 

Failure: You made some really creepy noises, which cause the preacher to think that you are possessed by the devil and force you to go through a six hours long exorcism. At least you get to listen to the whole content of the book of Holy Scripture being yell at your face in one sitting while being watered by a gallon of holy water.

 

-1 Mimicry

+2 Stresses

-1 Vitality

-5 Parental Approvals

-Remove all negative spell effect

+2 random Religious SS

 

Exit: Move Silently. Try to move away without anyone noticing.

Success: You got out of the hot spot, and you also sneak out of the temple, have a drink at a nearby coffee shop, and sneak back in just when the sermon is over.

 

+1 Move Silently

-1 Stress

 

Failure: You try to move away silently, but you still make enough noise for EVERYONE to see you acting suspiciously. You will have to explain everything and apologize a lot when you are being interrogated.

 

-1 Move Silently

+2 Stresses

-10 Parental Approvals

 

Exit: Traps. Put a spring trap at your seat and blame it for your fall.

Success: You call the preacher over and told him someone set a timed spring trap at your seat and knocked you out of your chair. The preacher apologize for the oversight and sent you to the private first class royal infirmary with all expense in the temple's tab.

 

+1 Trap

-99 Stress

Remove all Negative Emotion

 

Failure: You try to make the trap looks like it is activated, but you accidentally activated it and the spring sprung your arms out of to a weird angle, which the word painful is an understatement.

 

-2 Vitality

+1 Stress

-5 Parental Approvals

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Added Ambush subskill.

 

Fantastic! There should be an Exit if you have the Spell Cleanse and Remake, too. smile.gif]

Wait, acquired spell can be use to solve event!?

 

I think some Religion SS options would be nice also for this.

Yeah, I am planning to make a exit for EVERY sub skill, so this will be a really long page.

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This is not how you use Court Fashion... Court Fashion is how you dress. Etiquette is courtly behaviour.

 

Edit: Also, this idea of having every single subskill on an event is totally silly.

Okay, guess I will invest my time on something else after I finish this with a religion option and other obvious one.

 

Edit: Can't find data about remake spell, so I can't make that option.

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Effect is that it push all your Attributes by 3 (Charm by 4) by lending a tiny fraction of the power of gods. It also have some minor downsides. (Right now its one of the most powerfull spells we can cast.)

Thanks for the help.

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