freespace2dotcom Posted January 2, 2016 Report Share Posted January 2, 2016 Considering Elumian is Latin and Renaglian is Italian... Using English cognates may not be 100% proper. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 2, 2016 Report Share Posted January 2, 2016 Svinik; For your questions- what they wrote! dyrhet; That's something you'd have to ask, or investigate in the Lores... Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 7, 2016 Report Share Posted January 7, 2016 Was the Class Skills list changed in one of the last DLC/CP or will it changed in DLC 17? (I ask because if my mini mod as it would be bad to still spread it when there was a change) Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 8, 2016 Report Share Posted January 8, 2016 Schwarzbart; No, not that I am aware of. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 9, 2016 Report Share Posted January 9, 2016 1) Is already known what options we have for year 2 with our Year 1 Background mods so they continue to work? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 10, 2016 Report Share Posted January 10, 2016 Schwarzbart; While they haven't been tested, any Y1 Mod *should* still work in Y2. No guarantees, of course, but should be fine. Quote Link to comment Share on other sites More sharing options...
Metis Posted January 12, 2016 Report Share Posted January 12, 2016 So how much can the player do in terms of necromancy in Y2? And I don't mean the "summon ghosts to answer questions" kind of necromancy, I mean the "dig up a person's corpse and turn it into a zombie servant" kind. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 12, 2016 Report Share Posted January 12, 2016 2. Will Nanteredal become a useful teacher in Y2? 3. Is the time limit for adventures and events already working in Y2? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 13, 2016 Report Share Posted January 13, 2016 Metis; 1) Not very much. But, it was discussed. Schwarzbart; 2) Well...no comment. 3) Yes! Quote Link to comment Share on other sites More sharing options...
Metis Posted January 13, 2016 Report Share Posted January 13, 2016 Can't say I'm too surprised. So would conning some wealthy family out of their on magical life-support brain-dead kid be a more realistic goal, or that is not something that's been invented yet? ...What? People have been asking for a few evil adventures, and I'm just trying to provide an opportunity (one I suspect the Team will reject due to either incompatible lore or just plain not working, if not because Sweet Unholy Cthulhu WHAT, but hey, a man can dream). Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 13, 2016 Report Share Posted January 13, 2016 2) Would there be a problem for a player student that didn't do adventures through year 1 in the next years and if so what kind of problems would arise? (Natural the Secret Backgrounds is not possible for such a player) Quote Link to comment Share on other sites More sharing options...
Svinik Posted January 13, 2016 Report Share Posted January 13, 2016 Hmm, before my adventures causes an issue, perhaps an obvious question. Rather longer ago than I care to remember, I discussed golems with Larry, and we agreed that they would need far too many phemes for 1st years to even consider making them but I can't remember if that was a global ban or just a 1st years ban. I was planning on having a Vilocean duelling mannequin (a golem that looks like a Vilocean duellist and is programmed to act as a sparring partner) in my book-worms adventure (2 stages left to go), are golems ok? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 14, 2016 Report Share Posted January 14, 2016 Metis & Schwarzbart; 1) Well, that is definitely evil. I suppose cons that play on people's emotions have always been around... 2) Hmmm....there is no problem, per se, but the starting conditions of the Academagia will be different from a Player that had imported a save, based on what they have done. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 14, 2016 Report Share Posted January 14, 2016 Hmm, before my adventures causes an issue, perhaps an obvious question. Rather longer ago than I care to remember, I discussed golems with Larry, and we agreed that they would need far too many phemes for 1st years to even consider making them but I can't remember if that was a global ban or just a 1st years ban. I was planning on having a Vilocean duelling mannequin (a golem that looks like a Vilocean duellist and is programmed to act as a sparring partner) in my book-worms adventure (2 stages left to go), are golems ok? Problem with golem is that currently its not possible to intentional produce intelligent ones as for this you need Mastery or Gate magic to my knowledge. Our Battle Mace figures are golems of some sort but unless the player mess with the magic they are simply stupid so there is probably no direct ban for golems just a ban for spells that need to make intelligent one that can follow orders that need some intelligence. I.e. a golem specific made for training would be no use in real combat or guarding as he is not programmed via different spells for this tasks and the moves the golem makes are easy to seen trough just after a few training sessions. Even a training golem should probably the top end of what is possible to make without binding a spirit to a golem as it need to react to many different situations and might be limited to just one specific weapon type for the opponent (and for sure only can handle 1 opponent at a time). Alone to be able to handle different human shapes and sizes and react to different moves will be a hell of programming without adding a spirit what is clearly forbidden. I don't think a real combat golem is possible without a Spirit except you make a berserker one who not care for defence and attack friend and foe alike or one that need constant input what to do. Quote Link to comment Share on other sites More sharing options...
Svinik Posted January 14, 2016 Report Share Posted January 14, 2016 Problem with golem is that currently its not possible to intentional produce intelligent ones as for this you need Mastery or Gate magic to my knowledge. Our Battle Mace figures are golems of some sort but unless the player mess with the magic they are simply stupid so there is probably no direct ban for golems just a ban for spells that need to make intelligent one that can follow orders that need some intelligence. I.e. a golem specific made for training would be no use in real combat or guarding as he is not programmed via different spells for this tasks and the moves the golem makes are easy to seen trough just after a few training sessions. Even a training golem should probably the top end of what is possible to make without binding a spirit to a golem as it need to react to many different situations and might be limited to just one specific weapon type for the opponent (and for sure only can handle 1 opponent at a time). Alone to be able to handle different human shapes and sizes and react to different moves will be a hell of programming without adding a spirit what is clearly forbidden. I don't think a real combat golem is possible without a Spirit except you make a berserker one who not care for defence and attack friend and foe alike or one that need constant input what to do. Hmm, so what about Muffin Man? And for that matter a certain stony familiar? Fortunately as it is only going to duel a student it doesn't need to be very good, and I do have it using only very simple commands. Possibly such things are more vanity toys than real sparring partners? We don't see the owner in the adventure (maybe I'll do something for year two if people like the adventure) but I can see magical gee-gaws being valued as much for being highly magical as atually being useful by some members of society. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 15, 2016 Report Share Posted January 15, 2016 As mentioned you can't produce intelligent golem intentional with the currently legal magic to my knowledge that don't mean things like Alice , Muffin Man, Professor Cog Spring can't be produced unintentional. About this cursed stone your sure it was "produced" in Elumina after the ban? I personal think it might even something that came to Elumina with gate magic and stayed so it's nothing crafted here. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 15, 2016 Report Share Posted January 15, 2016 This is correct: without Gates or Mastery, there can't be intelligent golems (although Glamour can go a long way to having the appearance of sapience.) There isn't anything inherently illegal about Pre-Ban golems, of course. As to that Stony Familiar...well...even the Dev Teams have many conflicting theories. Quote Link to comment Share on other sites More sharing options...
Svinik Posted January 15, 2016 Report Share Posted January 15, 2016 This is correct: without Gates or Mastery, there can't be intelligent golems (although Glamour can go a long way to having the appearance of sapience.) There isn't anything inherently illegal about Pre-Ban golems, of course. As to that Stony Familiar...well...even the Dev Teams have many conflicting theories. OK, I'll mention that it is an antique ;-) Thanks guys, I suddely worried I'd have to re-write that stage and the adventure is already taking forever Next time I may try seom 1-stage adventures, or just random events, doing the club adventures as multi-stage multi-phase adventures is quite tiring. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 16, 2016 Report Share Posted January 16, 2016 For a fighting golem it need some way to repair it self or it wouldn't last for a few hundred years of use. So the golem might look strange when it comes to fashion but have no look of wear or tear. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 16, 2016 Report Share Posted January 16, 2016 1) What type of magic beside Astrology and Negation have the ability / spell to find out what kind of school a spell or enchantment belongs to? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 17, 2016 Report Share Posted January 17, 2016 Schwarzbart; It's possible through Incantation, although it's much more difficult. That's about it, for comprehensive tests. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted January 17, 2016 Report Share Posted January 17, 2016 Is it possible for magic tests done through different pillars to have slightly different results from each other? And correct me if I'm wrong but it *seems* to me that glamour could be used as well if incantation could do it. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 18, 2016 Report Share Posted January 18, 2016 Free; Yes, they can have varying degrees of precision, but, in the end, not different results. Glamour is excluded only because it's results *may* be subjective. Not usually, but they can be. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted January 19, 2016 Report Share Posted January 19, 2016 Is there a way to tell if a glamour-based inspection of magic is being influenced? Outside of performing the test with a different pillar? And if such such interference is found and compensated for, could you get the correct result? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 20, 2016 Report Share Posted January 20, 2016 Free; Yes to the first and last- the second one is more problematic. I'm not sure you could inherent to Glamour. Quote Link to comment Share on other sites More sharing options...
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