Legate of Mineta Posted December 18, 2021 Report Share Posted December 18, 2021 Excuse me while I immediately add this to my library. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 18, 2021 Report Share Posted December 18, 2021 After reading some of the reviews I don't think it is my kind of game with broken quests and timer that apparently not long enough to even think about the quests you get. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 18, 2021 Report Share Posted December 18, 2021 S; Hopefully they will improve? It's 1.0. But I haven't yet tried a game, though, so... we'll see. Quote Link to comment Share on other sites More sharing options...
Good Coyote Posted December 23, 2021 Report Share Posted December 23, 2021 I'm planning a Strixhaven 5e campaign. Despite the magic school setting, the official adventure that just came out isn't very similar as written, but I'm very excited for this homebrew. Among a lot of other tweaks, I'm planning to age up the Academagia class for background NPCs. Minimal extra work for me, for NPCs that I'm already familiar with and can easily figure out how to use them in a scene. (If anyone's familiar with Magic: The Gathering and has thoughts on colleges or colors for their favorite characters, let me know!) Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 23, 2021 Report Share Posted December 23, 2021 10 minutes ago, Good Coyote said: I'm planning a Strixhaven 5e campaign. Despite the magic school setting, the official adventure that just came out isn't very similar as written, but I'm very excited for this homebrew. Among a lot of other tweaks, I'm planning to age up the Academagia class for background NPCs. Minimal extra work for me, for NPCs that I'm already familiar with and can easily figure out how to use them in a scene. (If anyone's familiar with Magic: The Gathering and has thoughts on colleges or colors for their favorite characters, let me know!) I'm unsure what you intent with your posting. Are you looking for players or just suggesting this book as it might interesting for Academagia players? If the first then you should also point out where you plan to run it (i.e. IRC, Discord or one of the many RPG / Tabeltop tools) and at what time frame. Quote Link to comment Share on other sites More sharing options...
Good Coyote Posted December 23, 2021 Report Share Posted December 23, 2021 Just suggesting the game/book, sorry. Purely as a sidenote, if anyone wanted to share thoughts on how to use characters that they like, I am interested in hearing them. But mostly just sharing the game. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted December 23, 2021 Report Share Posted December 23, 2021 5 hours ago, Good Coyote said: I'm planning a Strixhaven 5e campaign. Despite the magic school setting, the official adventure that just came out isn't very similar as written, but I'm very excited for this homebrew. Among a lot of other tweaks, I'm planning to age up the Academagia class for background NPCs. Minimal extra work for me, for NPCs that I'm already familiar with and can easily figure out how to use them in a scene. (If anyone's familiar with Magic: The Gathering and has thoughts on colleges or colors for their favorite characters, let me know!) For what it is worth Strixhaven can also be played on Steam through the Fantasy Grounds program. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted January 20, 2022 Report Share Posted January 20, 2022 RPS NEWs about Songs Of Glimmerwick from the maker of Eastshade looks like an gardening / alchemy / magic / adventure game mix that could be interesting. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted January 20, 2022 Report Share Posted January 20, 2022 I definitely like the name. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 2, 2022 Report Share Posted February 2, 2022 https://store.steampowered.com/app/695600/This_Grand_Life/Â looks like an interesting live Sim. The start is a bit confusing to find out where you find what at the map. Also the weekly time system where you have 112h to spend each week make you repeat many possible actions multiple times (i.e. a "Full time" job is 20h each call) Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 2, 2022 Report Share Posted February 2, 2022 Hmmm! Looks interesting. 20 hour shift sounds... hard. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 2, 2022 Report Share Posted February 2, 2022 The 112h you have each week are 16 per day if you calculate it, that means you have 8h of rest for each day already reduced. Also i.e. each time you eat a meal it cost 5h what means it is calculated the time of 1 meal each day for a full week. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 2, 2022 Report Share Posted February 2, 2022 Ah, got it. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 5, 2022 Report Share Posted February 5, 2022 So after play it for a bit I think this game have the problem that even the weekly scale is to slow when you have to repeat actions 100 times. I.e. you need 2000h Work experience for many higher level jobs or when you study something you only get 1% toward passing it per call. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted February 7, 2022 Report Share Posted February 7, 2022 So, I have discovered a very fun game named "Heads Will Roll". It is basically a schedule-management game, set during the Hundred Years' War, with combat that is a fusion of "Legionary's Life" and "Battle Brothers" - but with a more interesting story/quest system than both games that has what I think to be interesting alternative history (involving, of all events, the Siege of Cambrai in 1339). It also has 8 romance options (all female), for those who care about such things. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 7, 2022 Report Share Posted February 7, 2022 Oh, that's very interesting! Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 11, 2022 Report Share Posted February 11, 2022 https://www.rockpapershotgun.com/fallen-londons-dating-game-spin-off-has-a-demo-now Fallen London apparently get a Dating Sim spin off that now got a demo. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 11, 2022 Report Share Posted February 11, 2022 Well, you know I'm going to have to check that one out. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 23, 2022 Report Share Posted February 23, 2022 "similar to a Paradox game" HECK YES. This sounds amazing! Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 24, 2022 Report Share Posted February 24, 2022 10 hours ago, ShiningCity said: For people who are interested, in roughly 2014 after dropping my work on an open source Majesty1+++ project I started working on a commercial game I had been thinking about a little before I bought Academagia but had put off due to lack of time/programming capability. Maybe you post again when you hit Early Access and once more once you reach release. Quote Link to comment Share on other sites More sharing options...
ShiningCity Posted February 24, 2022 Report Share Posted February 24, 2022 11 hours ago, Schwarzbart said: Maybe you post again when you hit Early Access and once more once you reach release. No, no. I don't think I will. Instead I'll tell you to go xxx yourself. The rest of ya'll good luck with stuff. Quote Link to comment Share on other sites More sharing options...
Metis Posted February 24, 2022 Report Share Posted February 24, 2022 I've heard of worse marketing strategies . Quote Link to comment Share on other sites More sharing options...
ShiningCity Posted February 25, 2022 Report Share Posted February 25, 2022 6 hours ago, Metis said: I've heard of worse marketing strategies . Well the marketing trade off is the 10 people who still post here will probably see it somewhere else anyways. Whereas the emotional value of telling some piece of shit off is very high, for me personally especially if I am in a bad mood for unrelated reasons. I accept any and all consequences of my actions in this case because it is worth it. No one forced him to be an asshole, that is just who he is. Quote Link to comment Share on other sites More sharing options...
Metis Posted February 25, 2022 Report Share Posted February 25, 2022 That seems to be a questionable long-term strategy, and who's to say he meant it like that anyway? Maybe it's just me, but I read that as a "I'm interested enough to ask you to remind me again when the project is in a playable state 10 months from now", not "come back when you've got something substantial to show". Quote Link to comment Share on other sites More sharing options...
Rhialto Posted February 25, 2022 Report Share Posted February 25, 2022 10 minutes ago, ShiningCity said: Well the marketing trade off is the 10 people who still post here will probably see it somewhere else anyways. Whereas the emotional value of telling some piece of shit off is very high, for me personally especially if I am in a bad mood for unrelated reasons. I accept any and all consequences of my actions in this case because it is worth it. No one forced him to be an asshole, that is just who he is. With all due respect, when one is developing an obscure and intricate game, even 10 people who play and enjoy a similar game can be valuable resources - especially for only 2 minutes of free writing. I did not think that @Schwarzbart was an asshole when he recommended "Maybe you post again when you hit Early Access and once more once you reach release." Rather, he was just giving a suggestion about what i think to be an interesting game. Quote Link to comment Share on other sites More sharing options...
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