Leoshi Posted April 29, 2011 Report Share Posted April 29, 2011 Great work Schwarzbart thought I must say I don't make that much money in one character. To CremePudding: I think you made a mistake, his name is Magsa Nembo not Nembo Magsa. Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 29, 2011 Author Report Share Posted April 29, 2011 Leoshi I never expect that every char can avord the prices of MS Schwarzbart but thats just one of the posible ways. Sure there is still the huge price of the Opal but there is (was?) a way in the last DLC that wher you can get over 1000 pim in a single time slot once a month! (Also if you care for you parents a bit at the start of the game you easy can gain 50-100 pims every 2 weeks) Link to comment Share on other sites More sharing options...
Leoshi Posted May 1, 2011 Report Share Posted May 1, 2011 There was a way to earn that much in a month? ( As for the part on parents, I generally role-play the outcast/black sheep because I have magical powers and others don't) Link to comment Share on other sites More sharing options...
Schwarzbart Posted May 16, 2011 Author Report Share Posted May 16, 2011 Added some Checks for Visitation Rights in Step 5a and 6a at Post 20 Link to comment Share on other sites More sharing options...
Legate of Mineta Posted May 16, 2011 Report Share Posted May 16, 2011 Schwarzbart; Cool! I think there is still time. Link to comment Share on other sites More sharing options...
Schwarzbart Posted May 16, 2011 Author Report Share Posted May 16, 2011 I can't ask you for doing it in already existing Adventures / Events and dont watch them my self in my Adventure ^^ Link to comment Share on other sites More sharing options...
Schwarzbart Posted June 23, 2011 Author Report Share Posted June 23, 2011 Orginal I planed to wait for the new DB to continue my work from there but I just haved a Idea how to Added one way to get Schwarzbartweed in step 4 so I added it. Link to comment Share on other sites More sharing options...
Schwarzbart Posted July 1, 2011 Author Report Share Posted July 1, 2011 Ok here where I have different thoughts then the team about part 1 of my adventure. (Botany Extra Credit Adventure) The Character get informed about the Weed bevore he did Step 2 what is kind of strange. The default Exits only make sense if the adventure continue direct as I haved planed it for some decisions. (I.e for Step 2 and 3) Orginal I made the Step 01 Exit 2 a direct continue and Step 02 Exit 4. Adventure 04c is missing the Visitation right Part I added later in 6a (page 1). I thryed to give each Step at last 2 different Ways to success sadly Step 08 only allows Ortography so how about add a Enchant exit there? Also I find it kind of sad that the player can only do it once but you sure haved reasons to remove this. Maybe we can give the player a Recipe after he did it once. (Roll Orthography + the Materials needed) Thats all about the Botany Extra Credit Adventure when I find time this weekend I will look at the Negation Wand part. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted July 1, 2011 Report Share Posted July 1, 2011 Schwarzbart; Thanks! I will pass your comments on, and they may modify for DLC 11. Link to comment Share on other sites More sharing options...
Schwarzbart Posted July 13, 2011 Author Report Share Posted July 13, 2011 Exit 8 of Crafting the Negation Wand 01 can be replaced with what I have suggested for this later, especial using the Mineta Swagger SS for this sounds great to me. (Because you still have to kind of adapt it I didnt change it from my first suggestion) Investigation 1 Minetan Swagger: Where could you get a new Schwarzbartweed? Requirement No Schwarzbartweed in Inventory and No NegWand_Mineta_Planttrader Roll Minetan Swagger vs 10 •Success You Remember that from time to time there are travling Mercants at the docks and one of them is reported to have rare plants in his sortiment. Set NegWand_Mineta_Planttrader •Failure You wandered for some time more or less aimless in the city to find a good vendor for plants but sadly no one you asked did know where you could get this plant. Continue to step 4 Exit 7: Pure Luck: Requirement No Schwarzbartweed in Inventory and NegWand_Mineta_Planttrader and 733 pims or more Roll Pure Luck vs 20 •Success You asked at the Dock Office if the Trader you search is around and they point you to a nearby tavern. Sure this tip did cost you 5 Pims but it was wort it because you found the trader. It turns out the trader also actual haved one of this plants for sell but sadly at twice the normal price. Because you realy need this plant to continue you bought it for 728 pims. -733 pims, Add Schwarzbartweed, Continue to Step 4 •Failure You bribed some Dockworker to tell you where to find a Trader for Rare Plants what together costed you 20 pims. Sadly the trader you found didnt have any Schwarzbartweed for sell, so you have to come back at a other day. -20 Pims; Continue to Step 4 Link to comment Share on other sites More sharing options...
Legate of Mineta Posted July 13, 2011 Report Share Posted July 13, 2011 Schwarzbart; I'll send this along- there may be time for this in DLC 11. Thanks! Link to comment Share on other sites More sharing options...
Schwarzbart Posted July 13, 2011 Author Report Share Posted July 13, 2011 For the price I would suggest to ask at last 400 pims for this so the player dont get a advance from giving the weed for the recipt to Ms Schwarzbart instead of paying her. (And sorry that I just now found the time start to look at the 2nd part) Edit: for the rest I probably have to play trough it on my own to see where there where made changes. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted July 13, 2011 Report Share Posted July 13, 2011 Schwarzbart; I will send that note along. Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 20, 2012 Author Report Share Posted April 20, 2012 Thread Necro I dont' know if I asked this already, maybe at suggestions but bether get sure: Can we split Botany Extra Credit Adventure 02 from 01? I whant that Botany Extra Credit Adventure 02 come up as soon the player have the Schwarzbart Weed in the inventory no mather what source it come from. (Still the adventure should only managed to play trough once ^^) This probably means that in Botany Extra Credit Adventure 01 the exits 3-5 sould get a mention that the player need to come back to gater the plant bevore he can Study the plant future. Reason I ask for this is to give other ways to start the long Adventure Chain then just the Botany Class Entry (I.E. the Player can come across the plant in the adventure I still have at work even if it is curent at hold) Link to comment Share on other sites More sharing options...
Legate of Mineta Posted April 20, 2012 Report Share Posted April 20, 2012 Sure, I'll send this over to the Team. Link to comment Share on other sites More sharing options...
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