dustman Posted February 1, 2013 Report Share Posted February 1, 2013 Just check few known chars at the end of the year: several skills in 7-10 range, mostly from classes, 2-3 subskills maxed, and maybe, just maybe, few attributes increased due to study mastery. I've noticed that NPCs are using some locations, like Venalicium, but it's more of an artifact than a norm. And adventures? Nope. Even your clique members don't benefit from adventures you've run together... Don't get me wrong: I love this game, I love adventures and NPC's stories, I even read Lore pieces once in awhile. But by the end of the year I seldom have less than one attribute above 10 (and much more if focusing on adventures), and skill selection is rather broad. Why can't NPCs use locations intelligently, and, even if they don't go adventuring, why do they never research? To be stronger than Joana, more charming than Emilia and far more intelligent than Zoe and Milena combined by the end of first year is a bit insane... Link to comment Share on other sites More sharing options...
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