Schwarzbart Posted May 2, 2013 Report Share Posted May 2, 2013 As CJ didnt found the time to update his post in a while I decided to make a new thread. City of Ivory & Jade Winter Covenant, Medium Power. 1750 Build Points AGE around 3000 years acoprding to Dirk Tigurina AURA (Magic) 4: Covers the entire city, making everything seem more real, brighter and more vivid than "normal" world. LONGEVITY MODIFIERS Magi: 1 Mundanes: 0 PREVAILING LOYALTY +2 WEAPONS & ARMOUR Weapon×27 (Standard); Points: 108 Ballista×4; Points: 64 Full Armor×9 (Standard); Points: 144 Shield×9 (Standard); Points: 36 WEALTH Money Reserve: 300 Total Income: 250 Expenditures (Before Cost Savings): 191 Cost Savings: -21 Total Expenditures: 170 Points of Inhabitants: 157 Points of Laboratories: 130 Points of Weapons and Armor: 352 Weapon and Armor Points: 352 Sources of Income Agriculture (Greater), . Yearly Expenditures Buildings: 21 Inhabitants: 16 Major Fortifications: 5 Consumables: 31 Inflation: 0 Laboratories: 13 Provisions: 79 Tithes: 0 Wages: 31 Weapons and Armor: 2 Writing Materials: 14 Magi: 13 Other Book Specialists: 1 Cost Savings Buildings: -5 Stonemason: Masonry 9 Consumables: -4 Candlemaker: Chandlery 6 Laboratories: -9 Glass-blower: Glassworking 7, Toolmaker: Toolmaker 6, Metalworker: Metalsmith 8 Weapons and Armor: 0 Writing Materials: -3 Bookbinder: Bookbinding 5 Provisions: 0 BOONS Fantastic Environment Major Magical Fortress Major Aura +1 Minor Vast Aura Minor Hidden Resources Minor Local Languages Minor HOOKS Constantly Mobile Major City Major Pagans Major Crumbling Minor Totals Boons: 10, Hooks: 10 THE LIBRARY Summa on Arts (all in Latin) Apprentice Primer for Creo Revised 21 Type: Summa; Quality: 12; Level: 9; Topic: Creo; Language: Latin; Author: Cavolo Sepp Ex Miscellanea Who Percieves? 31 Type: Summa; Quality: 14; Level: 17; Topic: Intellego; Language: Latin; Author: Trianoma Ex Bonisagi The Nature of the Change: A Primer in Muto 20 Type: Summa; Quality: 10; Level: 10; Topic: Muto; Language: Latin; Author: Pistrello Esposito Perdo Primer: The Way of Undoing de luxe 21 Type: Summa; Quality: 10; Level: 11; Topic: Perdo; Language: Latin; Author: Sabastien filius Luise ex Tytalus; Editions de luxe (-5 QL); Skilled Binder; Skilled Illuminator; Signed by the Autor in thanks to "Antonius of Guernicus" Istvan Padas Primer of Rego 21 Type: Summa; Quality: 11; Level: 10; Topic: Rego; Language: Latin; Author: Istvan Padas ex Bjornaer; Flap-bound book The Waters of the Earth 31 Type: Summa; Quality: 16; Level: 15; Topic: Aquam; Language: Latin; Author: Adam Carpentiere The Breath of God 31 Type: Summa; Quality: 11; Level: 20; Topic: Auram; Language: Latin; Author: Diocletian of Rhodes The Four Humours in Hermetic Theory 31 Type: Summa; Quality: 17; Level: 14; Topic: Corpus; Language: Latin; Author: Pseudo-Galen The Gentle Art of Flowers: A Primer in Herbam Type: Summa; Quality: 12; Level: 8; Topic: Herbam; Language: Latin; Author: Unknown; Glossed (+1) The Freezing Death 31 Type: Summa; Quality: 21; Level: 10; Topic: Ignem; Language: Latin; Author: Anonymous The Implications of Conciatta's Metamagica Made Manifest 26 Type: Summa; Quality: 11; Level: 15; Topic: Vim; Language: Latin; Author: Janus of Bonisagus Summa on Abilities in Latin The Cunning of the Fox 35 Type: Summa; Quality: 17; Level: 6; Topic: Bjornaer Lore; Language: Latin; Author: Lupus Albi The Forms in Theory & Practice 35 Type: Summa; Quality: 11; Level: 8; Topic: Magic Theory; Language: Latin; Author: Cyrus of Bonisagus The Gothic Language & House Bjornaer 16 Type: Summa; Quality: 7; Level: 3; Topic: Gothic; Language: Latin; Author: Pistrello Esposito Lest We Perish 35 Type: Summa; Quality: 14; Level: 7; Topic: Parma Magica; Language: Latin; Author: Lucius Delvander of Flambeau Piercing the Shield 38 Type: Summa; Quality: 11; Level: 9; Topic: Penetration; Language: Latin; Author: Lucius Delvander of Flambeau Rudiments of Grammar 39 Type: Summa; Quality: 15; Level: 8; Topic: Artes Liberales; Language: Latin; Author: Joia du Lua of Jerbiton The Winding Fool's Way; or the Dog Barketh Wisdom 35 Type: Summa; Quality: 11; Level: 8; Topic: House Criamon Lore; Language: Latin; Author: Goricious The Secrets of the City 19 Type: Summa; Quality: 10; Level: 3; Topic: Covenant Lore: City of Ivory & Jade; Language: Latin; Author: Cyrus of Bonisagus The Order in a Post Schism War World 28 Type: Summa; Quality: 10; Level: 6; Topic: Order of Hermes Lore; Language: Latin; Author: Bojan of Tremere Direct your Spells from Barcelona in trade for Lest We Perish Type: Summa; Quality: 17; Level: 6; Topic: Finesse; Language: Latin; Autor: a Unknown Jerbiton Summa on Spell Mastery in Latin Ice of Drowning: A Single Spell Explicated 22 Type: Summa; Quality: 10; Level: 4; Topic: Ice of Drowning; Language: Latin; Author: Straffen of Criamon Multicasting Beast of Outlandish Size 35 Type: Summa; Quality: 20; Level: 5; Topic: Beast of Outlandish Size; Language: Latin; Author: Pistrello Esposito Summa on Abilities in Greek The Church in the West 20 Type: Summa; Quality: 11; Level: 3; Topic: Church Lore; Language: Greek; Author: Demetrius of Ephesus; Skilled Illuminator On the Glorious Saints 25 Type: Summa; Quality: 13; Level: 4; Topic: Dominion Lore; Language: Greek; Author: Demetrius of Ephesus; Skilled Illuminator Tractati on the Arts Teach Your Apprentice: Rego 11 Type: Tractatus; Quality: 11; Topic: Rego; Language: Latin; Author: Edward of Milton Teach Your Apprentice: Animal 15 Type: Tractatus; Quality: 15; Topic: Animal; Language: Latin; Author: Edward of Milton; Skilled Scribe; Skilled Binder; Skilled Illuminator; Resonance Teach Your Apprentice: Corpus 13 Type: Tractatus; Quality: 13; Topic: Corpus; Language: Latin; Author: Edward of Milton; Skilled Scribe; Skilled Binder Teach Your Apprentice: Herbam 15 Type: Tractatus; Quality: 15; Topic: Herbam; Language: Latin; Author: Edward of Milton; Skilled Scribe; Skilled Binder; Skilled Illuminator; Resonance Teach Your Apprentice: Imaginem 15 Type: Tractatus; Quality: 15; Topic: Imaginem; Language: Latin; Author: Edward of Milton; Skilled Scribe; Skilled Binder; Skilled Illuminator; Resonance Teach Your Apprentice: Mentem 15 Type: Tractatus; Quality: 15 Topic: Mentem; Language: Latin; Author: Edward of Milton; Skilled Scribe; Skilled Binder; Skilled Illuminator; Resonance Teach Your Apprentice: Terram 15 Type: Tractatus; Quality: 15 Topic: Terram; Language: Latin; Author: Edward of Milton; Skilled Scribe; Skilled Binder; Skilled Illuminator; Resonance The Essence of Truth: Vim 9 Type: Tractatus; Quality: 9; Topic: Vim; Language: Latin; Author: Goricious of Criamon; Skilled Scribe; Skilled Binder; Skilled Illuminator Mastering Magic: Vim 11 Type: Tractatus; Quality: 11; Topic: Vim; Language: Latin; Author: Goricious of Criamon; Skilled Scribe; Skilled Binder; Skilled Illuminator Total 765 LAB TEXTS Animal The Beast Remade MuAn25 (ArM5 p.119) Circle of Beast Warding ReAn5 (ArM5 p.120) Commanding the Harnessed Beast ReAn30 (ArM5 p.120) Doublet of Impenetrable Silk MuAn15 (ArM5 p.118) The Gentle Beast ReAn25 (ArM5 p.120) Growth of the Creeping Things MuAn15 (ArM5 p.118) Hunter's Lethal Arrow PeAn40 (HoH:TL p.102 Tethered!) Opening the Tome of the Animal's Mind InAn25 (ArM5 p.118) The Wizard's Mount CrAn35 (ArM5 p.117) Aquam Breath of Winter ReAq15 (ArM5 p.124) Bridge of Frost ReAq30 (ArM5 p.124) Chaos of the Angry Waves ReAq30 (ArM5 p.124) Ice of Drowning ReAq35 (ArM5 p.124) Waves of Drowning and Smashing ReAq30 (ArM5 p. 124) Auram Breath of the Open Sky CrAu40 (ArM5 p.126) The Cloudless Sky Returned PeAu45 (ArM5 p.128) Eyes of the Bat InAu25 (ArM5 p.127) Pull of the Skybound Winds CrAu30 (ArM5 p.126) Quiet the Raging Winds PeAu20 (ArM5 p.128) Sailor's Foretaste of the Morrow InAu20 (ArM5 p.127) True Sight of the Air InAu15 (ArM5 p.127) Wings of the Soaring Wind CrAu30 (ArM5 p.126) Corpus Bind Wound CrCo10 (ArM5 p.129) The Chirurgeon's Healing Touch CrCo20 (ArM5 p.129) Disguise of the New Visage MuCo15 (ArM5 p.131) Gift of the Bear's Fortitude MuCo25 (ArM5 p.131) The Leap of Homecoming ReCo35 (ArM5 p.135) Rise of the Feathery Body ReCo10 (ArM5 p.134) Seven-League Stride ReCo30 (ArM5 p.135) The Tireless Flight ReCo20 (HoH:TL p.102 Mutantum!) Herbam Bridge of Wood CrHe20 (ArM5 p.135) Dance of the Staves ReHe5 (ArM5 p.138) Hunt for the Wild Herb InHe5 (ArM5 p.136) Rope of Bronze MuHe15 (ArM5 p.137) Wall of Thorns CrHe20 (ArM5 p.135) Ignem Flames of Sculpted Ice MuIg35 (ArM5 p.142) Gloom of Evening PeIg10 (ArM5 p.142) Soothe the Raging Flames PeIg20 (ArM5 p.142) Ward Against Heat and Flames ReIg25 (ArM5 p.143) Wizard's Eclipse PeIg35 (ArM5 p.142) Wizard's Icy Grip PeIg30 (ArM5 p.142) Imaginem Aura of Ennobled Presence MuIm10 (ArM5 p.145) Discern Own Illusions InIm15 (ArM5 p.145) Eyes of the Eagle InIm25 (ArM5 p.145) Image from the Wizard Torn ReIm30 ((ArM5 p.147) Summoning the Distant Image InIm25 (ArM5 p.145) Veil of Invisibility PeIm20 (ArM5 p.146) Mentem Aura of Inconsequence ReMe25 (HoH:TL p.73) Aura of Rightful Authority ReMe20 (ArM5 p.151) The Call to Slumber ReMe10 (ArM5 p.151) Loss of But a Moment's Memory PeMe15 (ArM5 p.151) Posing the Silent Question InMe20 (ArM5 p.149) Weight of a Thousand Hells CrMe25 (ArM5 p.148) Terram Conjuring the Mystic Tower CrTe35 (ArM5 p.153) Earth that Breaks No More MuTe20 (ArM5 p.154) The Unseen Porter ReTe10 (ArM5 p.156) Ward Against Faeries of the Mountain ReTe15 (ArM5 p.155) Sense the True path InTe15 (HoH:TL p.102) without Boosted and Tethered Vim Aegis of the Hearth ReVi25 (ArM5 p.161) Maintaining the Demanding Spell ReVi20 (ArM5 p.162) Mirror of Opposition (Auram) MuVi25 (ArM5 p.159) Scales of the Magical Weight InVi5 (ArM5 p. 158) Sense of the Lingering Magic InVi30 (ArM5 p. 158) Sight of the Active Magics InVi40 (ArM5 p.159) Watching Ward ReVi25 (ArM5 p.162) Wizard's Communion MuVi15 (ArM5 p.160) Wizard's Reach (Auram) MuVi30 (ArM5 p.160) VIS SOURCES Vis Sources Pawns The South Wind Blows Hot: Ignem 7 Physical Form: Tiny speck sof blood red sand. A pinch is a pawn of vis. ; Location: Covenant; Seasons: Summer The Ancient Vizier's Hat: Rego 7 Physical Form: The Viziers hat in the Temple becomes imbued with a certain golden dust. Properly collected, it is Rego vis. A pinch is a pawn.; Location: Covenant; Seasons: Summer The Golden Leaves: Muto 7 Physical Form: A certain tree has a strange property. When it's first leaves turn golden in the autum, they contain Muto vis if properly harvested.; Location: Covenant; Seasons: Autumn The Wind In the Portico: Imaginem 7 Physical Form: On certain days the wind in the portico of the Temple takes on an unusual sound, something between a cry, a laugh and a sigh. Bottled it can be used as Imaginem vis.; Location: Covenant; Seasons: Winter The North Wind Blows Cold: Perdo 7 Physical Form: snowflakes that never melt; Location: Covenant; Seasons: Winter The West Wind Blows Wet: Aquam 7 Physical Form: Tiny crystalised raindrops, which feel wet yet retain their shape.; Location: Covenant; Seasons: Spring The East Wind Blows Hard: Auram 7 Physical Form: Tiny air spirits, which must be caught in little leather bags and are relaeased to use.; Location: Covenant; Seasons: Autumn The Forbidden Fruits: Creo 7 Physical Form: The first pomegranites of each New Year; Location: Covenant; Seasons: Spring, Winter The Sacrificial Lamb: Corpus 7 Physical Form: A lamb is sacrified in a rite at the Temple. 7 pawns of vis are in its blood; Location: Covenant; Seasons: Spring The Dreaming City: Mentem 7 Physical Form: The dreams of the city crystalise around the spike atop the dome of the Temple; Location: Covenant; Seasons: Winter The Web of Magic:Vim 10 Phyiscal Form: Spiders love to bild webs at the floor to the Vis Storage and around once per month a left spiderweb have gatered 1 pawn of vis; Location: Covenant; Seasons: nearly every month Total: Build Points: 385 VIS STOCKS Vis: Creo 30 Vis: Intellego 35 Vis: Muto 40 Vis: Perdo 7 Vis: Rego 75 Vis: Animal 20 Vis: Aquam 55 Vis: Auram 125 Vis: Corpus 45 Vis: Herbam 40 Vis: Ignem 15 Vis: Imaginem 25 Vis: Mentem 60 Vis: Terram 3 Vis: Vim 35 ENCHANTED ITEMS The Rowing Boat That Sails on the Wind 34 The boat can carry 8 persons. Creator: Cyrus of Bonisagus; Created: Summer 1197; Vis Capacity: 10; Effect Name: Sailing on the Winds; Effect Level: 34; Effect Details: R: Per, D: Sun, T: Ind, Frequency: 2/day, Trigger: Sun; Make a plant or thing made of plant products move with purpose and intelligence, without requiring your constant control; Arts: ReHe 30; Design: Base 10, +2 Sun, +2 ; Magical Servants: 2 Total: Build Points: 14 SPECIALISTS Elissa the Glass-blower (female): Year Born: 1178; Com: 1; Teaching: 3; Abilities: Illumination: 2; Ink-maker: 3; Jewelworking: 3; Lapidary: 3; Latin: 3; Leathercraft: 3; Glassworking: 7; Bazaar-Tongue 5. Eluf the Stonemason (male): Com: 1; Teaching: 5; Abilities: Architecture: 6; Artes Liberales: 1; Bargain: 3; Brawl: 6; Carouse: 5; Charm: 1; Chirurgy: 2; Covenant Lore: 3; Latin: 3; Leadership: 5; Sculpting: 4; Survival: 1; Toolmaker: 1; Woodworking: 5; Masonry: 9; Angelic 5 Chabrias the Turb Captain (male): Pre 3; Com: 3; Teaching: 4; Abilities: Bows: 5; Great Weapon: 5; Guile: 3; Hunt: 3; Intrigue: 4; Latin: 4; Single Weapon: 7; Survival: 4; Swordsmith: 2; Leadership: 8; Hyperborean 5. Bodil the Candlemaker (female): Year Born: 1184; Com: -2; Teaching: 3; Abilities: Animal Handling: 3; Bargain: 3; Brewer: 2; Concentration: 2; Farmer: 1; Lapidary: 1; Perfumery: 5; Sculpting: 3; Single Weapon: 2; Tinker: 1; Winemaking: 3; Chandlery: 6; Angelic 5. Eudokia the Autocrat (female): Pre 3; Year Born: 1177; Com: 3; Teaching: 1; Abilities: Artes Liberales: 4; Awareness: 4; Bargain: 5; Carouse: 3; Covenant Lore: 5; Folk Ken: 4; Greek: 4; Guile: 5; Latin: 5; Leadership: 5; Navigation: 2; Order of Hermes Lore: 4; Stealth: 3; Chamberlain: 6; Steward: 5; Hyperborean: 5 Eannakur the Toolmaker (male): Year Born: 1183; Com: -2; Teaching: 3; Abilities: Athletics: 3; Bargain: 4; Carpentry: 4; Metalsmith: 5; Woodworking: 4; Toolmaker: 6; Edenic: 5 Hjordis the Metalworker (female): Com: 2; Teaching: 4; Abilities: Blacksmith: 7; Brawl: 7; Carouse: 5; Charm: 3; Cooperage: 5; Folk Ken: 3; Swordsmith: 3; Woodworking: 5; Metalsmith: 8; Angelic: 5 Shulgin the Bookbinder (male): Year Born: 1188; Teaching: 3; Abilities: Animal Handling: 1; Bookbinding 6; Concentration: 4; Covenant Lore: 1; Goldsmith: 1; Hideworking: 4; Latin: 5; Silversmith: 2; Edenic 5. Hamilcax the Percamenarius (male): 5; Calligraphy: 4; Illumination: 6; Ink-maker: 3; Painter: 3; Scribe: 4; Bazaar Tongue 5;. Lab assignement: Tower of Emerald Joys 1) Karvith Torin ex Mercere parent of Silas Tower of Emerald Joys 2) Octavianus ex Bonisagus parent of Baruch Tower of Emerald Joys 3) Baruch ex Bonisagus Tower of Secret Philosophy 1) Makara ex Criamon Tower of Secret Philosophy 2) Pistrello Esposito ex Bjornaer parent of Class Tower of Secret Philosophy 3) Class ex Bjornaer Tower of Burnished Brass 1) Aiden ex Merinita Fyjax of Tytalus parent of Helpax Tower of Burnished Brass 2) Helpax ex Tytalus Tower of Burnished Brass 3) Silas ex Mercere Tower of Flaming Passions 1) Calpurnia ex Criamon Tower of Flaming Passions 2) Amaranth ex Tremere Goricious ex Criamon parent of Calpurnia Tower of Flaming Passions 3) The unknown Mage With Summer 1216 there is a new Lab of Dirk Tigurina ex Verditius in the Hyperborean Quarter near the Plaza of Serene Wisdom The head of the covenant is the autocratic Antonius of Guernicus, who has a lab in the Temple. Unassigned to specific Lab Slots so fare Aiden ex Merinita, Amaranth ex Tremere The magi never invited apprentices to visit other towers, and Baruch alone has been in all four as a guest, and fairly briefly in some cases. Each tower has three labs, and the palace a single lab. Link to comment Share on other sites More sharing options...
Schwarzbart Posted May 2, 2013 Author Report Share Posted May 2, 2013 Aiden can choose betwean Tower of Burnished Brass and Tower of Flaming Passions for his Lab Amaranth also have the Tower of Secreth Philosophy open but if Aiden take the Tower of Burnished Brass this tower is full when he is allowed to set up his lab. Link to comment Share on other sites More sharing options...
Nyaa Posted May 2, 2013 Report Share Posted May 2, 2013 Makara probably won't mind loaning out his lab if you are trustworthy enough. Link to comment Share on other sites More sharing options...
Mikka Posted May 2, 2013 Report Share Posted May 2, 2013 Honestly, I think Amaranth would be too much 'YAY I GOT A LAB FINALLY' to really care about which tower she gets put in. She'll take Flaming Passions if necessary, because I seem to remember no one else really wanted it. Either of the other two towers would be fine, though. Burnished Brass sort of makes sense as she's living there. Link to comment Share on other sites More sharing options...
Nyaa Posted May 2, 2013 Report Share Posted May 2, 2013 Oh yeah, CJ still haven't told us what the Herbam book and Flambleu cult book we loot from Libelus are. Link to comment Share on other sites More sharing options...
Schwarzbart Posted May 3, 2013 Author Report Share Posted May 3, 2013 Put a bit more variance in the four 20-21 point summa. Especial the Perdo Summa is interesting as it contain the promise that there is much bether to Study version out there and give Antonius a bit more colour. Also added the Herbam summa from Libelus after Wits and I agreed about its values. Removed the posting below to avoid triple posting Mikka as mentioned you can choose betwean Tower of Secret Philosophy (The lab of Class is empty by the time you alowed to set up your lab) , Tower of Flaming Passions and depending on Aidens pick even Tower of Burnished Brass And Antonius special mentioned your allowed to pick betwean the free labs. Link to comment Share on other sites More sharing options...
Schwarzbart Posted May 4, 2013 Author Report Share Posted May 4, 2013 I put Ameranth into the Lab where we meet her first for sure to the displacement of Calpurnia and Aiden into the lab fomer used by Fyjax of Tytalus (did a dice roll for Aiden after he couldnt decide) The prefious owner will be keep mentioned just in case there suprises still left from them . Link to comment Share on other sites More sharing options...
Adrian Posted June 29, 2013 Report Share Posted June 29, 2013 I forgot where I got this, but did we make an exchange at some point for a finesse book, and which did we trade? (and when did we ^^ ) Thanks Link to comment Share on other sites More sharing options...
Schwarzbart Posted June 30, 2013 Author Report Share Posted June 30, 2013 Thats the reason for our trip end of autumn 1217 to Barcelona. Link to comment Share on other sites More sharing options...
Adrian Posted June 30, 2013 Report Share Posted June 30, 2013 Ah, okay, I was wondering if our texts were up-to-date. Link to comment Share on other sites More sharing options...
Schwarzbart Posted July 22, 2013 Author Report Share Posted July 22, 2013 Removed Ameranth and Helpax from the Lab list Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 13, 2013 Author Report Share Posted August 13, 2013 Added our new finesse book and changed the Bookbinder and the Percamenarius as a Bookbinder wo don't know this proffession he is named after is strange but the Percamenarius haved it. So now the Percamenarius is more for the writing and drawing and the Bookbinder is just that a good bookbinder. I need to redo the Wealth at some point because of this but we have to age this NPCs bevore (if they dont get replaced by a player or other NPC). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.