freespace2dotcom Posted February 1, 2019 Report Share Posted February 1, 2019 That *would* be a nice function to use in conjunction with a certain gradebook... Quote Link to comment Share on other sites More sharing options...
Rhialto Posted February 1, 2019 Report Share Posted February 1, 2019 @Legate of Mineta: I am not asking for a print function, merely a convert to text document function. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted February 15, 2019 Report Share Posted February 15, 2019 @Legate of Mineta: An idea: Pelia could have various people trying to adopt her (or claiming to be her relatives) because they want access to her alchemical knowledge (and her father's), and she could face litigation about how old she really is. Much struggle to raise money for legal bills or deal with skulduggery (involving the PC, obviously!) could follow. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 18, 2019 Report Share Posted February 18, 2019 Someone put up some suggestions at Steam https://steamcommunity.com/app/533480/discussions/0/3247562523080166634/ Quote 1. The character creation is really great you could even add more options but even on a 40" tv screen all the scriptures are too small, it's a real pain to see what it's write, how can guys on 15" screens can see anything i wonder ?! I'm considering buying a 65" in order to easily read all 😛 2. please, no more column in text !!! i know you want to put an effect like it's a book, but it's a pain to read, or at least put that as an option in the menu pretty please !!!3. desciption of skills, locations, abilities, spells ...etc are cool, but they are NOT when we are planning the next action to do on the calendar, simplify the text like if you choose thoughtful study, no more chat, just put "+1 chosen SS / +1 random SS" it's REALLLLLLLY hard to find witch action or abilities can make what we really want when you have 48 sentences to read before you understand what it do, or at least put that as an option in the menu please 4. also in the planning, make it more user friendly, it's, at the moment and in my opinion, a total mess. You could easily clear that. You click on a box, "what do you want to do" -> a list with simple words, no more complicated and intricate description like "study" "study battles" "thougtful study" "work unitl you drop" it's ALLLLLLL the same ! The first simple words could be "move to" / "study" / "use" / "talk to" ...etc, then if you choose "study" there is an expand and you see ALL the choices you have unlock for ONLY the study part, and with the complaint number 3 i have ask it's way lot easier to sort all the studies you can make for this exemple. And to do that with ALL actions and abilities would make the game a lot more friendly to us, the players, as for now even with 60 hours i spend too much time in this menu to find a new action to do each week that start, it's a real pain.5. always in planning you could add a search box, where you can put word like "durability" and it will show all abilities/actions/spell that increase/decrease durability for example, also for the use of a spell, when you have a GREAT number of pheme you don't really know what you can add, so if you select a spell it could be good to instead have only show the best pheme you can use to upgrade it.6. now for the calendar part, a copy/past thing could be great, or a drop down menu to replace all "rest" by something we choose, then, after we choose what to fill in all the boxes, we can put one or two rest, or anything else, in the week manually, would be great to and we can spare a few time clicking and putting same options again and again and aaaaaaaaaaaaaagainnnnnnnnnnnnnnnn.7. i'm moving on the inventory part, maybe cool to freely resize it too ... why can't we see ALL items equipped at the same time ? why put a "next/previous page" ? there is enough place to put all ... and that a right click can REplace an item already equipped, not just place it... oh and when we move over an item in the inventory that not just the description on the item can be shown but also the description of the item already equipped on character like we can compare the two items then we can swap it with a right click. Oh and last for inventory, a possibility to destroy/trash an item we will never use, because i don't like to loose time to go to a shop and sell it 8. we need reminder too, ok we have a calendar, but what does it mean ? "anedius 14" ? What is this thing ? When will i have my exams ? In how many days ? What will the exam be ? Must i work on this or that to make a top grade ? ^-^"9. i love classic musics, could you add more of them, after 10 hours a day it become a bit ... tiresome that it's always the same that repeat.10. the last, i'm trying hard to find something else to add in order to make this game reeeeeeally great ... i have find my 10 ! In random events, when we have the options to do this or that, put in ( ) the level we have in this options, like Obersvation (7) / Hunting (10) it's a way lot easier than go to the skill & research tab and spend 5 minutes to find where is this sub-skill Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 18, 2019 Report Share Posted February 18, 2019 Whoa! Not sure about 40" screen support. For the rest of these, I'll pass them along! Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted February 18, 2019 Report Share Posted February 18, 2019 The problem I see here is the distance one usually have to the TV compared to a Monitor. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted February 25, 2019 Report Share Posted February 25, 2019 @Legate of Mineta: In Y2 or later, it would be nice to have gains from adventures explicitly linked to adventures in the Day's end reports. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 25, 2019 Report Share Posted February 25, 2019 Rhi; Yesssssss... Quote Link to comment Share on other sites More sharing options...
Rhialto Posted February 26, 2019 Report Share Posted February 26, 2019 8 hours ago, Raydestroyer said: Hey legate 1. since I healed Matthew the gate mate but didn’t go to his party, could the team make an event or adventure where Matthew Mail’s the players home to give me something useful.? Money magic, artifacts, anything 2. If not, can I collect the reward for finding Matthew in y2 @Legate of Mineta: would you like me in Y2 to write up an action and short introductory scene in which the PC edits Beatrix von Wetgen's notes from her survey of the imperial reserve? Unlike the other Y2 post-Y1 adventure encounters that I have written (for Uliva and Zoe), the editing, as I see it, would not be limited to the summer vacation. Quote Link to comment Share on other sites More sharing options...
Raydestroyer Posted February 26, 2019 Report Share Posted February 26, 2019 Hey legate 1. for year 2, could the team add a system for when your choosing an action, add brackets, I mean we can put certain actions under. Rackets like students in Godina fall under Godina in choosing to expand relation with 2. Could the team add a system for the player to hide actions they don’t Want to use. A lot of actions in game are useless and I don’t wanna spend an hour looking for something specific with bothe year 1 and 2 actions, imagine looking through that mess. edit: 3. could hear 2 have adventures or events trigger if u teach clique m8ts or other people illegal magic? 4. Could adventures trigger if students reach a certain skill mark like Tabin mastery 14 Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted February 26, 2019 Report Share Posted February 26, 2019 Rhi; You're always welcome to! Ray; 1) Interesting. 2) Also interesting. 3) Hmmmm. Possible, I think. 4) Yes. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted March 17, 2019 Report Share Posted March 17, 2019 @Legate of Mineta: Inspired by my playing of Magical Diary: Wolf Hall: can there in Y2 be a character who is paranoid without being a coward or a lunatic - someone who is constantly thinking of ways in which he/she could be attacked and how to protect against such attacks? Or is Tabin such a character already (albeit rather dark and manipulative)? Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 17, 2019 Report Share Posted March 17, 2019 Pauline Ritter might be a suitable candidate for a bit paranoia but that probably make her character to complex. 1 Quote Link to comment Share on other sites More sharing options...
Rhialto Posted March 17, 2019 Report Share Posted March 17, 2019 @Schwarzbart: I was actually thinking that she could fit that role, yes. But will she be in Y2? Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 17, 2019 Report Share Posted March 17, 2019 Although she still need a lot of work, If the team add new students then I'm sure she is a good candidate to be added. And no we never really know if the team add some Fan Content to the game before it is released. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 18, 2019 Report Share Posted March 18, 2019 15 hours ago, Rhialto said: @Legate of Mineta: Inspired by my playing of Magical Diary: Wolf Hall: can there in Y2 be a character who is paranoid without being a coward or a lunatic - someone who is constantly thinking of ways in which he/she could be attacked and how to protect against such attacks? Or is Tabin such a character already (albeit rather dark and manipulative)? Bit sad that the Legate decided to not comment on this suggestion and the follow ups about Pauline Ritter Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 18, 2019 Report Share Posted March 18, 2019 S; I cannot comment, of course, except to note that the suggestion of who that might be is an excellent one. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted March 18, 2019 Report Share Posted March 18, 2019 @Legate of Mineta: So, you were referring to my thoughts about Tabin as paranoid? or @Schwarzbart's suggestion of Pauline Ritter? And will gift preferences be incorporated into Y2? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 18, 2019 Report Share Posted March 18, 2019 Pauline. Gifts are in. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted March 18, 2019 Report Share Posted March 18, 2019 4 hours ago, Metis said: I imagine it's going to be largely to entirely changed in Y2 anyway, but sure: Hide contents Aaran Ledale |??? Alan Driscoll |Scroll/Parchment Amada Kiffer |Cosmetics Ana Flavia Bessa |Food Antonio de Reyez e Irizarry-Vargas|??? Asmita Tidar |Alchemical Components, Cooking Ausdauer Mollers |Book Aveline Cincebeaux |Cosmetics Avgust Kostrodyrets |Book Aymeri Couer |Potion/Unguent Basia Rydz |(None) Beatrix von Wetgen |Food Cante Caviti |Alchemical Components, Brewing Tools Carmine Sturzo |Insignia Caspar Pfeuffer |Writing Supplies Catherine Chard |Fragrance Cinzia Ammacapani |Writing Supplies Cirillo Laziosi |Games/Cards Cordelia Troublepot |Forge/Workstation Materials Corradin d'Alfi |Coat Cosetta Re |Jewel, [The Sisters' Red Velvet Cloak] Courtenay de Surval |Book Cyrus Dawes |Fragrance Durand de Thiomines |Book Eduard Solov'ev |Food Eliana Carosi |Plant Els Rottmundyn |Headwear Emilia Picotti |Alchemical Components, Brewing Tools Emilia Strolin |Sewing Tools Everwine von Zoedorf |Writing Supplies Flore Yveuillet |Book Girars de Periarde |Book Grainne Inneith |Food Gwendy Zuyder |Arrows/Bolts, Hand Hector Per Vittoria |Food Herbert Downes |Hand Honors Plafox |Food Irene Oxina |Headwear Isabeau Glorieux |Jewels, Riches Iustus Venture |Riches Jere Niemela |Food Joana Lio y Rossollo |Food, Jewels, Riches Katja Quinnecht |Musical Instrument Kurt Henning |Hand Lambert Cobo |Potion/Unguent Leopold Rassent |Cloak Llarina de Avuel |[Sweets] Louise Kandinsky |??? Luti Jaconelli |Book Magalda Quaranta |Cosmetics Magsa Nembo |(None) Mairgrete Strakley |Food Malacresta Vercesi |Telescope Malthezar Mhadi |Potion/Unguent Marc Sury |Forge/Workstation Materials - Metal Milena di Montors |Book Miya Hikari |??? Montague Ruffo |Coat Neso Ulleri |Book Neta Xemutre |Alchemical Components, Brewing Tools Noemia Falcon y Paredes |Bracelet/Bracer Olivia Solari |Cosmetics Oriabel Sidot |Book Philip Hauck |Writing Supplies Philippe Marchant |Hand Piccolet Gleyre |Food Prudence Cossins |Hand Raoul Leconte |Food Reitz von Lutersee |Food Rikildis von Kiep |Writing Supplies Rixenda la Serena |Cooking, Seed Rui da Casga |Book Sheary Warrington |Food, Insignia Sigalis du Sonmeil |Writing Supplies Silke Niederstatter |Sewing Tools Sima Venesico |(None) Tabin Furenzti |(None) Tacito Viadana |Food Tulia Faspalla |Food Uliva Valaresso |Writing Supplies Vettor Conta |Hand Vincent Eins |Coat Vincent Warrender |Hand Vrenelle Bonvin |Fragrance Vuillaume Eparvier |Brewing Tools Zoe Melis |Book Zorzi Galea |[Rimbal Elbow Guards], [Rimbal] Items in brackets are specific items rather than item types, and I can't figure out the gift preferences of Mikka's kids because it's not listed anywhere ingame (that I'm aware of). I should also add that not all item types are used, and there's a total of 23 item types that didn't make it into the final game (they're just listed as DELETE in the mod tools). Will any of the 23 item types that were cut from Y1 be restored during Y2? There has already been mention of a problem with an item that was labelled pet food, and hence unusable. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 18, 2019 Report Share Posted March 18, 2019 Rhi; I don't think any of the DELETES are undeleted, but they may be recreated, if that makes sense. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted March 18, 2019 Report Share Posted March 18, 2019 40 minutes ago, Legate of Mineta said: Rhi; I don't think any of the DELETES are undeleted, but they may be recreated, if that makes sense. Does this mean that they have yet to be recreated and/or that the Team has yet to decide whether to recreate them? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 19, 2019 Report Share Posted March 19, 2019 No, it's more that I am not aware. Quote Link to comment Share on other sites More sharing options...
Rhialto Posted March 19, 2019 Report Share Posted March 19, 2019 @Legate of Mineta: Here are some types of adventure descriptions that would be nice during Y2: 1. Student - [name] 2. College [Name] 3. Main Adventure 4. Class - [subject] 5. [skill or subskill] 6. Schohanwicht 7. Purple Wizards 8. Triplets Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 20, 2019 Report Share Posted March 20, 2019 Rhi; Well, noted. Quote Link to comment Share on other sites More sharing options...
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