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Are we allowed to know the format of saves/mod files? before/after release of the mod tools?


I was toying with them.


I noticed that mods and saves are zip files.


Resources tend to be .png pictures with the extension dropped.


Are the Xheader.bin and Xdata.bin files an off the shelf database format (like sqlite) or something custom?



Anyway if this is forbidden knowledge don't answer or delete my post or something, but I'm playing around as I wait for patch3.

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