Torolf Posted September 20, 2010 Report Share Posted September 20, 2010 (okay, here's my first attempt) Looking for secret passages Academagia is a big place. The class rooms are too far apart. The kitchen is too far away. The only place that's ever really close is the library, which is not a good place to take care of serious business, and there are always older, or at least bigger students all over the place, ready to cause problems. What you need is a way to get from one place to the other, preferably without running into people you don't want to meet. You need to find a secret passage, or maybe even a whole network of them! You could swear that the statues in the corridors are pointing to hidden levers just waiting for you to pull. Intelligence + Study Habits Exit 1: Why distract yourself with foolish daydreams? You didn't come to school for that! You'll spend your hour the proper way, studying! Success: Time flies when you're having fun. The hour is up before you know it, and your homework essay impresses your professor enough to give you two merit points! Gain: Two merit points; Expand stress -1. Failure: This studying stuff is really pointless. And boring. If they had a course about Fun, the professors would still somehow manage to leach all the fun right out of it. Perhaps you shouldn't have actually written that in your homework assignment, though. When it's time to read your essay out loud, @Random male Student@ finds your insight amusing, but your professor does not. Gain: Expand relationship with @random male student@ +1; Lose two merit points. Charm + Architecture Exit 2: The easiest way to find secret passages would be to look at the blueprints, of course. Unfortunately, you'll need a librarian's help to find them. Success: Although the librarian looks suspicious when you request to look at the school blueprints, your request to study the architecture of Academagia as it relates to period building techniques within the economic framework of the Third Legate is sufficiently unique to pique her curiosity. "That gives me an idea for my thesis!" she mutters, "And they won't be able to ignore this one!" After rattling off a quick incantation, a nearby quill furiously darts over a nearby parchment. She thrusts the parchment at you and disappears into some cubbyhole in the library. This particular copy of the blueprints isn't detailed enough to help you find any secret passages, but will be valuable for helping you sneak around and avoid people you don't want to see! Gain: Expand infiltration by one step; Expand danger sense by one step. Failure: The librarian's eyes furrow as soon as you say 'secret passages.' "Not another one!" she mutters, "Do they really think I have nothing better to do than help them get into trouble? I'd better make an example out of this one so they don't get any ideas..." You spend your free hour cleaning ink stains from study cubicles. And if you don't find any secret passages in the library, you now know more than you ever wanted about how to remove ink stains. Gain: Expand Ink Compounds by one step; Expand stress +1 Insight + Court Hairstyles Exit 3: Are those statues all pointing to the same place? Are they all looking at the same torch-holder? Is there a pattern to how they're positioned? You'll never know if you don't investigate. Success: Your knowledge of current fashion pays off; The statues are subtlety but distinctly all arranged according to hairstyle, and therefore rank. The highest ranking statue, of the late Grand Duchess Merilen, sits on a throne. Her hairbrush is mere centimeters away from her elegant coif. Glancing around quickly to make sure that no-one is watching, you push her hairbrush towards her hair. With a distinct click, a compartment in her throne opens, revealing a jeweled ring! Gain: Ring of Grand Duchess Merilen. (Up to devs, but I was thinking +1 to aesthetics parent skill) Failure: A statue of an ugly old hag sitting on a throne seems to watch you with beady eyes as you poke and prod various statues. Her hair is done up like some monstrous beehive, and you imagine that the old bat is just waiting for you to put one foot wrong and unleash an army of insects upon you. You are so nervous that you quit searching before the hour is done, but you console yourself by thinking up all sorts of clever insults on your way to the next class. Gain: Emotional state, Anxiety; Expand Insult by one step. Link to comment Share on other sites More sharing options...
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