Vieux chat Posted September 28, 2010 Report Share Posted September 28, 2010 How really work the added phemes to a spell ? Will it raise the difficulty of the original spell ? Is it another roll made ? What are the skills/stats used ? I can't evaluate the possible outcome of casting a spell (maybe a color coded thing ? After selecting a spell, phemes then you can see your spells color coded in your schedule) Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 28, 2010 Report Share Posted September 28, 2010 Vieux Chat; We are working on a system of color-coding for Actions, so you'll be able to evaluate your chance of success soon. Phemes do directly add to the Difficulty of a Spell's Rolls, so the more Phemes you add, the more Difficult your Spell becomes. Link to comment Share on other sites More sharing options...
Vieux chat Posted September 28, 2010 Author Report Share Posted September 28, 2010 So if I add a pheme to a spell with (for instance) Luck/astrology vs 6, there's only one roll of Luck/Astrology ? Wouldn't it be better to do seperate rolls like this : You try to cast the "bare" spell, then you try to cast the spell with phemes added ? Or maybe a system like in Morrowind about potion making : no created spell. Just phemes. And phemes have pros and cons. To create a spell you add two (or more) phemes that would add pros and cons if the pros/cons appear on at least two phemes. And letting palyer really "create" a spell : once you've find a spell that work, you chose a name to be able to cast it other times. I really loved the way we could create potions and spells in Morrowind. EDIt : One mor ething ! There is a thing called magnitude. What is it for ? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 28, 2010 Report Share Posted September 28, 2010 Vieux Chat; Spells are complex, and in order to create one all Phemes must be 'bound' together- that is why if you choose to experiment and add Phemes, there is only one Roll. There will be some additional Phemes-Spell combinations in Year 2, but true free-form Morrowind-style Spell/Potion creation won't come until you are at a much more advanced level in your studies. Link to comment Share on other sites More sharing options...
Vieux chat Posted September 28, 2010 Author Report Share Posted September 28, 2010 Ah yes, that makes sense. I was asking to myself what could be the intesrest of a year 2, 3, etc. if everything is already taught. And what's this magnitude thing ? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 28, 2010 Report Share Posted September 28, 2010 Vieux Chat; Ah! Sorry, I forgot to mention it- Magnitude tells you how 'strong' that Pheme is when it reacts with Phemes of the Opposite Type. Link to comment Share on other sites More sharing options...
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